Wilds of Eldraine Commander

Nettling Nuisance

Nettling Nuisance {2}{B}

Creature - Faerie Rogue
Flying
Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This token can't block." The token is goaded for the rest of the game.
3/1
Tegwyll's Scouring

Tegwyll's Scouring {4}{B}{B}

Sorcery
You may cast this spell as though it had flash by tapping three untapped creatures you control with flying in addition to paying its other costs.
Destroy all creatures. Create three 1/1 black Faerie Rogue creature tokens with flying.
Giant Inheritance

Giant Inheritance {4}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature."
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Knickknack Ouphe

Knickknack Ouphe {X}{G}

Creature - Ouphe
This creature enters with X +1/+1 counters on it.
When this creature enters, reveal the top X cards of your library. You may put any number of Aura cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
1/1
Loamcrafter Faun

Loamcrafter Faun {2}{G}

Creature - Satyr Druid
When this creature enters, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.
3/3
Timber Paladin

Timber Paladin {1}{G}

Artifact Creature - Knight
As long as this creature is enchanted by exactly one Aura, it has base power and toughness 3/3.
As long as this creature is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance.
As long as this creature is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample.
1/1
Ellivere of the Wild Court

Ellivere of the Wild Court {2}{G}{W}

Legendary Creature - Human Knight
Whenever Ellivere enters or attacks, create a Virtuous Role token attached to another target creature you control.
Whenever an enchanted creature you control deals combat damage to a player, draw a card.
4/4
Tegwyll, Duke of Splendor

Tegwyll, Duke of Splendor {1}{U}{B}

Legendary Creature - Faerie Noble
Flying, deathtouch
Other Faeries you control get +1/+1.
Whenever another Faerie you control dies, you draw a card and you lose 1 life.
2/3
Ajani's Chosen

Ajani's Chosen {2}{W}{W}

Creature - Cat Soldier
Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
"United, our roar will level mountains."
3/3
Angelic Destiny

Angelic Destiny {2}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return this card to its owner's hand.
Archon of Sun's Grace

Archon of Sun's Grace {2}{W}{W}

Creature - Archon
Flying
Lifelink
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
3/4
Austere Command

Austere Command {4}{W}{W}

Sorcery
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Celestial Archon

Celestial Archon {3}{W}{W}

Enchantment Creature - Archon
Bestow {5}{W}{W}
Flying, first strike
Enchanted creature gets +4/+4 and has flying and first strike.
4/4
Danitha Capashen, Paragon

Danitha Capashen, Paragon {2}{W}

Legendary Creature - Human Knight
First strike, vigilance, lifelink
Aura and Equipment spells you cast cost {1} less to cast.
"I will protect the less fortunate. I will love bravely. I will face despair and fight on. As a Capashen, I can do no less."
2/2
Daybreak Coronet

Daybreak Coronet {W}{W}

Enchantment - Aura
Enchant creature with another Aura attached to it
Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink.
"Let the deception of the gods yield to the pure light of day."
—Brimaz, king of Oreskos
Eidolon of Countless Battles

Eidolon of Countless Battles {1}{W}{W}

Enchantment Creature - Spirit
Bestow {2}{W}{W}
This creature and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.
0/0
Ethereal Armor

Ethereal Armor {W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Metal is scarce, smiths are pricey, and plate mail is heavy.
Related cards: Giant Secrets Stormkeld Curator
Generous Gift

Generous Gift {2}{W}

Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
The best presents are impossible to regift.
Kor Spiritdancer

Kor Spiritdancer {1}{W}

Creature - Kor Wizard
This creature gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.
She reaches beyond the physical realm, touching the ideals from which all creatures draw their power.
0/2
Mantle of the Ancients

Mantle of the Ancients {3}{W}{W}

Enchantment - Aura
Enchant creature you control
When this Aura enters, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.
Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.
Realm-Cloaked Giant

Realm-Cloaked Giant {5}{W}{W}

Creature - Giant
Vigilance
7/7
Card has other part: Cast Off
Cast Off

Cast Off {3}{W}{W}

Sorcery - Adventure
Destroy all non-Giant creatures.
Card has other part: Realm-Cloaked Giant
Retether

Retether {3}{W}

Sorcery
Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way.
The rifts reach into infinite time streams, bringing the divergent products of alternate pasts into the present.
Sage's Reverie

Sage's Reverie {3}{W}

Enchantment - Aura
Enchant creature
When this Aura enters, draw a card for each Aura you control that's attached to a creature.
Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
Shalai, Voice of Plenty

Shalai, Voice of Plenty {3}{W}

Legendary Creature - Angel
Flying
You, planeswalkers you control, and other creatures you control have hexproof.
{4}{G}{G}: Put a +1/+1 counter on each creature you control.
3/4