Ryan W.

Software Engineer | Astrophotographer

Experience ↓

Experience

Production systems across blockchain, gaming, e-commerce, and mobile platforms.

Sophon Labs

Full Stack Engineer

Owned engineering across products on Sophon’s zkSync-based Layer 2, including scalable services for a USDC banking app, audited smart contracts, identity infrastructure, and a rewards platform that distributed millions of dollars to more than 8,000 users.

Go · TypeScript · Solidity · zkSync · PostgreSQL · Redis · AWS · MongoDB · Kubernetes · Docker

Byt, Inc.

Backend Engineer

Led early backend engineering for an NFT marketplace. Built a low-latency Solana transaction indexer and high-performance marketplace APIs designed for real-time ingestion and scale.

Go · TypeScript · MySQL · Ethereum · Arbitrum · Solana

Moonsworth, LLC

Software Engineer

Developed real-time OpenGL rendering systems, an extensible cosmetics framework, and Go-based asset tooling for a large multiplayer gaming platform. Helped create a version-agnostic client API using low-level JVM injection.

Java · Go · OpenGL · JVM

MCTeams.com

Lead Software Engineer

Designed backend services and game frameworks supporting more than 10,000 players, including a Redis-based distributed queue and zero-downtime delivery pipelines.

Java · Redis · MongoDB · Jenkins · GitHub Actions

FrozenOrb, LLC

Software Engineer

Built production Java frameworks and optimized backend infrastructure for a game network used by more than one million unique players.

Java · MongoDB · Redis

Contributions

Selected projects I’ve helped build and bring to life.

Astrophotography

Hundreds of hours collecting and processing deep-space light.