The Weick stuff: Managing beyond games

L Donaldson - Organization Science, 1992 - pubsonline.informs.org
Astley and Zammuto (Astley, W. Graham, Raymond F. Zammuto. 1992. Organization science,
managers and language games. Organ. Sci. 3 (4) 443–460.) have contributed a …

The metaverse, but not the way you think: game engines and automation beyond game development

A Chia - Critical Studies in Media Communication, 2022 - Taylor & Francis
… ), MetaHuman characters are pitched as going beyond usual standards of 3D character
modeling. … These game companies’ vision of the metaverse goes beyond gaming services to …

Beyond games as political education–neo-liberalism in the contemporary computer game form

S Möring, O Leino - Journal of Gaming & Virtual Worlds, 2016 - intellectdiscover.com
This article introduces the juxtaposed notions of liberal and neo-liberal gameplay in order to
show that, while forms of contemporary game culture are heavily influenced by neo-…

Beyond gaming: The potential of twitch for online learning and teaching

J Pirker, A Steinmaurer, A Karakas - … of the 26th ACM Conference on …, 2021 - dl.acm.org
Twitch is a live streaming platform that was originally designed for gamers to share their
gaming experiences. The viewer culture on Twitch supports a lively exchange between …

Beyond gaming: linking flow, brand attitudes, and purchase intent in realistic and emergent three-dimensional virtual environments

R Hooker, M Wasko, D Paradice, R Teigland… - … Technology & People, 2019 - emerald.com
Purpose The purpose of this paper is to test flow as a construct distinctly separate from its
antecedents, and the resulting impact on brand attitudes and purchase intent within realistic …

[PDF][PDF] Non-native English speakers' multiliteracy learning in beyond-game culture: A sociocultural study

D Ryu - MERLOT Journal of Online Learning and Teaching, 2011 - Citeseer
… The purpose of beyond-game culture was originally to contribute to the successful game
play or to the metacognitive approach to gaming. Thus, participants used language as a text to …

Cybercafés in China: Community access beyond gaming and tight government control

JL Qiu - 2013 - muse.jhu.edu
… statistics, this paper goes beyond the popular issues of gaming and crackdowns to offer a …
, affordable leisure activities, and youth socialization beyond family. Results from a news …

The Present And Future Of Virtual and Augmented Reality In Geotechnical Engineering: This Technology Has Gone Way Beyond Gaming!

D Konstantakos - GeoStrata Magazine Archive, 2019 - ascelibrary.org
One of the greatest challenges with subsurface construction has always been our relative
inability to visualize underground conditions that are often comprised of spatially variable soil …

Beyond Gaming Video Games in the Classroom

L Aaberg - 2020 - uia.brage.unit.no
This thesis examines the effects of using a commercial video game in education. The thesis
investigates earlier studies on video games and second language learning (L2), along with …

Beyond gaming: the utility of video games for sports performance

RP Patel, J Lin, SK Khaderi - International Journal of Gaming and …, 2014 - igi-global.com
gaming in improving visual outcomes; however, there is limited knowledge on the mechanism
of action delivered by repetitive gaming. … the training effects of gaming to augment pre-…