Black Site ARK Quick T-Junctions Tutorial

With the sad news that Black Site Studios is sunsetting the amazing MDF line for their ARK (Vault), I figured it was almost too late, but not completely too late, to add a quick Tutorial for anyone looking to make some T-junction corridors. They are taking orders through the end of the month, so if this helps at all, please enjoy. It’s quick and dirty, hopefully it is useful.

SHORT T-CORRIDORS: Requires the below, creates 2 Short T-Corridors

Ready to assemble.

Assembled. Nothing too difficult for these, just swap the corner pieces and you get T’s! Don’t have any great pictures of these finished (I can locate ATM), but you can see how they will approximately look below in the finalized Long T-Corridor images.

LONG T-CORRIDOR & 3-WAY ROOM: Requires the below, creates 1 Long T-Corridor & 1 3-Way Room

For the T-Corridor, build as follows build the ends and 1 of the 2 side walls as instructed. You may want to avoid gluing until after completing the 4th wall.

The 4th wall is one of the open walls from the 4-Way kit. I’ve circled below where you’ll need to trim back/off the Corridor piece floor tabs so it will fit. Pix of where the cuts need to be are below.

Such a modeling professional here…

Once assembled, the frrame will look like this. Any slot gaps on the wall due to having to trim floor tabs you can use the offcut tabs or plastic rod or just leave it open as the Master intended.

For the 3-Way Room, you will repeat the process as above, trimming tabs where needed. I thought I had good in progress images for this room, but couldn’t find on the fly. The back wall for this room is thick Evergreen plasticard. It’s ribbed horizontally. This room is for the cafeteria. The back wall will be for the stoves/refrigerator/etc. 3d prints to come here.

In all cases you may have a corner gap where the ‘wall features’ don’t align flush due to how they were cut to jigsaw together with the connecting corner. That’s fine, dig out some ‘wasteland flair’ and hide that contractor messup! (finished Long T-Corridor pic below)

That’s really it. It’s fairly simple align walls/cut tabs to fit/add flair to cover exposed corners. The last 2 pictures are of the finished Long T-Corridor. I used straws in the gapped wall corners to hide the space. Hot and cold running straws.

Enjoy!!!


Behold, my stuff…Brimstone Minis [Brimstone]

With the Brimstone bug biting me again I started rechecking/sorting/organizing my current collection to be ready for the Adventures stuff arriving today. One thing I needed to do was check what minis I still need to finish assembling or painting. Laid it all out and took a picture. Was pleasantly surprised how much of the collection is fully painted (a few bases yet to finish), and in progress vs. the unpainted mass. Of course the unpainted stack will get larger today.


It’s Happening! [Brimstone]

31 pounds of awesome incoming. Only almost 3 years after the estimated arrival date, Brimstone Adventures – the new Shadows of Brimstone Kickstarter and expansion, is shipping. This is just Wave 1 of 3, depending on what we bought. And I bought so much. Expect to see several posts in the upcoming weeks about the contents, rules, etc. Still one of my favorite games of all time. So excited!!!


[Argatoria] Dirandis Frost Ogres (Half-Giants)

Having fallen in love with the 10mm rank and flank game, Argatoria, from Spellcrow miniatures I jumped into getting things painted…we’ll see if it sticks. 😀 First on the block are a unit of Frost Ogres for the Dirandis barbarian tribe. They’re still in progress, but loving how the icy blue is coming out. Most of the rest of the model will be contrasts/speed paints to keep the momentum going (you can see a couple colors used for the cloak and their pants.


Marvel Crisis Protocol Affiliation List Update

Hoping to start churning out more content in 2023, but for now the revised abbreviated affiliation list through the Rhino release (file dated 1/6/23 on AMG’s site) can be found on the Gaming Resources page.


Free Warcry Warband and Core Rules

Not all Heroes wear capes. Even GW can’t keep all these links on one handy page.

Andy's avatarSprues & Brews

With the new edition of Warcry coming in the next few weeks Games Workshop have given us the rules for using your Warhammer Age of Sigmar models in the new edition….. for free !!!!

Thats right the rules for Warcry are free to play on Warhammer community under the downloads section of the website, links for all the factions and the core rules are below.

You can check out the review and unboxing of the new edition here – Warcry Heart of Ghur Review and Unboxing

If you want to watch the unboxing and review you can below and why not pre order a copy from element games and support the show.

Core Rules – This covers all of the core rules required to play the new edition of Warcry, it covers everything from building your war band, how to use abilities, the different actions your fighters can take and…

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Marvel Crisis Protocol Affiliation List update

Long time, no post. I’ll try to be more regular with my content updates, but for now the revised abbreviated affiliation list through the Winter Guard/Malekith release can be found on the Gaming Resources page.


Marvel Crisis Protocol Affiliations List

I love superheroes and most supers games in general. Marvel Crisis Protocol is a great game with fantastic sculpts. One thing it does have that’s for me sometimes frustrating is their living affiliations list. It updates with each release what supers go in which teams. Thing is, for the amount of information on the list it currently eats up 4 pages of space. While some will just pull it up on their devices I prefer a hardcopy at the table, especially when teaching new players. I created one that I will update whenever new releases hit that simplifies the formatting and reduces the page bloat in half. It’s on the Resources page, enjoy!


Don’t Look Back Turn Sequence Sheet

One gaming theme I hadn’t been able to get a good game for was the slasher/horror genre. I have Dead of Winter (semi co-op zombie game), Eldritch Horror, and a few other boardgames, but none were that Jason/Michael/Freddy style game. I missed out on Camp Grizzly when it was alive and hadn’t really found anything else that struck me. Then Black Site Studios put out their slasher-horror inspired minis game, Don’t Look Back. Fun, fast, simple with plenty of replay value (and 100% co-op). I’m loving it. One thing I did put together is a turn sequence reference sheet how I’d look at the turn. The rules are straightforward, but could use a bit better organizing (it’s me, not you, Matt) so here’s the result. Makes teaching it easier too. It’s also the first new item I’m adding to my Gaming Resources page!

GAMING RESOURCES

Direct link to the reference sheet if you don’t want to give me more clicks going to the page. 😀 (weird, the preview and google PDF windows want to show it with annotations on so the 3rd column vanishes…in Acrobat it’s fine, just turn off the annotations if viewing in a browser)


Warband Muster Reference for Conquest TLAOK

Another game I’ve gotten into is the very fun Conquest: The Last Argument of Kings by Para-Bellum. I’ll be posting more of my Dweghom army as I get it painted (yes, painted). But in the meantime I did create a set of mustering reference documents that will come in handy for me and I hope for other players. Army building in Conquest is selecting a Character, then adding units based on that Character’s mustering restrictions. Any number of mainstay That Character’s units can be included, but only one restricted unit per mainstay. Armies can have multiple Characters but they each have their own hiring restrictions. I summarized these per Character and per unit on single sheets. This includes their newest army, the W’adrhun, as well. Enjoy! Conquest Warband Musters.


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