Edge of Eternities: Stellar Sights

Meteor Crater

Meteor Crater

Land
{T}: Choose a color of a permanent you control. Add one mana of that color.
Mirrorpool

Mirrorpool

Land
This land enters tapped.
{T}: Add {C}.
{2}{C}, {T}, Sacrifice this land: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
{4}{C}, {T}, Sacrifice this land: Create a token that's a copy of target creature you control.
Mutavault

Mutavault

Land
{T}: Add {C}.
{1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Related card: Eumidian Lifeseed
Mystifying Maze

Mystifying Maze

Land
{T}: Add {C}.
{4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
Needle Spires

Needle Spires

Land
This land enters tapped.
{T}: Add {R} or {W}.
{2}{R}{W}: Until end of turn, this land becomes a 2/1 red and white Elemental creature with double strike. It's still a land.
Nesting Grounds

Nesting Grounds

Land
{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Related card: Eumidian Lifeseed
Petrified Field

Petrified Field

Land
{T}: Add {C}.
{T}, Sacrifice this land: Return target land card from your graveyard to your hand.
Plaza of Heroes

Plaza of Heroes

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a legendary spell.
{T}: Add one mana of any color among legendary permanents you control.
{3}, {T}, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Related card: Eumidian Lifeseed
Power Depot

Power Depot

Artifact Land
This land enters tapped.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Modular 1
Raging Ravine

Raging Ravine

Land
This land enters tapped.
{T}: Add {R} or {G}.
{2}{R}{G}: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Reflecting Pool

Reflecting Pool

Land
{T}: Add one mana of any type that a land you control could produce.
Scavenger Grounds

Scavenger Grounds

Land - Desert
{T}: Add {C}.
{2}, {T}, Sacrifice a Desert: Exile all graveyards.
Related card: Boseiju Pathlighter
Shambling Vent

Shambling Vent

Land
This land enters tapped.
{T}: Add {W} or {B}.
{1}{W}{B}: Until end of turn, this land becomes a 2/3 white and black Elemental creature with lifelink. It's still a land.
Stirring Wildwood

Stirring Wildwood

Land
This land enters tapped.
{T}: Add {G} or {W}.
{1}{G}{W}: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Strip Mine

Strip Mine

Land
{T}: Add {C}.
{T}, Sacrifice this land: Destroy target land.
Related card: Golgothian Sylex
Sunken Citadel

Sunken Citadel

Land - Cave
This land enters tapped. As it enters, choose a color.
{T}: Add one mana of the chosen color.
{T}: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.
Related card: Eumidian Lifeseed
Swarmyard

Swarmyard

Land
{T}: Add {C}.
{T}: Regenerate target Insect, Rat, Spider, or Squirrel.
Terrain Generator

Terrain Generator

Land
{T}: Add {C}.
{2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.
Related card: Eumidian Lifeseed
Thespian's Stage

Thespian's Stage

Land
{T}: Add {C}.
{2}, {T}: This land becomes a copy of target land, except it has this ability.
Wandering Fumarole

Wandering Fumarole

Land
This land enters tapped.
{T}: Add {U} or {R}.
{2}{U}{R}: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
Ancient Tomb

Ancient Tomb

Land
{T}: Add {C}{C}. This land deals 2 damage to you.
Blast Zone

Blast Zone

Land
This land enters with a charge counter on it.
{T}: Add {C}.
{X}{X}, {T}: Put X charge counters on this land.
{3}, {T}, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Related card: Eumidian Lifeseed
Blinkmoth Nexus

Blinkmoth Nexus

Land
{T}: Add {C}.
{1}: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.
{1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.
Bonders' Enclave

Bonders' Enclave

Land
{T}: Add {C}.
{3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
Related card: Boseiju Pathlighter
Cascading Cataracts

Cascading Cataracts

Land
Indestructible
{T}: Add {C}.
{5}, {T}: Add five mana in any combination of colors.
Related card: Eumidian Lifeseed