seirui:

disclaimer: these are all based on my body. I know there are a ton of different body shapes out there. It’s important to study all sorts of body shapes but I’ve only ever use mine as a reference.

I’ve never actually studied arms so I had to google what muscles are what while drawing this so don’t quote me on any of this. I’ll make a head tutorial later

iidrils:

How I draw skin Part 2: DON”T DRAW NATIVE PEOPLE WITH RED SKIN!!!! A tutorial

For the first tutorial on how I draw skin, see the post here.

But seriously, I’ve seen too many drawings of Native characters with literal red/pink skin to count so just in case some of you are having troubles with drawing Native people, I’ve provided a guide for you. Please take my swatches if it helps!! and no more red skinned people, please <0<

tenoni-references:

Library books art hack by @danarune on Twitter

vigaishere:

inkandego:

nebbie91:

clyde-anti:

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skin color ref because some of yall non-black poc and whites keep fucking up as if yall don’t know there’s other shades of brown when u racebend for woke points or something 

(non-black artists please reblog)

Please reblog regardless of your race/ethnicity.

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heres a chart I made for myself showing diffrent undertones and how that affects the skin if anyone’s intrested

Use this to make a skin palette in your art program!

Top 12 alternatives to Photoshop for digital painters and illustrators

theamazingdigitalart:

Hello there!

Yes, we haven’t done this in a while… but our inbox and chat are swamped with questions on the subject, so this article was very much needed.

it’s a simple list of art apps, but we know you love those :D

Enough with the intro, here it is, a list of twelve art apps you may want to check out.



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ArtRage is an art program for beginners and professionals. With its minimal interface, it’s easy to keep the essential tools at hand without stealing space from the canvas.
Panels can be moved around and tools can be customised. We all know how important it is for digital artists to be able to modify brushes!

  • Pros: easy to use; friendly interface; essential tools from professional apps available; available for iOS, Android, Windows and Mac
  • Cons: it may get sluggish with big files and when using big brushes, but performances also depend on the running machine; limited selection of editing tools if compared to Photoshop - ArtRage is more of a painting program rather than an editing one.
  • Paid

ArtRage Lite is a different version at a cheaper price, mostly for beginners, but also for professionals if they need the essential.



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Now free, Sketchbook is the famous app created by Autodesk for various platforms.

  • Pros: clean, friendly interface; easy to use; professional features
  • Cons: lack of official tutorials; doesn’t offer as many tools as other apps (it’s down to the essential); paid subscription in Adobe style for multiple licenses
  • Free and paid



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Black Ink is a powerful little program few actually know, but there’s a reason: this isn’t your classing drawing app.
What’s cool about it is the vast selection of special brushes, completely non-realistic, and definitely able to boost your creativity.

  • Pros: vast selection of customisable brushes; excellent performance
  • Cons: not very easy to use; non-intuitive interface
  • Paid



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This is probably the most complete software for painting, drawing and animation. It was originally known as Manga Studio, but with its updates and addition of features, it became Clip Studio Paint

This doesn’t say much about the quality of the features themselves considering the affordable price (if you haven’t used the app yet, that is), but among graphic apps, this one is the top seller.

  • Pros: professional features for illustrators; layout tools for comic/manga artists; 3D reference models; customisable tools; various sales with special prices
  • Cons: the interface may not appear intuitive at first; the program may lag (again, performance also depends on the running machine)
  • Paid



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GIMP is the famous open source image editor originally created for GNU/Linux and available for OS X and Windows. 

Best known as Photoshop’s main competition, this is a manipulation program for both beginners and professionals who love design.

It offers many professional features, making the program a powerful tool.

  • Pros: professional editing tools; supports different formats; supported by different platforms; active community
  • Cons: in spite of the simple design, many options are hidden and it takes time to discover all the features; slow startup
  • Free



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Krita is an open source painting app created by artists for artists.

  • Pros: easy to use; intuitive interface; great brush workflow; brush stabilizer; customisable brushes; general good performance; very enthusiastic, although small, community
  • Cons: it may be slow or even crash depending on the running computer and the app’s version; very few editing tools compared to Photoshop
  • Free



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MediBang Paint is a free and light app for drawing and painting, perfect for manga and comic creation.

  • Pros: vast selection of brushes; cloud sharing; friendly, minimal interface (non-desktop app); also available for iPad, iPhone and Android
  • Cons: requires an account to use all features; non-intuitive interface (desktop version)
  • Free



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Mischief is a sketching app with essential tools, useful for brainstorming and ideation.

  • Pros: infinite drawing canvas; friendly interface; easy to use; cheap pro version
  • Cons: few updates; offers only the essential (but that’s the point); no editing/adjustment tools
  • Free and paid



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Corel’s jewel, Painter is the most famous software that offers digital tools able to give a traditional feel to brushes and canvas.

  • Pros: different selection of media; many professional features; PS-friendly
  • Cons: certain brushes may work slow; not easy to use at first; the software may crash (this is the most common report); pricey
  • Paid



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Paintstorm Studio is a professional software for digital painting. It’s focused on the use of brushes and blending, which makes the software a little gem in the digital painting field.

  • Pros: good brush workflow; brush stabilizer; “close gap” feature; customisable interface and tools; professional features; affordable price
  • Cons: non-intuitive interface (desktop version)
  • Paid



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Procreate is the powerful drawing app for iOS. 

With the very sensitive Apple Pencil, Procreate is so easy to use that many artists chose the iPad over the most famous graphic tablets.

  • Pros: friendly interface; makes it easy to organise files; excellent brush workflow; customisable brushes; video recording; affordable price
  • Cons: hidden features; only available for iPad
  • Paid



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SAI is a simple app for artists who want to focus on painting and drawing. 

It’s well known for its good pressure support and its essential tools for manga artists, but SAI can be used by any kind of artist who wants to paint.

  • Pros: easy to use; friendly interface; light software; customisable brushes; tons of (non-official) tutorials
  • Cons: limited selection of tools, even basic ones; limited canvas sizes and uses; it might crash from intensive work, especially with big canvases and brushes; supports only RGB colour mode; lack of support
  • Paid




We hope you’ll find this list useful. 

If you think there are other apps that should have made this list, don’t hesitate to let us know!

Thank you and peace out,

G&M



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Other articles:

10 inspiring and helpful YouTube channels for digital artists

6 inspiring Art Podcasts for digital artists

7 amazing Photoshop extensions and tools for digital artists

Anonymous said: Could you do a tutorial on how to draw body hair? like chest hair, arm hair, facial hair? I can never make it look right : (

clickbaitcowboy:

here’s a short little one:

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I’m sure there’s better ways out there, but this is how I do it!

dank-space-memes said: Hey art res, I'm drawing an indoor scene. I have a stage, a table and bar. The table seems way too small next to the stage, even though the table is an okay size next to the bar. The stage is (mostly) okay for normal portioned people. )I hope). My main problem is that when drawing spaces not from real life and not directly copying a photo, I can't size anything. (the table would be a foot high, the person would be eight feet, etc etc). How do I fix this without math or calculations? thank you.

art-res:

Hi @dank-space-memes​!

Your answer is in understanding perspective

There are three main types! 

Once you understand how these grids work, you won’t have to measure out things or copy from a photo; you can design scenes in your mind! You can also move stuff and it won’t look weird because you will see how things appear to be different sized depending how they move away from vanishing point/focal points. 

Keep in mind that things farther away generally look smaller and things that are closer generally look larger to you. 

One Point Perspective

Here’s a rough thumbnail of 1 point perspective: 

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& then an overlay with what I imagine your scene to look like. 

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Note, your focal point can move but you’re going to want to adjust all the radial lines!


Two Point Perspective

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& now with a weird angle of the props from before: 

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Three Point Perspective

Basically, you have 2 point perspective but with a bird’s eye/worm’s eye view. 

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& now with your props:

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Hope this helps! :D 

If you want to help me pay for this blog, I made a premium version of this as a PSD file with all the layers so you can toggle them on and off as you please: bmc.xyz/l/perspective.

This requires a bit of initial study, but I also definitely recommend following along with some tutorials. 

Here are a few favorites: 

For aligning people with a horizon, consider this handy advice from the legendary Andrew Loomis. His books are in the public domain, like Figure Drawing For All It’s Worth

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Thanks for reading! If this post helped, please consider reblogging it or sharing it with your friends! ❤️

More useful articles and resources / support Art-Res | my art tumblr | Idea Generator | Check out the Art-Res Anatomy Ebook!

How to put “wrote fan-fiction” on your résumé:

fivewrites:

xeno-lalia:

resumespeak:

Leveraged an inventory of established fictional character and setting elements to generate a disruptive custom-curated narrative entertainment asset.

I worked in HR, handling applications and interviews, and if someone turned in that string of techno babble nonsense, I would have rejected them out of hand.

A resume doesn’t need to sound fancy or overly technical, it needs to tell us why we should hire you.

“Independent novelist/writer” is more than sufficient here. If you want to express the skills that fan fiction taught you, something like, “creative writing, editing, and publication,” will get you a lot further than… Whatever that just was.

A resume should be tailored to the position, if you can afford the time and energy for that. But if not, then just think about what writing got fandom taught you. How to respond to criticism, how to present a professional pubic face, how to correct punished mistakes, creative thinking, project planning, persuasion via emotional leverage, html formatting, office suite fluency.

There are a lot of actual, marketable skills that go into fan fiction.

How to put “I was in a zine” on your resume

Writer:

  • Published short fiction stories for anthology collection
    • Able to write short fiction within a designated word count for layout purposes (900-1500 words, 1500-2000, 3000-5000)
  • Wrote short articles for independent publication
  • Assisted with editing short stories for publication
    • Able to reduce or expand written content based on layout needs
    • Able to check for basic spelling, grammar and syntax
  • Familiar with Microsoft Office and Google docs
  • Able to convert text styles such as bold and italics across platforms, including rich text and HTML
  • Able to communicate with project members over multiple platforms such as email, twitter, Discord chat and Google docs

Artist:

  • Produced full-colour digital illustration for independent magazine
    • Able to produce digital illustrations optimized for both online and print display
  • Produced full-colour 2-page spread for art anthology
  • Published 4-page short comic in anthology collection for charity
    • Able to transfer traditional art to digital illustration
  • Illustrated the cover (always brag if you’re on the cover) of an independent art publication
  • Familiar with professional illustration tools such as Adobe Photoshop, Illustrator, Clip Studio Paint and stylus tablet
  • Able to communicate with project members over multiple platforms such as email, twitter, Discord chat and Google docs

Merch artist / graphic designer:

  • Designed 2″ clear decorative double-sided keychain charm as bonus sale item
  • Designed 5″ x 6″ sheet of graphic stickers included in art anthology
    • Able to design bold graphics that are measured for laser cutting production
  • Designed layouts for 65-page art and writing magazine, focusing on (art placement, text layout, etc)
    • Able to keep layout design simple and in accordance with the project director’s chosen theme
  • Created promotional art, icons and banners tailored for social media sites like Twitter, Tumblr, Facebook, etc
  • Familiar with professional layout and design software such as Adobe Illustrator and InDesign
  • Able to communicate with project members over multiple platforms such as email, twitter, Discord chat and Google docs

Running a zine

  • Produced an independent art and writing collection for sale / for charity
  • Managed (10, 20, 30) independent artists and writers out of over 500 applicants to create a short-run independent magazine
  • Worked in online sales and social media promotion selling an independent comics anthology
  • If it’s really spectacular you can brag about specific numbers
    • Our book raised over $4,000 for charity in under six months of production
    • We sold over 750 copies in two weeks of online sales
  • Produced a digital PDF and printed version of anthology, mailing to recipients all over the world
  • Communicated with printers and manufacturers of plastic accessories and paper goods, assembling professional packages of our merchandise for mailing.
  • Built a custom digital storefront and navigated professional market and payment systems including Paypal and Tictail / Bigcartel / Wix etc
  • Created promotional events to boost sales, including raffles and giveaways over social media
  • Organized participants through mass emails and use of social media posts on tumblr and twitter
  • Created private Discord chat channels to keep participants up to date on production
  • Familiar with organizational software such as Microsoft Excel, Google spreadsheets, Trello and Discord

im-gabriels-bitch:

turbomun:

gauntletspirit:

polypaganpancakepearl:

thefusspot:

So it appears that Autodesk did a thing.

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Go nuts, my friends.

this is my favorite art program. it’s *much* more intuitive than photoshop/gimp or corel paintshop, but it still has the full functionality of a digital art program (layers, brush stabilizer, etc.). it’s not overwhelming to start on like practically every other decent art program I’ve tried, you can just pick a brush and start drawing as if it were paper if you want. plus you can download extra brushes for free! and they publish free art tutorials pretty regularly

ANYONE looking for a free art program: worth looking into.

YALL I LOVE THIS PROGRAM, especially the ipad version!! and i’m psyched that i don’t have to pay $30 a year for it anymore!!!

Save an artist and r e b l o g

im-a-hyperion-vault-hunter:

fernacular:

fernacular:

urhella-gaychloe:

keithislactoseintolerant:

wishem:

sherlock-im-not-gay:

zomibom:

lifeofcynch:

gabbyzvolt25:

kvothe-kingkiller:

petroleum-hare:

empresspinto:

blixart:

shoutsofthunder:

swagginsloths:

blixart:

how to draw arms ? ? 

holy fuck

holy fuck is right… but… does it work with legs???

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yes !!

but how much extend

^^^^^^^^^^

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I NEARLY CHOKED

ENJFDFNFATFVFDF

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finally. i can be accurate

This is too fucking great to not reblog

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I give it MASCLES

BIG MACHO

🤣🤣

LMAOOOOOO

Okay but for anyone who legit wants to know how to calculate it correctly:

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The elbow joint on average rests a couple inches higher than the navel, so if you measure how long the distance is from the middle of the shoulder to that point then you have the length of the upper and fore arms!

So if anyone’s wondering about legs too, the simplest rule of thumb is that the length from the top of the leg to the knee is equal to the distance between the top of the leg and the bottom of the pectorals:

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And I wanna stress that when i say “top of the leg” i’m not talking about the crotch (please don’t flag me tumblr it’s an anatomical term) i’m talking about the point where the femur connects to the pelvis, which is higher up on the hips:

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It’s easier to see what I’m talking about in this photo of a man squatting: 

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So yeah if you use that measurement when using this technique you should get fairly realistically proportioned legs:

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But remember! messing with proportions is an important and fun part of character design! Know the rules first so you can then break them however you please!

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HOW THE HELL DID I FIND THIS POST OMG

HENTAIST