674 cards found
Silverpelt Werewolf
Lambholt Elder

Silverpelt Werewolf

Creature - Werewolf
(Color indicator: Silverpelt Werewolf is green)
Whenever this creature deals combat damage to a player, draw a card.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
4/5
Card has other part: Lambholt Elder
  • Dark Ascension
Skaab Goliath

Skaab Goliath {5}{U}

Creature - Zombie Giant
As an additional cost to cast this spell, exile two creature cards from your graveyard.
Trample
"Three heads, six arms, and some armor grafts are better than . . . the normal numbers of those things."
—Stitcher Geralf
6/9
Skaab Ruinator

Skaab Ruinator {1}{U}{U}

Creature - Zombie Horror
As an additional cost to cast this spell, exile three creature cards from your graveyard.
Flying
You may cast this card from your graveyard.
5/6
Skeletal Grimace

Skeletal Grimace {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature."
"And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?"
—Jadar, ghoulcaller of Nephalia
  • Innistrad
Skillful Lunge

Skillful Lunge {1}{W}

Instant
Target creature gets +2/+0 and gains first strike until end of turn.
"Valor is a currency of the living that serves us well."
—Cosper Lowe of the Silbern Guard
  • Dark Ascension
Skirsdag Cultist

Skirsdag Cultist {2}{R}{R}

Creature - Human Shaman
{R}, {T}, Sacrifice a creature: This creature deals 2 damage to any target.
"Within blood is life. Within life is fire. Within fire is the path to our masters' glory!"
2/2
Skirsdag Flayer

Skirsdag Flayer {1}{B}

Creature - Human Cleric
{3}{B}, {T}, Sacrifice a Human: Destroy target creature.
Certain initiates into the Skirsdag cult take a vow of blindness, pledging obedience to none but demonkind.
1/1
  • Dark Ascension
Skirsdag High Priest

Skirsdag High Priest {1}{B}

Creature - Human Cleric
Morbid{T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
"Thraben's pleas fall on deaf ears. Ours do not."
1/2
Slayer of the Wicked

Slayer of the Wicked {3}{W}

Creature - Human Soldier
When this creature enters, you may destroy target Vampire, Werewolf, or Zombie.
You don't want to see his trophy room.
3/2
Slayers' Stronghold

Slayers' Stronghold

Land
{T}: Add {C}.
{R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Its courtyards are lit during every hour of the day so that night may never fall within its walls.
Smite the Monstrous

Smite the Monstrous {3}{W}

Instant
Destroy target creature with power 4 or greater.
Though the old holy wards and roadside shrines have begun to fail, faith in Avacyn still holds true power.
Snapcaster Mage

Snapcaster Mage {1}{U}

Creature - Human Wizard
Flash
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
2/1
Snare the Skies

Snare the Skies {G}

Instant
Target creature gets +1/+1 and gains reach until end of turn.
A hunter's precision and a durkvine's strength are a potent combination.
  • Avacyn Restored
Somberwald Dryad

Somberwald Dryad {1}{G}

Creature - Dryad
Forestwalk
The Somberwald is her domain, and she has yet to hear an acceptable excuse for trespassing.
2/2
  • Dark Ascension
Somberwald Sage

Somberwald Sage {2}{G}

Creature - Human Druid
{T}: Add three mana of any one color. Spend this mana only to cast creature spells.
"You can face any danger when all of nature is on your side."
0/1
Somberwald Spider

Somberwald Spider {4}{G}

Creature - Spider
Reach
Morbid — This creature enters with two +1/+1 counters on it if a creature died this turn.
Stensian vampires encourage spiders near their manors so they can rob the webs.
2/4
  • Innistrad
Somberwald Vigilante

Somberwald Vigilante {R}

Creature - Human Warrior
Whenever this creature becomes blocked by a creature, this creature deals 1 damage to that creature.
He has nothing left but his resentment.
1/1
Sorin, Lord of Innistrad

Sorin, Lord of Innistrad {2}{W}{B}

Legendary Planeswalker - Sorin
[+1]: Create a 1/1 black Vampire creature token with lifelink.
[–2]: You get an emblem with "Creatures you control get +1/+0."
[–6]: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
Loyalty:
3
Soul Seizer
Ghastly Haunting

Soul Seizer {3}{U}{U}

Creature - Spirit
Flying
When this creature deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.
1/3
Card has other part: Ghastly Haunting
  • Dark Ascension
Soul of the Harvest

Soul of the Harvest {4}{G}{G}

Creature - Elemental
Trample
Whenever another nontoken creature you control enters, you may draw a card.
It's there when a seed sprouts, when gourds ripen on the vines, and when the reapers cut the grains under the Harvest Moon.
6/6
Soulcage Fiend

Soulcage Fiend {1}{B}{B}

Creature - Demon
When this creature dies, each player loses 3 life.
Vowing to free the souls of her children, Kastinne followed the tormentors into the ghastly network of caves below Stensia.
3/2
Spare from Evil

Spare from Evil {1}{W}

Instant
Creatures you control gain protection from non-Human creatures until end of turn.
"As long as we can utter a prayer or lift a weapon, we have the power to fight back."
—Thalia, Knight-Cathar
  • Innistrad
Spectral Flight

Spectral Flight {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
"The church looks down on binding spirits into armor, but now I can look down on them."
—Dierk, geistmage
  • Innistrad
Spectral Gateguards

Spectral Gateguards {4}{W}

Creature - Spirit Soldier
Soulbond
As long as this creature is paired with another creature, both creatures have vigilance.
2/5
Spectral Prison

Spectral Prison {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature becomes the target of a spell, sacrifice this Aura.
  • Avacyn Restored