ariboylandrangerblue
Joined Sep 2015
Welcome to the new profile
Our updates are still in development. While the previous version of the profile is no longer accessible, we're actively working on improvements, and some of the missing features will be returning soon! Stay tuned for their return. In the meantime, the Ratings Analysis is still available on our iOS and Android apps, found on the profile page. To view your Rating Distribution(s) by Year and Genre, please refer to our new Help guide.
Badges2
To learn how to earn badges, go to the badges help page.
Reviews1
ariboylandrangerblue's rating
I started hearing about this movie a while ago and was really keen to check it out because of its' interesting Kickstarter origins and because of its' rather refreshing commitment (at least in this day and age) to avoid using any CGI in favor of employing entirely practical on-screen monster effects. It seemed to be, at least philosophically, an attempt to do a throwback to movies like ALIENS and John Carpenter's THE THING (two of my favorite movies), so I was very eager to support the project and primed and ready to go along for the ride.
Unfortunately, this movie only ended up reminding me of the very first and most important rule about visual effects in movies--they only ever matter when they are being used as a tool to serve something that is far more important--a great story and interesting characters. ALIENS and THE THING had great effects that definitely served important roles in those movies, but they're not what made those movies great. It was the incredibly tight writing and story-telling, the engaging characters and actors who brought them to life, and some masterful direction.
As much as I was routing for it, HARBINGER DOWN fails miserably because it uses its story and characters to prop up and serve the visual effects instead of the other way around. The story borrowed so much from THE THING and ALIENS that it brought absolutely nothing new or interesting to the table. The characters were completely forgettable and you didn't really care what happened to any of them.
And the effects? Well, they're definitely solid and it was nice to see a return to the use of practical monsters--but they honestly weren't good enough to live up to the hype that this movie promised. Given how much the filmmakers were trumpeting this movie as a triumphant return to all practical effects, they needed to raise the bar and bring out some mind-blowing, next-level practical on-screen visual magic and it falls well short of that.
Bottom line (and important lesson of the day)--no amount of visual effects wizardry, whether CGI or practical, can save a movie that is lacking good storytelling and characters.
Here's the thing--at the end of the day, real movie magic doesn't come from creating creatures and effects that seem real. Movie magic comes from creating characters that seem real and putting them in a story/situation that we genuinely care about. Here endeth the lesson.
Unfortunately, this movie only ended up reminding me of the very first and most important rule about visual effects in movies--they only ever matter when they are being used as a tool to serve something that is far more important--a great story and interesting characters. ALIENS and THE THING had great effects that definitely served important roles in those movies, but they're not what made those movies great. It was the incredibly tight writing and story-telling, the engaging characters and actors who brought them to life, and some masterful direction.
As much as I was routing for it, HARBINGER DOWN fails miserably because it uses its story and characters to prop up and serve the visual effects instead of the other way around. The story borrowed so much from THE THING and ALIENS that it brought absolutely nothing new or interesting to the table. The characters were completely forgettable and you didn't really care what happened to any of them.
And the effects? Well, they're definitely solid and it was nice to see a return to the use of practical monsters--but they honestly weren't good enough to live up to the hype that this movie promised. Given how much the filmmakers were trumpeting this movie as a triumphant return to all practical effects, they needed to raise the bar and bring out some mind-blowing, next-level practical on-screen visual magic and it falls well short of that.
Bottom line (and important lesson of the day)--no amount of visual effects wizardry, whether CGI or practical, can save a movie that is lacking good storytelling and characters.
Here's the thing--at the end of the day, real movie magic doesn't come from creating creatures and effects that seem real. Movie magic comes from creating characters that seem real and putting them in a story/situation that we genuinely care about. Here endeth the lesson.