Hunt and the IMF pursue a dangerous AI called the Entity that's infiltrated global intelligence. With governments and a figure from his past in pursuit, Hunt races to stop it from forever ch... Read allHunt and the IMF pursue a dangerous AI called the Entity that's infiltrated global intelligence. With governments and a figure from his past in pursuit, Hunt races to stop it from forever changing the world.Hunt and the IMF pursue a dangerous AI called the Entity that's infiltrated global intelligence. With governments and a figure from his past in pursuit, Hunt races to stop it from forever changing the world.
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Summary
Reviewers say 'Mission: Impossible - The Final Reckoning' is noteworthy for its spectacular stunts and action sequences, particularly Tom Cruise's death-defying performances in the underwater and airplane scenes. However, many reviewers criticize the film for its pacing, over-reliance on exposition, and lack of a compelling plot. The character development and emotional depth are often seen as lacking, with some reviewers feeling the film prioritizes spectacle over story. Despite these criticisms, the film is generally considered entertaining, with the high-octane action and Cruise's performance being the main draws.
Featured reviews
This movie successfully concluded this 30-year-old franchise. The action was superb but not over-the-top. There are a lot of characters from the past that being brought back naturally, which I feel is a nice touch. It serves their purpose and doesn't feel out of place or forced. However, not all are to my liking - the twist wasn't as impressive as previous movies and the plot felt a bit linear and thin. It's almost 3 hours so I feels like a road trip rather than a roller coaster. Despite this, I enjoyed the ride and it reminded me of what MI is really about: "We live and die in the shadows, for those we hold close, and those we never meet."
Mission: Impossible - The Final Reckoning is a bit of a disappointment, coming off the particularly high highs of Fallout and Dead Reckoning. The stakes are heightened narratively, with the end of the world being imminent throughout, but you don't often feel the desperation; you're mostly just told about it. And that's one of the things that holds this film back. It's so weighed down in exposition and dialogue scenes that aren't necessarily that much worse than such scenes in the other films in the series, but they're inferior enough that they start to drag. And there's not enough action here, which feels weird to say. There needed to be one more set piece, preferably during the first hour, because this is a long movie and the first hour or more is honestly a bit dull. The funny banter was also much less funny, when they even attempted humor. It's kind of a dour movie, which makes sense with the stakes, but also, I didn't really feel those stakes. So I would've rather just had that usual breezy team chemistry and joke-making.
Speaking of stakes and showing things, I would've loved a set piece in a populated area? Or an action scene that felt more alive/crowded/in a place that felt real. In The Final Reckoning, there's an extended one with Cruise alone, one near the end (and on some of the posters for the film) involving some small planes, and then a handful of small shootouts and fist fights. There's nothing that's as big or as exciting as the whole train sequence in Dead Reckoning, and that film had some city action (plus a great car chase) and the whole airport scene. It's fresher in my mind than The Final Reckoning, even though I saw one two years ago and the other two hours ago. There's more tension and a feeling of danger when you can see civilization and bystanders, I think. And with everyone in the world being in danger because of the plot, it was weird to feel like no one (other than the main heroes and villains) was in danger during the action scenes.
The finale of this movie is smaller scale, but that sequence is a knockout. It's almost worth the price of admission, but you do have to slog through some dreary stuff beforehand. The end of the world is nigh, but mostly you just hear about it, or some high-ranking government officials discuss things in board/bored rooms (and some of those scenes feel like if they were pushed into territory that was any more over-dramatic, we'd have Dr. Strangelove-esque comedy).
The more I think about it, the more I realize this was kind of disappointing, even if I really loved the one big action scene that will, eventually, be the only thing I remember about this. I'm torn between like a 3/5 or a 3.5/5, and think I have to go more toward the former, just because this is too long for something with so little action. It needed to show more of the world, and we needed at least one sequence with more people and things in it. I feel like Dead Reckoning had about two or three times more great action than this, and the same can be said about Fallout. Dead Reckoning was a few minutes shorter, and Fallout was like half an hour shorter. Neither cost as much, but both felt more expensive. More bang for your buck watching those, and fewer bucks spent by the filmmakers to make them. The Final Reckoning feels pretty expensive, but not $300-400 million expensive.
They got a little lazy with The Final Reckoning. They didn't get lazy in the couple of particularly flashy scenes, but they needed more big scenes and they shouldn't have had the film feel so empty. Too much telling, not enough showing. The lack of a consistent villain throughout hurt - Gabriel was a compelling presence in Dead Reckoning, but he's not in this one as much, disappearing for long stretches at a time.
The Final Reckoning comes alive in parts. The plane stuff is thrilling. 90% of the movie, or maybe even a little more, fluctuates between being a tiny bit disappointing and very disappointing. I guess overall, I'm quite disappointed they couldn't keep the momentum going; these films had just kept getting better, from the second onwards, but no more.
This really will be the Final one, I Reckon. Can't see it turning a profit, either.
Speaking of stakes and showing things, I would've loved a set piece in a populated area? Or an action scene that felt more alive/crowded/in a place that felt real. In The Final Reckoning, there's an extended one with Cruise alone, one near the end (and on some of the posters for the film) involving some small planes, and then a handful of small shootouts and fist fights. There's nothing that's as big or as exciting as the whole train sequence in Dead Reckoning, and that film had some city action (plus a great car chase) and the whole airport scene. It's fresher in my mind than The Final Reckoning, even though I saw one two years ago and the other two hours ago. There's more tension and a feeling of danger when you can see civilization and bystanders, I think. And with everyone in the world being in danger because of the plot, it was weird to feel like no one (other than the main heroes and villains) was in danger during the action scenes.
The finale of this movie is smaller scale, but that sequence is a knockout. It's almost worth the price of admission, but you do have to slog through some dreary stuff beforehand. The end of the world is nigh, but mostly you just hear about it, or some high-ranking government officials discuss things in board/bored rooms (and some of those scenes feel like if they were pushed into territory that was any more over-dramatic, we'd have Dr. Strangelove-esque comedy).
The more I think about it, the more I realize this was kind of disappointing, even if I really loved the one big action scene that will, eventually, be the only thing I remember about this. I'm torn between like a 3/5 or a 3.5/5, and think I have to go more toward the former, just because this is too long for something with so little action. It needed to show more of the world, and we needed at least one sequence with more people and things in it. I feel like Dead Reckoning had about two or three times more great action than this, and the same can be said about Fallout. Dead Reckoning was a few minutes shorter, and Fallout was like half an hour shorter. Neither cost as much, but both felt more expensive. More bang for your buck watching those, and fewer bucks spent by the filmmakers to make them. The Final Reckoning feels pretty expensive, but not $300-400 million expensive.
They got a little lazy with The Final Reckoning. They didn't get lazy in the couple of particularly flashy scenes, but they needed more big scenes and they shouldn't have had the film feel so empty. Too much telling, not enough showing. The lack of a consistent villain throughout hurt - Gabriel was a compelling presence in Dead Reckoning, but he's not in this one as much, disappearing for long stretches at a time.
The Final Reckoning comes alive in parts. The plane stuff is thrilling. 90% of the movie, or maybe even a little more, fluctuates between being a tiny bit disappointing and very disappointing. I guess overall, I'm quite disappointed they couldn't keep the momentum going; these films had just kept getting better, from the second onwards, but no more.
This really will be the Final one, I Reckon. Can't see it turning a profit, either.
Quite a mixed bag.
Amazing stunt work but the first half of the movie really tests your patience before getting there.
The formula and sexy intro from 3,4,5,6 and even 7 is not here.
I get the impression they were disappointed with the box office from 7, saw Oppenheimer's success and hastingly tried to restructure what they had already filmed for 8 into a bizarre Mission Impossible - Oppenheimer mixture with a very Nolan-esque talking in riddles first half.
That's exactly what this is. And for me it does not work.
Bringing back ground characters back from previous MI movies, who cares?! Tying the entity to what we saw in MI3. Why? We already had the setup in Dead Reckoning? Why make it any more complicated?!
None of the epic / surprise set pieces such as the Kremlin bombing in Ghost Protocol are here. It very much needed something in the first 90 minutes, such as a nuke going off. Instead we are just told what the threat is and it goes on and on.
No Masks, no Ethan completely surprisingly outsmarting the bad guy. It needed something epic, which I was expecting (Ethan had to outsmart the Entity and be a step ahead according to Luther!) For example Elsa could have surprisingly made it and just faked her death or so (in the party club scene in DR we saw Gabriel knives - I thought Ethan may have swapped them for dummy ones or so, the tools were there to do this).
I'm not sure what they were thinking with this one.
A real shame. Too much talk and hardly any fun.
Worth seeing for the action.
But stick to 4,5,6 and 7 for the best of the Mission movies. Those are funny, action packed and have much more heart.
Amazing stunt work but the first half of the movie really tests your patience before getting there.
The formula and sexy intro from 3,4,5,6 and even 7 is not here.
I get the impression they were disappointed with the box office from 7, saw Oppenheimer's success and hastingly tried to restructure what they had already filmed for 8 into a bizarre Mission Impossible - Oppenheimer mixture with a very Nolan-esque talking in riddles first half.
That's exactly what this is. And for me it does not work.
Bringing back ground characters back from previous MI movies, who cares?! Tying the entity to what we saw in MI3. Why? We already had the setup in Dead Reckoning? Why make it any more complicated?!
None of the epic / surprise set pieces such as the Kremlin bombing in Ghost Protocol are here. It very much needed something in the first 90 minutes, such as a nuke going off. Instead we are just told what the threat is and it goes on and on.
No Masks, no Ethan completely surprisingly outsmarting the bad guy. It needed something epic, which I was expecting (Ethan had to outsmart the Entity and be a step ahead according to Luther!) For example Elsa could have surprisingly made it and just faked her death or so (in the party club scene in DR we saw Gabriel knives - I thought Ethan may have swapped them for dummy ones or so, the tools were there to do this).
I'm not sure what they were thinking with this one.
A real shame. Too much talk and hardly any fun.
Worth seeing for the action.
But stick to 4,5,6 and 7 for the best of the Mission movies. Those are funny, action packed and have much more heart.
Mission Impossible: The Final Reckoning serves as the grandest and boldest farewell to arguably the greatest action franchise of all time. Yet, it lacks a true sense of finality.
The film shoulders a colossal burden, attempting to deliver a worthy goodbye to Ethan Hunt and the iconic franchise. It aims to provide satisfying conclusions to a bloated roster of side characters while also setting up inevitable cash-grab sequels. Additionally, it strives to outdo every previous installment by going bigger and bolder than ever. While it excels in some areas, it falters in others.
One of the film's biggest challenges is managing its vast ensemble of characters. The script occasionally struggles to balance them all, resulting in scenes where some characters randomly appear and disappear, seemingly out of convenience rather than logic. This inconsistency can be jarring, pulling the audience out of the experience.
In typical Mission Impossible fashion, the film promises the most spectacular set pieces yet-and it delivers. These grand, meticulously crafted action sequences are thrilling to watch. However, their constant back-to-back presence somewhat dampens their impact. Once the audience becomes accustomed to the relentless spectacle, the element of surprise and tension starts to wane.
The stunts, while still impressive, carry a bittersweet note. Unlike previous installments where Tom Cruise's daring feats were fully captured on camera, this time around, roughly half of the action scenes rely on noticeable green screen effects. Though understandable, given Cruise's age and safety precautions, it slightly detracts from the visceral thrill of witnessing genuine stunts, making the danger feel less real.
Performance-wise, this installment shines, particularly with Angela Bassett delivering one of the most emotionally charged portrayals in the franchise. The script's emphasis on deeper emotions allows for some of the finest acting moments in the series.
However, the editing feels somewhat sloppy, giving the impression that substantial material was left on the cutting room floor. While the brisk pacing keeps the film engaging, it sometimes feels as if we're only witnessing the start and end of scenes without the journey in between, leaving a sense of incompleteness. The cutting is fast, but not in an exhilarating manner-instead, it's disorienting.
If this truly is the final goodbye to the Mission Impossible series, it's been an unforgettable ride. Despite its flaws, the franchise remains the pinnacle of action cinema in my book, and its legacy will undoubtedly endure for generations. I've said this before, and I'll say it again: we are witnessing a master at craft. Cherish it while you can.
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The film shoulders a colossal burden, attempting to deliver a worthy goodbye to Ethan Hunt and the iconic franchise. It aims to provide satisfying conclusions to a bloated roster of side characters while also setting up inevitable cash-grab sequels. Additionally, it strives to outdo every previous installment by going bigger and bolder than ever. While it excels in some areas, it falters in others.
One of the film's biggest challenges is managing its vast ensemble of characters. The script occasionally struggles to balance them all, resulting in scenes where some characters randomly appear and disappear, seemingly out of convenience rather than logic. This inconsistency can be jarring, pulling the audience out of the experience.
In typical Mission Impossible fashion, the film promises the most spectacular set pieces yet-and it delivers. These grand, meticulously crafted action sequences are thrilling to watch. However, their constant back-to-back presence somewhat dampens their impact. Once the audience becomes accustomed to the relentless spectacle, the element of surprise and tension starts to wane.
The stunts, while still impressive, carry a bittersweet note. Unlike previous installments where Tom Cruise's daring feats were fully captured on camera, this time around, roughly half of the action scenes rely on noticeable green screen effects. Though understandable, given Cruise's age and safety precautions, it slightly detracts from the visceral thrill of witnessing genuine stunts, making the danger feel less real.
Performance-wise, this installment shines, particularly with Angela Bassett delivering one of the most emotionally charged portrayals in the franchise. The script's emphasis on deeper emotions allows for some of the finest acting moments in the series.
However, the editing feels somewhat sloppy, giving the impression that substantial material was left on the cutting room floor. While the brisk pacing keeps the film engaging, it sometimes feels as if we're only witnessing the start and end of scenes without the journey in between, leaving a sense of incompleteness. The cutting is fast, but not in an exhilarating manner-instead, it's disorienting.
If this truly is the final goodbye to the Mission Impossible series, it's been an unforgettable ride. Despite its flaws, the franchise remains the pinnacle of action cinema in my book, and its legacy will undoubtedly endure for generations. I've said this before, and I'll say it again: we are witnessing a master at craft. Cherish it while you can.
This message will self-destruct in five seconds.
Hats off to Agent Cruise, the only man who can make my heart race that fast. His 40-year dedication to extreme, practical stunts is why the MI saga holds an elevated position in action cinema. Whether his return to underwater sequences or clinging to a moving plane at 140 mph, Cruise really is the last man standing against CGI other than Nolan. Just for the action scenes, Final Reckoning deserves to be watched in an IMAX theater, preferably with comfortable seating options unless you want a backache from all the clenching.
But, there's always a but, the movie's storytelling is much worse than its prequel. The first hour of the film is surfeited with explanatory dialogue and contextualization, which becomes quite frustrating pacing-wise. Stylistically, there's also a superfluous amount of frontal close-ups and Dutch angles, which are really cheap choices for an epic finale. I loved the Entity in Part One because its mission remains unclear even to the end, but this movie blows that setup and we're again relying on one hero to save us from nuclear armageddon. To double down on that decision, the film spends its entirety adding stakes to this supposed world destruction by using countdowns numerous times and allowing the gloomy tension to pervade every scene, as the story is so self-serious it becomes too heavy and hard to immerse in.
In conclusion, The Final Reckoning is complete, it does bring back the nostalgia, but has a bit of issue executing its ambition.
But, there's always a but, the movie's storytelling is much worse than its prequel. The first hour of the film is surfeited with explanatory dialogue and contextualization, which becomes quite frustrating pacing-wise. Stylistically, there's also a superfluous amount of frontal close-ups and Dutch angles, which are really cheap choices for an epic finale. I loved the Entity in Part One because its mission remains unclear even to the end, but this movie blows that setup and we're again relying on one hero to save us from nuclear armageddon. To double down on that decision, the film spends its entirety adding stakes to this supposed world destruction by using countdowns numerous times and allowing the gloomy tension to pervade every scene, as the story is so self-serious it becomes too heavy and hard to immerse in.
In conclusion, The Final Reckoning is complete, it does bring back the nostalgia, but has a bit of issue executing its ambition.
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Did you know
- TriviaHayley Atwell was eight and a half months pregnant when she shot a fight scene for the movie.
- GoofsAs the lights go back on around the world, it is simultaneously nighttime in both the eastern and western hemispheres.
- Quotes
Luther Stickell: Our lives are not defined by any one action. Our lives are the sum of our choices
- Crazy credits[Netherlands theatrical viewing] Even before the first production/distribution company logos appear on-screen, the movie starts with a personal welcoming word by Tom Cruise himself, briefly mentioning the effort they put in making this movie and wishing the audience a happy viewing.
- ConnectionsFeatured in The Project: Episode dated 16 May 2025 (2025)
- SoundtracksMission: Impossible Theme
Written by Lalo Schifrin
Details
- Release date
- Countries of origin
- Official sites
- Languages
- Also known as
- Misión imposible: Sentencia Final
- Filming locations
- Production companies
- See more company credits at IMDbPro
Box office
- Budget
- $400,000,000 (estimated)
- Gross US & Canada
- $197,413,515
- Opening weekend US & Canada
- $64,036,428
- May 25, 2025
- Gross worldwide
- $598,056,261
- Runtime
- 2h 49m(169 min)
- Color
- Sound mix
- Aspect ratio
- 2.39 : 1
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