Showing 117 open source projects for "terrain"

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  • 1
    WorldWind Java

    WorldWind Java

    For building cross-platform 3D geospatial apps in Java

    WorldWind Java is an open-source virtual globe SDK developed by NASA that allows developers to embed a 3D Earth visualization into Java applications. It renders detailed global terrain and satellite imagery, and supports real-time geographic data overlays, making it ideal for applications in geospatial analysis, education, simulation, and scientific visualization. With its flexible API and plugin system, WorldWind Java is a powerful platform for building interactive geospatial applications...
    Downloads: 2 This Week
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  • 2
    TerraForge3D

    TerraForge3D

    Cross Platform Professional Procedural Terrain Generation & Texturing

    TerraForge3D is an advanced procedural terrain generation tool that allows users to create stunning, customizable landscapes using an intuitive node-based interface. Built in C++ with Vulkan, ImGui, and ImGuiNodeEditor, TerraForge3D supports real-time editing and visualization of terrain, water, and environmental effects. It’s ideal for game developers, VFX artists, and simulation creators who want full control over terrain features without relying on pre-built assets. The software also...
    Downloads: 1 This Week
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  • 3
    This ArcGIS toolbox is used for linking the data from the field measurements of the river bed and Digital Terrain Model (DTM). The main assumption is that the tools included in the RiverBox toolbox will simplify the data processing before the preparation of the river flow model. The most important element of such process is generation of river bed batymetry on the basis of the measurements. Such batymetry should be in the form of typical DTM to be easily linked with DTM of the river valley...
    Downloads: 2 This Week
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  • 4
    Spring RTS Engine

    Spring RTS Engine

    Spring is a free RTS engine developed for Windows, Linux and Mac OS X.

    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 56 This Week
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  • 5
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 6
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 0 This Week
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  • 7
    SAR Synthetic Aperture Radar

    SAR Synthetic Aperture Radar

    Collection of MATLAB codes, simulations, and summaries

    This repository is a collection of MATLAB codes, simulations, and summaries related to Synthetic Aperture Radar (SAR), InSAR, and PolSAR. The author compiled implementations of classic SAR imaging algorithms (e.g. Range-Doppler (RD) algorithm, Chirp Scaling (CS) algorithm), synthetic scenes, InSAR (interferometric) simulation including multiple terrain types (flat, conical), and polarization calibration techniques (Whitt, PARC, Quegan, Ainsworth). The readme states that these were research...
    Downloads: 0 This Week
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  • 8
    myCesiumflight

    myCesiumflight

    a webgl Cesium 3D flight simulator

    myCesiumflight chung is a small Cesium engine based 3D webgl flight simulator written in html5, css and javascript . Fly anywhere in the world with photorealistic high resolution terrain imagery and elevation heightmaps . Uses cssscale to increase fps rate. (12 fps fullscreen on my notebook) standalone webgl and localhost modes available . Fetchs openstreetmap infos to display airports on radar and generate airports radio messages .Also osm bridges and buildings save and reload on startup .
    Downloads: 5 This Week
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  • 9
    Herzlich Wilkommen zu Killer Keks Craft II, Diesmal schlagen wir alles wir haben nicht nur den RAM unseres Testrechners zum zweifeln gebracht (AMD FX 8350 16GB RAM) sondern auch teilweise uns. Wir haben Überlegt soll es nun 1.10.2 sein oder höher es wurde höher 1.12.2 und somit kamen auch wir ins staunen was sich modder und wir uns da einfallen lassen haben, es ist vollbracht die ersten Test laufen nun und Ihr solt uns feedback geben was man verbessern könnte. Welcome to Killer...
    Downloads: 0 This Week
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  • 10
    DTL

    DTL

    Dungeon free resources (terrain & roguelike generation)

    Dungeon free resources (terrain & roguelike generation).
    Downloads: 1 This Week
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  • 11
    Neural MMO

    Neural MMO

    Code for the paper "Neural MMO: A Massively Multiagent Game..."

    ... training and emergent dynamics across large populations. The project is built to test scalability in multi-agent reinforcement learning, with features such as procedurally generated terrain and configurable game mechanics. While the original release has since been succeeded by newer versions maintained outside OpenAI, it remains a landmark framework for studying large-scale agent interactions in complex environments.
    Downloads: 0 This Week
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  • 12
    json_osm_chung / webglcarsim
    json osm chung is an example of realtime converting online openstreetmap servers osm roads data to use with a game or in this example to draw on a graphical canvas or 3D webgl. Use the arrow keys to move or select one of the presets locations. recreate any real roads + buildings , houses, places in the world in realtime .mixed with google static maps satellite ground images, water terrain detection , srtm terrain heightmaps, trees, lamps, bridges and webglcarsimheight a small 3D driving car...
    Downloads: 3 This Week
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  • 13
    Phaser Arcade Slopes Plugin

    Phaser Arcade Slopes Plugin

    A Phaser CE plugin that brings sloped tile collision handling

    Phaser Arcade Slopes is a plugin for Phaser CE that enhances the Arcade Physics engine by introducing sloped tile collision handling. It allows for more realistic and varied terrain interactions in 2D games, enabling characters to move smoothly over inclined surfaces.
    Downloads: 0 This Week
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  • 14
    Planet and Terrain generator written in Java. Generation 16 bit greyscale PNG bitmap textures as a basis for displacement for planetary bodies and terrain. Generation of Wavefront and POV meshes and Terragen Terrain files
    Downloads: 0 This Week
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  • 15

    MapMaker

    2D RPG random map generator make with p5.js based on perlin noise

    2D RPG random map generator make with p5.js based on perlin noise
    Downloads: 1 This Week
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  • 16
    Panzer Combat II

    Panzer Combat II

    Computer-assisted miniature tank game.

    Panzer Combat II is a multi-player voice and webcam enabled computer-assisted distributed miniature wargame of World War II tank combat. Firing is done by placing a webcam behind the aiming unit. Distance to target is computed using computer vision. Action inside the tanks is performed on the computer screen while battlefield strategy is played on the miniature terrain. Both camps can use a different laptop or tablet, the game will interconnect. You can try it online : http
    Downloads: 0 This Week
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  • 17
    Wood Wars 3D

    Wood Wars 3D

    Open-Source, 3D Printed, Light, Tabletop Strategy War Game

    Check the wiki for rules and more information. Wood Wars 3D is an Open-Source, 3D printed, highly accessable, light, tabletop strategy war game based on classic war games like Little Wars by H. G. Wells. Mix and match race and classes to customize your armies. Dodge and move around terrain to confront your opponent and launch devastating marble roll attacks against approaching opponents. The source code for this project isn't like others on Sourceforge. It isn't code, It's STLs...
    Downloads: 1 This Week
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  • 18

    Vi Et Armis

    Total Conversion mod over Europa Universalis III

    ... for the Chinese Empires as it was in the original. * Completely revamped buildings mechanic, linked with ideas. Also buildings are dependable from the climate and terrain. New types of lesser manufactures and world wonders are added, * Revamped province resources and production linked with the size of the population. * Variety of useful spy missions. * Ton of events - from tribe migrations to, ranking effects. * Achievements as owning Germen Crown to rilling Silk road. * Revamped and bigger map.
    Downloads: 0 This Week
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  • 19

    2D Terrain Generator & AI Library

    A user-expandable library for making maps for tactical strategy games

    A terrain generator and artificial intelligence API, expandable through DLL files ((AI only, for now)) and text files ((terrain only)), that allows for the generation of maps for 2D tactical strategy games in the vein of Advance Wars and Fire Emblem. The library incorporates the SFML library. At the project's completion, it will involve a three-stage terrain generation algorithm; Terrain Generation, Feature Generation, and Post-Generation, and will in turn generate the basic map...
    Downloads: 0 This Week
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  • 20
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion...
    Downloads: 1 This Week
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  • 21
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 22
    Experimental Analyses of Terrain Factors to the Performance of Sensor Placement Optimization in 3D Environments
    Downloads: 0 This Week
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  • 23
    as3delaunay

    as3delaunay

    Delaunay triangulation and Voronoi diagram for Flash Builder 4 project

    as3delaunay is an ActionScript 3 library that provides an implementation of Delaunay triangulation and Voronoi diagram generation. It is based on the well-known work of Raymond Hill and offers developers an efficient way to create and manipulate geometric structures for use in Flash and other AS3-based environments. The library enables users to generate Voronoi diagrams from a set of input points, allowing applications such as procedural map generation, image segmentation, and spatial...
    Downloads: 0 This Week
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  • 24
    Buddy Rock Geotools

    Buddy Rock Geotools

    Toolbox for geoscientists and geo enthusiasts

    Downloads: 0 This Week
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  • 25

    Quake (Game) Map Exporter for Blender 3D

    Export Quake maps from Blender 2.73+

    Downloads: 1 This Week
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