IMDb RATING
6.7/10
1.9K
YOUR RATING
A rich king goes hunting for crowns to give for their daughters birthday. The Princess is secretly fighting other kings for crowns. Will the king get enough crowns till the daughters birthda... Read allA rich king goes hunting for crowns to give for their daughters birthday. The Princess is secretly fighting other kings for crowns. Will the king get enough crowns till the daughters birthday?A rich king goes hunting for crowns to give for their daughters birthday. The Princess is secretly fighting other kings for crowns. Will the king get enough crowns till the daughters birthday?
- Won 1 BAFTA Award
- 1 win & 1 nomination total
Massi Furlan
- Italian King
- (voice)
Andrew J. Jackson
- Football {layer
- (voice)
- (as Andrew Jackson Jr.)
John Mondelli
- Knight
- (voice)
- …
Elizabeth Saydah
- Little Prince
- (voice)
- …
Lucas Schuneman
- Bowler
- (voice)
Brian Stivale
- Bo
- (voice)
Marco Virgilio
- Narrator
- (voice)
6.71.9K
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Featured reviews
Addicting fun.
This game will have your phone battery death at most times since is addicting. The game is simple yet entertaining.
Read the reveiw
Great game but when you win and 3 crown a player you only get +27 trophies but when you loose and your opponent only gets one crown you lose 30 crowns like wtf. Also I think that you should just play till you get three crowns instead of having a time limit and then when it gets to overtime it goes to x3 alixer the amount of times I've lost of that is uncountable.
Pay to win and unbalanced
This game is fun to start for sure but later on you definitely realize that this game has a boatload of problems. First of all it's pay to win, if you buy the season pass and spend money in the shop you can overwhelm a player at the same level as you with maxed cards. All the time I play in king rank ten or eleven and face a full level 14 deck, it's very unfair. I don't spend money on free to plays so it's a bummer. Then we have overpowered cards. Don't have the space to explain them Al but I'll list the ones I think need to be nerfed. Infernos, hog rider, freeze spell, Tesla, ebarbs, balloon.
Fun on the Surface, Shallow at Heart
Clash Royale (2016) presents a visually appealing and accessible mobile gaming experience, but its design suffers from limited depth and repetitiveness. While the fast-paced matches and strategic deployment of troops provide moments of enjoyment, the underlying gameplay lacks sustained challenge, innovation, or meaningful progression for players seeking long-term engagement.
The game's emphasis on microtransactions, grind-heavy ladder progression, and occasionally unbalanced matchmaking reduces its overall appeal. Casual players may find initial entertainment in short sessions, yet repeated play quickly exposes a lack of strategic variation and depth. The mechanics, though straightforward and intuitive, rely heavily on pre-set interactions rather than emergent gameplay, limiting the player's ability to innovate or adapt beyond basic strategies.
Visually, Clash Royale is polished and colorful, with a clear interface that supports accessibility. However, the minimalist design and repetitive unit interactions restrict immersion and fail to offer a compelling narrative or evolving gameplay world. Seasonal updates and cosmetic additions provide cosmetic freshness but do not fundamentally address gameplay stagnation.
While social features such as clans and tournaments add value, they cannot compensate for the shallow core mechanics and predictable progression. Overall, Clash Royale offers transient enjoyment for casual engagement but ultimately falls short as a competitive or strategically rewarding mobile experience. Its limitations make it more of a novelty than a lasting classic.
Rating: 4 out of 10
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Platform Score Breakdown IMDb: 4/10 Rotten Tomatoes: Not available Metacritic: 60/100
Analytical Rating Summary IMDb (Critical Analysis): 4/10 - Accessible and fun briefly, but shallow mechanics, repetitive gameplay, and microtransaction reliance reduce long-term appeal.
Rotten Tomatoes (Critic Score): Not available - Minimal critic coverage.
Metacritic (Critic Score): 60/100 - Praised for visuals and accessibility, criticized for grind-heavy progression and lack of depth.
Chronological Evaluation
1. Introduces basic match mechanics and troop deployment.
2. Early matches provide quick bursts of entertainment.
3. Mid-game reveals repetitive patterns and limited strategic variation.
4. Late-game progression becomes grind-heavy, highlighting matchmaking flaws.
5. Concludes with minimal replayability and limited long-term engagement.
The game's emphasis on microtransactions, grind-heavy ladder progression, and occasionally unbalanced matchmaking reduces its overall appeal. Casual players may find initial entertainment in short sessions, yet repeated play quickly exposes a lack of strategic variation and depth. The mechanics, though straightforward and intuitive, rely heavily on pre-set interactions rather than emergent gameplay, limiting the player's ability to innovate or adapt beyond basic strategies.
Visually, Clash Royale is polished and colorful, with a clear interface that supports accessibility. However, the minimalist design and repetitive unit interactions restrict immersion and fail to offer a compelling narrative or evolving gameplay world. Seasonal updates and cosmetic additions provide cosmetic freshness but do not fundamentally address gameplay stagnation.
While social features such as clans and tournaments add value, they cannot compensate for the shallow core mechanics and predictable progression. Overall, Clash Royale offers transient enjoyment for casual engagement but ultimately falls short as a competitive or strategically rewarding mobile experience. Its limitations make it more of a novelty than a lasting classic.
Rating: 4 out of 10
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Platform Score Breakdown IMDb: 4/10 Rotten Tomatoes: Not available Metacritic: 60/100
Analytical Rating Summary IMDb (Critical Analysis): 4/10 - Accessible and fun briefly, but shallow mechanics, repetitive gameplay, and microtransaction reliance reduce long-term appeal.
Rotten Tomatoes (Critic Score): Not available - Minimal critic coverage.
Metacritic (Critic Score): 60/100 - Praised for visuals and accessibility, criticized for grind-heavy progression and lack of depth.
Chronological Evaluation
1. Introduces basic match mechanics and troop deployment.
2. Early matches provide quick bursts of entertainment.
3. Mid-game reveals repetitive patterns and limited strategic variation.
4. Late-game progression becomes grind-heavy, highlighting matchmaking flaws.
5. Concludes with minimal replayability and limited long-term engagement.
$ wanted
They want your money. These people know that if you're frustrated enough, you'll pay for what they call the pass royale, 12$, and then keep paying 12$ every time you get close to a level but can't quite get there....it's programmed to frustrate users. Every time I came with 1 win of the next level, I faced opponents with high elixir totals that were getting out cards at an absurd rate. AI? Bot? I don't know, but my 3.8 elixir was going no where as 3 or more 5-plus elixir cards were appearing simultaneously. No chance...this is when an idiot buys the pass royale...deleted it.
Did you know
- TriviaThe Lumberjack seems to be responsible for creating The Log. This is heavily hinted at in The Log's card description, which states the cause of its creation was "a spilt bottle of Rage", which is a property exclusive to the Lumberjack.
- GoofsThe Italian description for the Mega Knight used to have a translation error which said that he lands with "the force of 100 mustaches".
- ConnectionsReferenced in The Simpsons: My Way or the Highway to Heaven (2018)
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