Improving teaching practices via virtual reality‐supported simulation‐based learning: Scenario design and the duration of implementation

CP Dai, F Ke, Z Dai, M Pachman - British Journal of Educational …, 2023 - Wiley Online Library
Graduate Teaching Assistants (GTAs), or student instructors, are the crucial force in college
for undergraduates' learning in Science, Technology, Engineering and Maths (STEM) …

Investigating educational affordances of virtual reality for simulation-based teaching training with graduate teaching assistants

F Ke, M Pachman, Z Dai - Journal of Computing in Higher Education, 2020 - Springer
This study investigated the affordances and constraints of a VR-based learning environment
for the teaching training of university graduate teaching assistants in relation to the task, goal…

Exploring multiuser virtual teaching simulation as an alternative learning environment for student instructors

F Ke, Z Dai, M Pachman, X Yuan - Instructional Science, 2021 - Springer
In this mixed-method study, we investigated the impact and design of a multiuser, virtual
reality (VR) supported teaching simulation, in comparison with live classroom teaching …

Designing virtual agents for simulation-based learning in virtual reality

F Ke, Z Dai, CP Dai, M Pachman… - Cognitive and affective …, 2020 - igi-global.com
In this chapter, the authors review and explore propositions, approaches, and core elements
of designing virtual agents that contextualize and scaffold simulation-based learning. They …

Role-play in virtual reality: a teaching training design case using opensimulator

Z Dai, F Ke, CP Dai, M Pachman… - Designing, deploying, and …, 2021 - igi-global.com
The affordances of computer-based virtual reality (VR) make it a natural fit for role-play. Although
role-play has been commonly used in VR-based learning environments, the discussion …

Work-in-progress—learners' interaction with task narratives for math problem-solving in game-based learning

CP Dai, F Ke, Y Pan, Z Dai - 2020 6th International Conference …, 2020 - ieeexplore.ieee.org
The purpose of this work-in-progress paper is to explore the learners' interactions with task
narratives in a Game-Based Learning (GBL) environment for math problem-solving. We …

Simulating students: An AI chatbot for teacher training

…, S Southerland, CP Dai, L West, Z Dai - Proceedings of the …, 2022 - repository.isls.org
This article describes the development of a chatbot designed to simulate students in a 3D
virtual environment for the purpose of pre-service teacher training. Using a generative …

Perspective taking in participatory simulation-based collaborative learning

F Ke, X Yuan, M Pachman, Z Dai, R Naglieri, X Xu - 2019 - repository.isls.org
This experimental study examined participatory simulation-based collaborative learning in a
teaching training setting. A virtual-reality (VR) supported, embodiment integrated learning …

[PDF][PDF] Exploring Learner Behavioral Patterns in Virtual-Reality-Based Role-playing for Teaching Training

Z Dai, F Ke, CP Dai - 14th International Conference of the Learning …, 2020 - par.nsf.gov
This mixed-method exploratory study aims to investigate learners’ behavioral patterns when
participating in the role-playing activities for teaching training in a virtual-reality simulation. …

Advocating facilitators' interdisciplinary learning with computer science teaching assistants in a virtual reality environment

CP Dai, F Ke, Z Dai, L West - 2020 - repository.isls.org
As part of an ethnographic study of the dynamic relationships between the facilitators and
Computer Science Graduate Teaching Assistants (GTAs) in a Virtual Reality (VR) simulation-…