Star Trek

Watery Grave

Watery Grave

Land - Island Swamp
({T}: Add {U} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Earth's restored cetacean population eventually came to see the wreck of the Bounty as a sort of holy site.
Captain Kathryn Janeway

Captain Kathryn Janeway {3}{G}

Legendary Creature - Human Officer
You may play an additional land on each of your turns.
Whenever Captain Janeway or another creature you control enters, that creature explores.
2/3
Seven of Nine

Seven of Nine {2}{U}{B}

Legendary Artifact Creature - Human Scientist
Whenever you face a dilemma, draw a card.
2/4
Dr. Beverly Crusher

Dr. Beverly Crusher {2}{W}

Legendary Creature - Human Doctor
If you gaining life causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Whenever you gain life, put a +1/+1 counter on Dr. Crusher.
2/2
Captain Kathryn Janeway

Captain Kathryn Janeway {3}{G}

Legendary Creature - Human Officer
You may play an additional land on each of your turns.
Whenever Captain Janeway or another creature you control enters, that creature explores.
2/3
Hallowed Fountain

Hallowed Fountain

Land - Plains Island
({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Watery Grave

Watery Grave

Land - Island Swamp
({T}: Add {U} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Blood Crypt

Blood Crypt

Land - Swamp Mountain
({T}: Add {B} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Stomping Ground

Stomping Ground

Land - Mountain Forest
({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Temple Garden

Temple Garden

Land - Forest Plains
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Godless Shrine

Godless Shrine

Land - Plains Swamp
({T}: Add {W} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Steam Vents

Steam Vents

Land - Island Mountain
({T}: Add {U} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Overgrown Tomb

Overgrown Tomb

Land - Swamp Forest
({T}: Add {B} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Sacred Foundry

Sacred Foundry

Land - Mountain Plains
({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Breeding Pool

Breeding Pool

Land - Forest Island
({T}: Add {G} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Salt Vampire

Salt Vampire {1}{B}

Creature - Vampire Shapeshifter
Lifelink
When this creature enters, look at target opponent's hand. You may choose a nonland card from it. If you do, that player exiles that card, then draws a card.
2/2
Captain James T. Kirk

Captain James T. Kirk {2}{R}

Legendary Creature - Human Officer
Whenever Captain Kirk enters or attacks, choose one. If you have no cards in hand, choose one or more instead.
• Discard a card, then draw a card.
• Create a 1/1 red Officer creature token.
• Creatures you control get +1/+0 until end of turn.
2/2
Crystalline Entity

Crystalline Entity {8}

Artifact Creature - Elemental
Flying
When this creature enters, if you cast it, destroy all nonartifact creatures.
"Ironic, isn't it? That something so unique could care so little for the diversity of life."
—Captain Jean-Luc Picard
7/7
U.S.S. Enterprise-D, Galaxy-Class

U.S.S. Enterprise-D, Galaxy-Class {3}

Legendary Artifact - Spacecraft
Whenever one or more charge counters are put on U.S.S. Enterprise-D for the first time each turn, exile the top card of your library. You may play that card this turn.
Station
7+ | Flying, vigilance
4/5
Hallowed Fountain

Hallowed Fountain

Land - Plains Island
({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Watery Grave

Watery Grave

Land - Island Swamp
({T}: Add {U} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Blood Crypt

Blood Crypt

Land - Swamp Mountain
({T}: Add {B} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Stomping Ground

Stomping Ground

Land - Mountain Forest
({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Temple Garden

Temple Garden

Land - Forest Plains
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Godless Shrine

Godless Shrine

Land - Plains Swamp
({T}: Add {W} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.