Geometry Dash
Geometry Dash | |
---|---|
Developer(s) | Robert Topala from RobTop Games |
Publisher(s) | RobTop Games |
Engine | Cocos 2D-X (heavily modified Unity 4)[1] |
Platform(s) | Windows MacOS |
Release | August 13, 2013 |
Genre(s) | Platformer Game |
Mode(s) | Multiplayer single-player |
Geometry Dash (also known as GD or GMD) is a rhythm-based platform game developed and published by RobTop Games. It started being sold for $2.00 on August 13, 2013, and is a 2D platform game that involves dodging obstacles (spikes, walls, and creatures) in a series of levels. Players can create levels in the level editor, and play levels made by other players. Levels are also copyable, but stealing levels is against the TOS. To finish levels, they have to get through the whole level without dying. In every RobTop level, there are 3 secret coins which allow you to unlock the demon levels. Completing levels gives you stars and mana orbs. Map packs also give you secret coins. Mana orbs are like the in-game currency for a variety of shops. Moons are gotten from completing platformer levels, the newest addition in 2.2.
There are different transformation in which the GD Cube can turn into: Ship, Ball, UFO, Wave, Robot, Spider, and Swing. All of these transformations have their own GD level physics and move around differently.
Gameplay
[change | change source]The player either uses the keyboard, touch screen, controller, mouse, etc. to control the icon.
The ways to collect currency are by completing quests and lists for diamonds and completing map packs for secret coins and stars. Platformer levels reward moons instead. Beating rated levels will give orbs too (since 2.1), while collecting the user coins (since 2.0) will unlock user coin achievements.