Commander Masters

Tetsuko Umezawa, Fugitive

Tetsuko Umezawa, Fugitive {1}{U}

Legendary Creature - Human Rogue
Creatures you control with power or toughness 1 or less can't be blocked.
"My ancestor Toshiro used to say, 'Life is a series of choices between bad and worse.' I'm a master of making great bad choices."
1/3
Thryx, the Sudden Storm

Thryx, the Sudden Storm {3}{U}{U}

Legendary Creature - Elemental Giant
Flash
Flying
Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.
Even in their mountain fortresses, the Akroans have learned not to anger Thassa.
4/5
Torrential Gearhulk

Torrential Gearhulk {4}{U}{U}

Artifact Creature - Construct
Flash
When this creature enters, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
5/6
Tromokratis

Tromokratis {5}{U}{U}

Legendary Creature - Kraken
Tromokratis has hexproof unless it's attacking or blocking.
Tromokratis can't be blocked unless all creatures defending player controls block it.
8/8
Urza, Lord High Artificer

Urza, Lord High Artificer {2}{U}{U}

Legendary Creature - Human Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add {U}.
{5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
1/4
Vizier of Tumbling Sands

Vizier of Tumbling Sands {2}{U}

Creature - Human Cleric
{T}: Untap another target permanent.
Cycling {1}{U}
When you cycle this card, untap target permanent.
"Time is like the Luxa River—though it flows in one direction, it can be diverted."
1/3
Whirler Rogue

Whirler Rogue {2}{U}{U}

Creature - Human Rogue Artificer
When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can't be blocked this turn.
2/2
Windcaller Aven

Windcaller Aven {4}{U}{U}

Creature - Bird Wizard
Flying
Cycling {U}
When you cycle this card, target creature gains flying until end of turn.
Every cry lifts her allies toward the thunder.
4/3
Windrider Wizard

Windrider Wizard {2}{U}

Creature - Human Wizard
Flying
Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.
"It's an ideal method for exploring sky ruins. The drakes sniff me briefly but then lose interest."
2/2
Witching Well

Witching Well {U}

Artifact
When this artifact enters, scry 2.
{3}{U}, Sacrifice this artifact: Draw two cards.
It was built by the Witch of Lochmere. Most of the wishes it grants are its own.
Zahid, Djinn of the Lamp

Zahid, Djinn of the Lamp {4}{U}{U}

Legendary Creature - Djinn
You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell's mana cost.
Flying
"I do as I please, little mortal. Do go on about your wishes, though—they amuse me to no end."
5/6
Archfiend of Despair

Archfiend of Despair {6}{B}{B}

Creature - Demon
Flying
Your opponents can't gain life.
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn.
6/6
Bastion of Remembrance

Bastion of Remembrance {2}{B}

Enchantment
When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Lives taken are lives not easily forgotten.
Bloodchief Ascension

Bloodchief Ascension {B}

Enchantment
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment.
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Cabal Patriarch

Cabal Patriarch {3}{B}{B}{B}

Legendary Creature - Human Wizard
{2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
{2}{B}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.
5/5
Cadaver Imp

Cadaver Imp {1}{B}{B}

Creature - Imp
Flying
When this creature enters, you may return target creature card from your graveyard to your hand.
The mouth must be pried open before rigor mortis sets in. Otherwise the returning soul can find no ingress.
1/1
Carrier Thrall

Carrier Thrall {1}{B}

Creature - Vampire
When this creature dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
"Later we will mourn those we have lost. First we must end their suffering."
—Drana, Kalastria bloodchief
2/1
Carrion Grub

Carrion Grub {3}{B}

Creature - Insect
This creature gets +X/+0, where X is the greatest power among creature cards in your graveyard.
When this creature enters, mill four cards.
0/5
Chainer, Dementia Master

Chainer, Dementia Master {3}{B}{B}

Legendary Creature - Human Minion
All Nightmares get +1/+1.
{B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer leaves the battlefield, exile all Nightmares.
3/3
Corpse Augur

Corpse Augur {3}{B}

Creature - Zombie Wizard
When this creature dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
Even when the flesh grows cold, knowledge waits in the bones for a master to release it.
4/2
Curtains' Call

Curtains' Call {5}{B}

Instant
Undaunted
Destroy two target creatures.
"We give the audience what they want."
—Juri, proprietor of the Juri Revue
Deadly Rollick

Deadly Rollick {3}{B}

Instant
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Otrimi was disappointed at how quickly its new friend got tired and stopped playing.
Decree of Pain

Decree of Pain {6}{B}{B}

Sorcery
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling {3}{B}{B}
When you cycle this card, all creatures get -2/-2 until end of turn.
Demon's Disciple

Demon's Disciple {2}{B}

Creature - Human Cleric
When this creature enters, each player sacrifices a creature or planeswalker of their choice.
Taborax's cultists are the latest in a long history of beings who have desired to see Zendikar torn to pieces.
3/1
Demonic Tutor

Demonic Tutor {1}{B}

Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Beware the generosity of demons.
Related card: Key to the Archive