Secret Lair Drop

Ice-Fang Coatl

Ice-Fang Coatl {G}{U}

Snow Creature - Snake
Flash
Flying
When this creature enters, draw a card.
This creature has deathtouch as long as you control at least three other snow permanents.
1/1
Burnished Hart

Burnished Hart {3}

Artifact Creature - Elk
{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Wind-borne seeds catch in its antlers, sprouting into a crown of blossoms.
2/2
Balance

Balance {1}{W}

Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Brainstorm

Brainstorm {U}

Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
"The secret is simply to know what you're going to do before you even see the possibilities."
—Porlema'ko, mind mage
Related card: Tome of Gadwick
Counterspell

Counterspell {U}{U}

Instant
Counter target spell.
Related card: Key to the Archive
Birds of Paradise

Birds of Paradise {G}

Creature - Bird
Flying
{T}: Add one mana of any color.
0/1
Howling Mine

Howling Mine {2}

Artifact
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Wasteland

Wasteland

Land
{T}: Add {C}.
{T}, Sacrifice this land: Destroy target nonbasic land.
The library's scrolls have long since crumbled into swirling desert sands.
Related card: Moira Brown, Guide Author
Wrath of God

Wrath of God {2}{W}{W}

Sorcery
Destroy all creatures. They can't be regenerated.
Related card: Damnation
Preordain

Preordain {U}

Sorcery
Scry 2, then draw a card.
Related card: Tome of Gadwick
Decree of Pain

Decree of Pain {6}{B}{B}

Sorcery
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling {3}{B}{B}
When you cycle this card, all creatures get -2/-2 until end of turn.
Gamble

Gamble {R}

Sorcery
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Nature's Lore

Nature's Lore {1}{G}

Sorcery
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
"Greetings, tired traveler."
Soul-Scar Mage

Soul-Scar Mage {R}

Creature - Human Wizard
Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
1/2
Dryad of the Ilysian Grove

Dryad of the Ilysian Grove {2}{G}

Enchantment Creature - Nymph Dryad
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
"Vine-wreathed, he nurtures life among the dead."
—Psemilla, Meletian poet
2/4
Sakura-Tribe Elder

Sakura-Tribe Elder {1}{G}

Creature - Snake Shaman
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
There were no tombstones in orochi territory. Slain warriors were buried with a tree sapling, so they would become a part of the forest after death.
1/1
Spell Queller

Spell Queller {1}{W}{U}

Creature - Spirit
Flash
Flying
When this creature enters, exile target spell with mana value 4 or less.
When this creature leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.
2/3
Metallic Mimic

Metallic Mimic {2}

Artifact Creature - Shapeshifter
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
2/1
Chatter of the Squirrel

Chatter of the Squirrel {G}

Sorcery
Create a 1/1 green Squirrel creature token.
Flashback {1}{G}
Some rumors are just plain nuts.
Krosan Beast

Krosan Beast {3}{G}

Creature - Squirrel Beast
Threshold — This creature gets +7/+7 as long as there are seven or more cards in your graveyard.
The true Fist of Krosa is big and furry.
1/1
Squirrel Mob

Squirrel Mob {1}{G}{G}

Creature - Squirrel
This creature gets +1/+1 for each other Squirrel on the battlefield.
"I barely escaped with my life. At that number, they could take on Emrakul herself!"
—Samila, Murasa Expeditionary House
2/2
Squirrel Wrangler

Squirrel Wrangler {2}{G}{G}

Creature - Human Druid
{1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
{1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
"Acorns? Again?"
2/2
Swarmyard

Swarmyard

Land
{T}: Add {C}.
{T}: Regenerate target Insect, Rat, Spider, or Squirrel.
Each winter, squirrel elders tell tales of the fabled Nut Hoard of the Fallen Oaks. Each spring, young squirrels leave home in hopes of finding it.
Arcane Signet

Arcane Signet {2}

Artifact
{T}: Add one mana of any color in your commander's color identity.
After using the signet to finish the miniaturization spell, the novice wizard realized they'd have big shoes to fill.
Chromatic Lantern

Chromatic Lantern {3}

Artifact
Lands you control have "{T}: Add one mana of any color."
{T}: Add one mana of any color.
The shamans' souls were drawn to the astral lantern like moths to a kaleidoscopic flame.