Hunt and the IMF pursue a dangerous AI called the Entity that's infiltrated global intelligence. With governments and a figure from his past in pursuit, Hunt races to stop it from forever ch... Read allHunt and the IMF pursue a dangerous AI called the Entity that's infiltrated global intelligence. With governments and a figure from his past in pursuit, Hunt races to stop it from forever changing the world.Hunt and the IMF pursue a dangerous AI called the Entity that's infiltrated global intelligence. With governments and a figure from his past in pursuit, Hunt races to stop it from forever changing the world.
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Summary
Reviewers say 'Mission: Impossible - The Final Reckoning' is noteworthy for its spectacular stunts and action sequences, particularly Tom Cruise's death-defying performances in the underwater and airplane scenes. However, many reviewers criticize the film for its pacing, over-reliance on exposition, and lack of a compelling plot. The character development and emotional depth are often seen as lacking, with some reviewers feeling the film prioritizes spectacle over story. Despite these criticisms, the film is generally considered entertaining, with the high-octane action and Cruise's performance being the main draws.
Featured reviews
It should be titled "Missing" Impossible. Everything you love about the MI franchise is gone. If you are expecting an espionage thriller, there are 7 other Mission Impossible movies for that. It isn't this. The story is convoluted and doesn't make sense. The editing is so choppy and doesn't feel cohesive. Taking place less than 2 months after the last movie, so much has changed that is never explained. How is so-and-so president all of a sudden when they weren't 2 months prior? How did that other character get into the state they are in? No explanation. The franchise should have ended with the last movie. This felt like it was all about Tom Cruise trying to prove to himself and others that he can still do this. What a disappointment!
This movie successfully concluded this 30-year-old franchise. The action was superb but not over-the-top. There are a lot of characters from the past that being brought back naturally, which I feel is a nice touch. It serves their purpose and doesn't feel out of place or forced. However, not all are to my liking - the twist wasn't as impressive as previous movies and the plot felt a bit linear and thin. It's almost 3 hours so I feels like a road trip rather than a roller coaster. Despite this, I enjoyed the ride and it reminded me of what MI is really about: "We live and die in the shadows, for those we hold close, and those we never meet."
I really wanted to like this movie, and it hurts to say that it is actually very mid. It tries to be extremely high-stakes but forgets what made the best mission films so great-not only the action but also the characters. It's hard not to see that the plot is there just to fill the time between the key stunts. But I'd like to go into more detail, starting with what I liked.
1. Cinematography and action. As usual, the cinematography is strong with this one. Some of the shots were jaw-dropping, hands down. The submarine underwater sequence is a masterclass in tension. I forgot all the problems I had with the plot while watching it. Truly beautiful. No matter the issues that I will list further, I still have a crazy respect for Tom Cruise doing this for real and bringing the best action possible.
2. Benji. I absolutely love everything they did with this character. From being a nameless computer guy, to Ethan's close friend and partner, to actually becoming a co-leader with Ethan. Definitely well built and deserved.
3. Some connections with previous movies felt nice; one even had a great message behind it. Though I have to say, it felt like the creators didn't trust the audience enough to recognise them. For example, when one of the characters was brought back from another M:I, Benji immediately started explaining who this guy was, which killed some of the joy for me, as a fan.
But, even if I wouldn't call TFR a bad movie, it is a very flawed one.
1. The whole "CHOICE" situation is stupid. It's never once foreshadowed in any of the first six movies, so it feels like a retcon. Why was this even needed? It brings nothing to the story apart from Grace joining the team, which could've been done in a dozen other ways.
2. This movie has some of the heaviest exposition I've ever seen. It felt dragged a lot of times. Not Andor-slow, rather just dragged and pointless. Characters explain things all the time, repeating and finishing each other's sentences. And even with so much info being said, it still sometimes gets unclear who the villain is or what motivation/goals they have.
3. We learn NOTHING about the Gabriel-Ethan relationship, which was teased so much in Part 1. Honestly, in the end, if Entity chose any other guy and not the one who happens to be Ethan's old enemy, nothing would've changed. Like absolutely nothing. What was the point of those flashbacks in Part 1? We have no idea what the situation was, who that woman was, why Gabriel killed her, or why Ethan was framed for it. It brings nothing new to Ethan's character. Also, Gabriel himself is boring. We know nothing about him, and if in theory, this could've been intimidating, in practice, it just makes him a poorly written villain. Why establish a detailed background and motivation for a character if we can just throw in the same flashback here and there and make Ethan panic when he sees him the first time in DR :) (I am not saying this franchise always had nuanced villains. It's an action blockbuster of all things. But Gabriel is just rock bottom.)
4. Final fight with Gabriel didn't feel earned or satisfying, because Gabriel is probably one of the most passive villains I've ever seen. He makes some bald statements and runs away the whole movie. And when he finally gets defeated, the scene itself is straight out of the comedy genre, in a film that otherwise tries to be obnoxiously serious.
5. Villains in this movie generally take minimal conscious action, so they do not feel intimidating or engaging. This is especially true of AI. It is hard to be afraid of it. AI enemy sounds cool on paper, but it doesn't really fit in Mission's formula. My concerns from watching DR were proven true. In the end, all we got was a race for an ultra-tech macguffin, which has to connect to other macguffin, which can be found by using another macguffin, only then to use the final macguffin at the right timing to defeat the Entity. Sounds stupid and boring? It is. That is the price for having the enemy you can't see in the media, where everything is based on seeing.
6. Yes, some villains from other iterations might not have been top-level, but at least the characters around Ethan made the movie engaging. This brings us to secondary characters in this movie. Paris... Pom Klementieff did a great job, but she did not have a lot to work with, unfortunately. We do not learn anything new about her. I really wanted to see her character developed in this movie, but it's just a sad mess, honestly.
7. Same goes for Degas. He showed signs of conscience, joined Ethan to save the world, and then completely disappeared from the plot.
8. There is just too many side characters, especially in the government and military. Most of them don't even have names. They are just plot vessels, not actual people.
9. Lite spoiler: In the film's first minutes, you get a montage of key moments from previous entries. That looked peak in the trailer, but watching it again in the actual movie felt very cheesy. I felt like watching a fan edit on TikTok, not a Hollywood blockbuster.
10. That ending... Probably the worst Mission ending ever. Extremely cliche and lacks emotion. I can't believe this is all they came up with, especially considering this is supposed to be the ending of a 30-year-long journey.
11. Probably the weakest soundtrack we got since MI3. Not a musician, so I won't be commenting on this, but subjectively it is definitely not as consistent and emotional as previous ones.
For me, this movie can be best described by my favourite quote from Arcane. In pursuit of the highest stakes possible, more characters than ever, and the longest, most extreme stunts, they failed to deliver the characters that make the audience care, stunts that feel natural inside the plot, and a villain who is actually intimidating.
1. Cinematography and action. As usual, the cinematography is strong with this one. Some of the shots were jaw-dropping, hands down. The submarine underwater sequence is a masterclass in tension. I forgot all the problems I had with the plot while watching it. Truly beautiful. No matter the issues that I will list further, I still have a crazy respect for Tom Cruise doing this for real and bringing the best action possible.
2. Benji. I absolutely love everything they did with this character. From being a nameless computer guy, to Ethan's close friend and partner, to actually becoming a co-leader with Ethan. Definitely well built and deserved.
3. Some connections with previous movies felt nice; one even had a great message behind it. Though I have to say, it felt like the creators didn't trust the audience enough to recognise them. For example, when one of the characters was brought back from another M:I, Benji immediately started explaining who this guy was, which killed some of the joy for me, as a fan.
But, even if I wouldn't call TFR a bad movie, it is a very flawed one.
1. The whole "CHOICE" situation is stupid. It's never once foreshadowed in any of the first six movies, so it feels like a retcon. Why was this even needed? It brings nothing to the story apart from Grace joining the team, which could've been done in a dozen other ways.
2. This movie has some of the heaviest exposition I've ever seen. It felt dragged a lot of times. Not Andor-slow, rather just dragged and pointless. Characters explain things all the time, repeating and finishing each other's sentences. And even with so much info being said, it still sometimes gets unclear who the villain is or what motivation/goals they have.
3. We learn NOTHING about the Gabriel-Ethan relationship, which was teased so much in Part 1. Honestly, in the end, if Entity chose any other guy and not the one who happens to be Ethan's old enemy, nothing would've changed. Like absolutely nothing. What was the point of those flashbacks in Part 1? We have no idea what the situation was, who that woman was, why Gabriel killed her, or why Ethan was framed for it. It brings nothing new to Ethan's character. Also, Gabriel himself is boring. We know nothing about him, and if in theory, this could've been intimidating, in practice, it just makes him a poorly written villain. Why establish a detailed background and motivation for a character if we can just throw in the same flashback here and there and make Ethan panic when he sees him the first time in DR :) (I am not saying this franchise always had nuanced villains. It's an action blockbuster of all things. But Gabriel is just rock bottom.)
4. Final fight with Gabriel didn't feel earned or satisfying, because Gabriel is probably one of the most passive villains I've ever seen. He makes some bald statements and runs away the whole movie. And when he finally gets defeated, the scene itself is straight out of the comedy genre, in a film that otherwise tries to be obnoxiously serious.
5. Villains in this movie generally take minimal conscious action, so they do not feel intimidating or engaging. This is especially true of AI. It is hard to be afraid of it. AI enemy sounds cool on paper, but it doesn't really fit in Mission's formula. My concerns from watching DR were proven true. In the end, all we got was a race for an ultra-tech macguffin, which has to connect to other macguffin, which can be found by using another macguffin, only then to use the final macguffin at the right timing to defeat the Entity. Sounds stupid and boring? It is. That is the price for having the enemy you can't see in the media, where everything is based on seeing.
6. Yes, some villains from other iterations might not have been top-level, but at least the characters around Ethan made the movie engaging. This brings us to secondary characters in this movie. Paris... Pom Klementieff did a great job, but she did not have a lot to work with, unfortunately. We do not learn anything new about her. I really wanted to see her character developed in this movie, but it's just a sad mess, honestly.
7. Same goes for Degas. He showed signs of conscience, joined Ethan to save the world, and then completely disappeared from the plot.
8. There is just too many side characters, especially in the government and military. Most of them don't even have names. They are just plot vessels, not actual people.
9. Lite spoiler: In the film's first minutes, you get a montage of key moments from previous entries. That looked peak in the trailer, but watching it again in the actual movie felt very cheesy. I felt like watching a fan edit on TikTok, not a Hollywood blockbuster.
10. That ending... Probably the worst Mission ending ever. Extremely cliche and lacks emotion. I can't believe this is all they came up with, especially considering this is supposed to be the ending of a 30-year-long journey.
11. Probably the weakest soundtrack we got since MI3. Not a musician, so I won't be commenting on this, but subjectively it is definitely not as consistent and emotional as previous ones.
For me, this movie can be best described by my favourite quote from Arcane. In pursuit of the highest stakes possible, more characters than ever, and the longest, most extreme stunts, they failed to deliver the characters that make the audience care, stunts that feel natural inside the plot, and a villain who is actually intimidating.
I'm going to sound negative because to be honest i expected a lot more from this movie.
First of all the dialogue was unusually poor, i know that's not what the movie is for but it's noticeable and it broke the immersion for me. The beginning felt like an introduction, which might be necessary for first time mission impossible viewers, though quite repetitive for those who have seen Dead Reckoning. The flashbacks and flashforwards to explain the story was a lazy choice in my opinion and it was one the big negatives in this film. The whole story is constantly being explained leaving no room for mystery, some intrigue or some unpredictable moments. Actually it becomes almost annoying because the dialogue is just sloppy, leaving very little for the actors to work with. Fortunately some momentum is gained as the movie progresses, mainly from the stunts which are absolutely incredible and let's be honest, you probably won't find anything that comes close in any other type of media. Though this momentum doesn't last long because of all the explaining again and the bad guys seeming to be there only for show. What I'm trying to say is that Yes the action sequences are obviously the main selling point of MI but not the only one. An interesting story that keeps its viewers guessing is what separates an OK MI from a great MI. I don't know, maybe they messed up the editing? I think the writing was a problem, the whole thing seemed rushed.
I think i will just rewatch Fallout to feel good.
First of all the dialogue was unusually poor, i know that's not what the movie is for but it's noticeable and it broke the immersion for me. The beginning felt like an introduction, which might be necessary for first time mission impossible viewers, though quite repetitive for those who have seen Dead Reckoning. The flashbacks and flashforwards to explain the story was a lazy choice in my opinion and it was one the big negatives in this film. The whole story is constantly being explained leaving no room for mystery, some intrigue or some unpredictable moments. Actually it becomes almost annoying because the dialogue is just sloppy, leaving very little for the actors to work with. Fortunately some momentum is gained as the movie progresses, mainly from the stunts which are absolutely incredible and let's be honest, you probably won't find anything that comes close in any other type of media. Though this momentum doesn't last long because of all the explaining again and the bad guys seeming to be there only for show. What I'm trying to say is that Yes the action sequences are obviously the main selling point of MI but not the only one. An interesting story that keeps its viewers guessing is what separates an OK MI from a great MI. I don't know, maybe they messed up the editing? I think the writing was a problem, the whole thing seemed rushed.
I think i will just rewatch Fallout to feel good.
Lamest movie in the series, if not ever! I unfortunately spent money in the theatre to watch this so waste of time as well as money! I don't even want to waste any more words writing this review but unfortunately cannot post this until and unless it contains three hundred words so to sum up... Lamest movie ever!
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Did you know
- TriviaHayley Atwell was eight and a half months pregnant when she shot a fight scene for the movie.
- GoofsAs the lights go back on around the world, it is simultaneously nighttime in both the eastern and western hemispheres.
- Quotes
Luther Stickell: Our lives are not defined by any one action. Our lives are the sum of our choices
- Crazy credits[Netherlands theatrical viewing] Even before the first production/distribution company logos appear on-screen, the movie starts with a personal welcoming word by Tom Cruise himself, briefly mentioning the effort they put in making this movie and wishing the audience a happy viewing.
- ConnectionsFeatured in The Project: Episode dated 16 May 2025 (2025)
- SoundtracksMission: Impossible Theme
Written by Lalo Schifrin
Details
- Release date
- Countries of origin
- Official sites
- Languages
- Also known as
- Misión imposible: Sentencia Final
- Filming locations
- Production companies
- See more company credits at IMDbPro
Box office
- Budget
- $400,000,000 (estimated)
- Gross US & Canada
- $197,413,515
- Opening weekend US & Canada
- $64,036,428
- May 25, 2025
- Gross worldwide
- $598,056,261
- Runtime
- 2h 49m(169 min)
- Color
- Sound mix
- Aspect ratio
- 2.39 : 1
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