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Clash of Clans

  • Video Game
  • 2012
  • E10+
IMDb RATING
6.7/10
1.8K
YOUR RATING
Clash of Clans (2012)
ActionFantasy

You are the chief of your village/town. It's in your hands to guard the territory from invaders and nasty goblins.You are the chief of your village/town. It's in your hands to guard the territory from invaders and nasty goblins.You are the chief of your village/town. It's in your hands to guard the territory from invaders and nasty goblins.

  • Stars
    • Bonnie Bogovich
    • Madison Brunoehler
    • Erling Haaland
  • See production info at IMDbPro
  • IMDb RATING
    6.7/10
    1.8K
    YOUR RATING
    • Stars
      • Bonnie Bogovich
      • Madison Brunoehler
      • Erling Haaland
    • 10User reviews
  • See production info at IMDbPro
  • See production info at IMDbPro
  • Photos9

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    Top Cast4

    Edit
    Bonnie Bogovich
    Bonnie Bogovich
    • Royal Champion
    • (voice)
    Madison Brunoehler
    Madison Brunoehler
    • Archer
    Erling Haaland
    • Haaland (2024)
    • (voice)
    Larry
    • Larry
    • All cast & crew
    • Production, box office & more at IMDbPro

    User reviews10

    6.71.7K
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    10

    Featured reviews

    10mahonezarrabi

    So much fun.

    This might be my top 5 best games because it is just so fun!
    10beratbutuc1

    A Masterclass in Patience, Strategy, and Community Engagement

    Clash of Clans is not just a mobile game; it is a cultural phenomenon that has defined mobile strategy gaming for over a decade. Released in 2012, the game has consistently rewarded patience, strategic thinking, and social collaboration, making it an enduring favorite among casual and hardcore players alike. The core gameplay loop of resource management, village building, and tactical raiding requires long-term planning, giving players a sense of investment and personal achievement that few mobile titles can match.

    Gameplay is deceptively simple but profoundly deep. Each upgrade, troop deployment, and base design decision carries meaningful consequences. Timing, resource allocation, and tactical ingenuity distinguish novice players from experienced strategists. The progression system is intentionally gradual, creating a rewarding sense of growth while maintaining long-term engagement. Social mechanics-clan wars, cooperative building, and competitive leagues-enhance the strategic dimension, fostering community and collaborative problem-solving.

    Narratively, while Clash of Clans lacks a conventional story, the emergent narratives created through player interactions, victories, and defeats provide their own compelling drama. Each clan war, attack, or defense becomes a personal story, giving players ownership of their successes and failures. The game's fantasy setting, with goblins, barbarians, and dragons, provides a rich thematic backdrop that enhances immersion and emotional attachment.

    Visually, the game is colorful, crisp, and instantly readable. The character design, animations, and interface maintain clarity while enhancing the charm and personality of the game world. Audio cues are satisfying, providing immediate feedback on player actions, from building completions to victorious battles, reinforcing engagement and a sense of accomplishment.

    Replayability is virtually infinite. Continuous updates, seasonal events, and evolving meta-strategies ensure that long-term players are constantly challenged. The game's design rewards persistence, patience, and thoughtful planning, which is why it remains captivating even years after release.

    Overall, Clash of Clans deserves a rating of 10/10. Its longevity, strategic depth, social engagement, and rewarding progression system make it a benchmark in mobile gaming history. It is, without question, one of the most patient and fulfilling gaming experiences ever designed.

    ---

    Platform Score Breakdown

    Story / Narrative 8 out of 10 (emergent storytelling through gameplay) Gameplay Mechanics 10 out of 10 Visuals 9 out of 10 Sound & Music 9 out of 10 Level Design / Progression 10 out of 10 Replayability 10 out of 10 Overall Rating 10 out of 10

    IMDb: 10/10 Rotten Tomatoes: N/A Metacritic: N/A

    ---

    Chronological Evaluation

    Opening: Players establish their village and start with basic resource management and construction.

    Rising Tension: Attacks on other villages introduce tactical complexity and strategic decision-making.

    Midpoint: Joining a clan and participating in wars creates cooperative challenges and emergent narratives.

    Climactic Engagements: Large-scale clan wars test resource management, strategy, and coordination.

    Conclusion / Ongoing: Continuous updates and evolving strategies sustain engagement, encouraging long-term investment and mastery.
    10georgededousis

    Best mobile game ever

    Literally the best mobile game out there! Absolutely worth downloading!
    10moseslhpa

    Best Mobile game of all time

    A mobile game released in 2012 is still relevant in 2021. Why? Because they actually listened to their players. Gem mine, weaponized town halls, walls upgradeable by elixir, skins, etc were suggested by players and Supercell actually took their time to make it happen. I don't think many mobile games released almost 10 years ago is still relevant other than COC.
    6rileybird-64600

    Overrated

    This game is good but eventually gets highly repetitive and boring checking in every here-and-then to upgrade or get troops, the buildings can take over a week to build being a townhall 8, highest I have seen is 2 days which is absurd.

    This is a decent game if you want to wait and have the patience, attacking people for resources, attacking people gets you higher up in the ranking first being bronze, you can also join clans and participate in clan wars, being in a clan means you can request troops/resources and interact with people.

    Overall I give this game a 6.5/10 highly repetitive gameplay.

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    Related interests

    Bruce Willis and Taniel in Die Hard (1988)
    Action
    Elijah Wood in The Lord of the Rings: The Fellowship of the Ring (2001)
    Fantasy

    Storyline

    Edit

    Did you know

    Edit
    • Trivia
      Pekka originally was meant to be a robot wearing a heavy armoured suit which doesn't handle electricity. However on the thought that robots don't die , pekka was addressed as a samurai who's armour can soak mightiest of blows. However that didn't work and supercell too were confused and it states 'Is pekka a knight,a samurai, a robot no one knows '
    • Connections
      Featured in Bored: The Ghost - Part 2 (2015)

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    Details

    Edit
    • Release date
      • August 2, 2012 (Finland)
    • Country of origin
      • Finland
    • Official sites
      • Official Blog
      • Official Facebook
    • Language
      • English
    • Production companies
      • Squeeze Studio Animation
      • Supercell
    • See more company credits at IMDbPro

    Tech specs

    Edit
    • Color
      • Color
    • Sound mix
      • Stereo
    • Aspect ratio
      • 16 : 9

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