The Hobbit

The Hobbit contains 124 cards.
Released: 2026-08-14
Base set size: 108 cards.
Eagle of the Great Shelf

Eagle of the Great Shelf {4}{W}

Creature - Bird Soldier
Flying
Whenever this creature attacks, it gets +1/+1 until end of turn for each other creature you control.
The Goblins hated the Eagles and feared them, but could not reach their lofty seats or drive them from the mountains.
2/5
The Eagles Are Coming!

The Eagles Are Coming! {1}{W}

Instant
Kicker {2}{W}{W}
Choose target creature you own. If this spell was kicked, instead choose any number of target creatures you own. Return each chosen creature to your hand. At the beginning of the next upkeep, create a 4/4 white Bird Soldier creature token with flying for each creature returned to your hand this way.
Iron Hills Blacksmith

Iron Hills Blacksmith {1}{W}

Creature - Dwarf Artificer
Double strike
When this creature enters, create a colorless Equipment artifact token named Axe with "Equipped creature gets +1/+0" and equip {2}.
Dáin heard Thorin's urgent plea and ordered his smiths to fetch their strongest axes and mattocks.
1/1
The Mountain-king's Return

The Mountain-king's Return {2}{W}

Enchantment - Saga
I — Recruit.
II — Return target creature card with mana value 3 or less from your graveyard to the battlefield.
III — Put a +1/+1 counter on up to one target creature.
The Queen of Dale

The Queen of Dale {1}{W}

Legendary Creature - Human Noble
Whenever an opponent casts their first noncreature spell each turn, you recruit.
Dale may grow to reclaim its former glory and splendor, as in the days before the Dragon came.
2/1
Roads Go Ever, Ever On

Roads Go Ever, Ever On {1}{W}

Enchantment - Saga
I — Search your library for up to two basic Plains cards, exile them, then shuffle. You gain 2 life.
II, III — Put a card exiled with this Saga into its owner's hand.
IV — Whenever you attack this turn, target creature you control gets +1/+1 until end of turn for each Plains you control.
Stone by Sunlight

Stone by Sunlight {1}{W}

Instant
Choose one —
• Destroy target creature with power 4 or greater.
• Until end of turn, target creature becomes an artifact in addition to its other types and gains indestructible.
"Dawn take you all, and be stone to you!"
An Unexpected Party

An Unexpected Party {2}{W}{W}

Enchantment
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +2/+2.
Card has other part: At the Door
At the Door

At the Door {X}{2}{W}

Sorcery - Adventure
Create X 2/2 red Dwarf creature tokens.
Card has other part: An Unexpected Party
Bilbo, Luckwearer

Bilbo, Luckwearer {1}{U}

Legendary Creature - Halfling Rogue
Bilbo can't be blocked.
Whenever Bilbo deals combat damage to a player, draw a card, then discard a card.
1/1
Card has other part: Burglar's Plot
Burglar's Plot

Burglar's Plot {4}{U}

Sorcery - Adventure
Exchange control of two target nonland permanents that share a card type.
Card has other part: Bilbo, Luckwearer
Bilbo, Thief in the Night

Bilbo, Thief in the Night {1}{U}

Legendary Creature - Halfling Rogue
Spells you cast from anywhere other than your hand cost {1} less to cast.
Whenever Bilbo attacks, you may cast an artifact, instant, or sorcery spell from your graveyard. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.
"I am an honest burglar, more or less."
2/2
Elrond, Moon-Reader

Elrond, Moon-Reader {2}{U}

Legendary Creature - Elf Noble
Whenever you activate an ability of a creature, draw a card. This ability triggers only once each turn.
{5}{U}{U}: Exile up to two other target nonland permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
3/3
Elven Raft-Steerer

Elven Raft-Steerer {2}{U}

Creature - Elf Pilot
Landfall — Whenever a land you control enters, choose one —
• Tap target creature an opponent controls.
• Untap target creature you control.
"Float beyond the world of trees
Out into the whispering breeze."
3/2
"Clown Boat"

"Clown Boat" {2}{U}

Artifact - Vehicle
Whenever you attack, you recruit.
Crew 2
4/4
The Lord of the Eagles

The Lord of the Eagles {7}{U}{U}

Legendary Creature - Bird Noble
Flash
This spell costs {X} less to cast, where X is the total power of creatures you control with flying.
Flying
The ancient Eagles of the northern mountains were proud, strong, and noble-hearted—the greatest of all birds.
8/8
Riddles in the Dark

Riddles in the Dark {2}{U}

Instant
Look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of the piles. Put that pile into your hand and the other into your graveyard.
"What have I got in my pocket?"
—Bilbo
Azog, Moria's Ruin

Azog, Moria's Ruin {2}{B}

Legendary Creature - Goblin Soldier
When Azog enters, destroy up to one other target creature. Its controller amasses Goblins X, where X is that creature's power. If you controlled that creature, draw a card.
1/3
Gollum, Riddle Master

Gollum, Riddle Master {1}{B}

Legendary Creature - Halfling Horror
As Gollum enters, choose odd or even.
Whenever an opponent casts a spell with mana value of the chosen quality, choose one that hasn't been chosen —
• Put a +1/+1 counter on Gollum.
• Each opponent loses 2 life and you gain 2 life.
• Draw a card.
3/1
The Master of Lake-town

The Master of Lake-town {1}{B}{B}

Legendary Creature - Human Advisor
Deathtouch
Whenever a player loses life, that player mills that many cards.
When The Master of Lake-town dies, draw a card for each graveyard with seven or more cards in it.
3/2
Supper for Spiders

Supper for Spiders {1}{B}

Instant
Put onto the battlefield under your control all creature cards in your opponents' graveyards that were put there from the battlefield this turn. They are Food artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life."
The spiders laughed. "You were quite right," they said, "the meat's alive and kicking!"
Burn, Burn, Tree and Fern

Burn, Burn, Tree and Fern {3}{R}

Enchantment - Saga
I — This Saga deals 6 damage to target creature an opponent controls.
II — Destroy target artifact an opponent controls.
III, IV — Add {R}.
Desolation of Smaug

Desolation of Smaug {2}{R}{R}

Sorcery
Desolation of Smaug deals 3 damage to each non-Dragon creature.
Add four mana in any combination of colors. Spend this mana only to cast Dragon spells.
At the twanging of the bows and the shrilling of the trumpets, the Dragon's wrath blazed to its height, till he was blind and mad with it.
Gandalf, Goblins' Bane

Gandalf, Goblins' Bane {2}{R}

Legendary Creature - Avatar Wizard
Whenever you cast a noncreature spell, Gandalf gets +1/+1 until end of turn and deals 1 damage to each opponent.
2/3
Card has other part: Flameshape
Flameshape

Flameshape {1}{R}

Sorcery - Adventure
Look at the top two cards of your library and exile them face down. For as long as they remain exiled, you may play them if you control a Wizard.
Card has other part: Gandalf, Goblins' Bane