Showing 34 open source projects for "tiled"

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  • 1
    Tiled

    Tiled

    Flexible level editor

    Tiled is a free and open source, easy to use, and flexible level editor. Tiled is highly flexible. It can be used to create maps of any size, with no restrictions on tile size, or the number of layers or tiles that can be used. Maps, layers, tiles, and objects can all be assigned arbitrary properties. Tiled's map format (TMX) is easy to understand and allows multiple tilesets to be used in any map. Tilesets can be modified at any time. Tiled is a general purpose tile map editor for all tile...
    Downloads: 9 This Week
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  • 2
    Tiled

    Tiled

    General purpose tile map editor

    Tiled is a general purpose tile map editor, built to be flexible and easy to use. In addition to its own map format, Tiled supports read/write plugins for using it with proprietary map formats or formats used by other editors.
    Downloads: 45 This Week
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  • 3
    Earth Engine API

    Earth Engine API

    Python and JavaScript bindings for calling the Earth Engine API

    ... in notebooks or the Code Editor, and export results to Cloud Storage, Drive, or asset collections. Visualization helpers render tiled layers and charts so analysts can iterate quickly on workflows like land-cover mapping, change detection, or time-series analysis. By combining petabyte-scale data with concise functional transforms, the API turns complex remote-sensing pipelines into reproducible scripts that are easy to share.
    Downloads: 5 This Week
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  • 4
    AeroSpace

    AeroSpace

    AeroSpace is an i3-like tiling window manager for macOS

    AeroSpace is a keyboard-first tiling window manager for macOS that brings i3-/Sway-style workflows to Apple’s windowing environment. Instead of manual dragging and stacking, windows are tiled automatically, and you navigate, move, or resize them using predictable, customizable keybindings. It supports multiple workspaces, per-display organization, and floating exceptions, so you can mix strict tiling with apps that are better left unmanaged. Configurability is a core goal: you can define rules...
    Downloads: 3 This Week
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  • 5
    melonJS

    melonJS

    A fresh & lightweight javascript game engine

    ... by a community of enthusiasts. See our Gallery for a few examples of games powered by melonJS. melonJS integrates the popular Tiled map format, allowing designers easily create levels using the Tiled map editor, and to focus on the game features itself. A fresh and lightweight 2D sprite-based engine. Fast WebGL renderer for desktop and mobile devices with fallback to Canvas rendering.
    Downloads: 1 This Week
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  • 6
    A bunch of modules built on top of the SDL-Libary to allow easy use of OpenGL with SDL. The basis is a 'Game-Loop' which allows real-time animation easily. Examples for turn based games with animation is provided - too. Includes examples for usage.
    Downloads: 2 This Week
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  • 7
    Source of Mana

    Source of Mana

    Source of Mana is a unique 2D MMORPG

    Our primary page is currently at https://manasource.itch.io/source-of-mana so please visit us there to learn more and download the game. Source of Mana is a classic 2D MMORPG that uses Godot 4 for its client and server components. Our graphics are made with a variety of tools, primarily Gimp, as well as Tiled for maps. Development is heavily focused on establishing a solid technical foundation, including advanced client-server synchronization, efficient asset management, and support...
    Downloads: 0 This Week
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  • 8

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 0 This Week
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  • 9

    NCHC-TDW

    NCHC's Tiled Display Wall ToolKits (TDW)

    Sharing the toolkits and software of tiled display wall which developed by NCHC's TDW Team.
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    Downloads: 43 This Week
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  • 10
    min(DALL·E)

    min(DALL·E)

    min(DALL·E) is a fast, minimal port of DALL·E Mini to PyTorch

    ... initializing, call generate_image with some text as many times as you want. Use a positive seed for reproducible results. Higher values for supercondition_factor result in better agreement with the text but a narrower variety of generated images. Every image token is sampled from the top_k most probable tokens. The largest logit is subtracted from the logits to avoid infs. The logits are then divided by the temperature. If is_seamless is true, the image grid will be tiled in token space not pixel space.
    Downloads: 0 This Week
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  • 11
    RickyD

    RickyD

    Another clone of Rick Dangerous classic game

    Rick Dangerous was one of my favorite games for the spectrum (and Amiga), it already has a very good clone (xrick), but it lacks the ability to easily create new maps and enhance the graphics since they are built in the code itself. RickyD uses xml extensively to configure all aspects of the game, from objects to tiles and sound, maps are also written in xml, so they can be easily edited. Creating completely new maps is very easy, just create a new tileset and use a tool like tiled to put...
    Downloads: 1 This Week
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  • 12
    muharch
    ...): Switch to the nth workspace/desktop Super + Shift + (1-9): Send the focused window to the nth workspace/desktop Super + F: Fullscreen Super + T: Tiled For further inquiries do refer to the sxhkd configuration file
    Downloads: 0 This Week
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  • 13
    Imagine Engine

    Imagine Engine

    A project to create a blazingly fast Swift game engine

    Welcome to Imagine Engine, an ongoing project that aims to create a fast, high-performance Swift 2D game engine for Apple's platforms that is also a joy to use. You are hereby invited to participate in this new community to build a tool with an ambitious but clear goal - to enable you to easily build any game that you can imagine. Imagine Engine uses Core Animation as its rendering backend - just like Apple's UI frameworks like UIKit and AppKit do. By leveraging the power of Core Animation's...
    Downloads: 1 This Week
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  • 14
    Citrus-Engine

    Citrus-Engine

    Modern AS3 Game Engine

    Citrus Engine is a 2D game framework for ActionScript 3 that simplifies the development of physics-based games, especially platformers. Built on top of Starling and Box2D, it provides a component-based architecture and high-level abstractions for objects, input, levels, and camera control. It’s well-suited for educational games, side-scrollers, and mobile game development using Adobe AIR.
    Downloads: 0 This Week
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  • 15

    tilers-tools

    Scripts for raster tile sets from digital maps

    ... tile sets between a different tile structures: TMS, Google map-compatible (maemo mappero), SASPlanet cache, maemo-mapper sqlite3 and gmdb databases; ozf_decoder.py -- converts .ozf2 or .ozfx3 file into .tiff (tiled format) hdr_pcx_merge.py -- converts hdr-pcx chart image into .png
    Downloads: 1 This Week
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  • 16
    NightFox's Lib for Libnds
    [Warning] Because the lastest release of the lib is quite old, the lib may not work with lastest versions of LibNDS. A recompilation of the lib may fix it. A small lib to help you to code games & applications for your Nintendo DS console. You can find functions to manage backgrounds, sprites, colision maps, text, sound effects, etc. Requires lastest Libnds to work (part of devkitPro).
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    Downloads: 4 This Week
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  • 17
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage...
    Downloads: 0 This Week
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  • 18

    FreeMapper

    Free position 2D maps for computer games.

    FreeMapper is a project to develop a framework and editor for non-tiled, free position 2D maps for computer games. At the moment there is some example code for tile-free map structures and a simple display test implemented.
    Downloads: 0 This Week
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  • 19
    Tiled for C#
    This project wants to make the Tiled Map Editor (http://www.mapeditor.org/) usable for the XNA framework in C#.
    Downloads: 0 This Week
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  • 20

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 0 This Week
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  • 21
    A straight-forward loader for Tiled (http://www.mapeditor.org/) format map files using SFML (www.sfml-dev.org).
    Downloads: 1 This Week
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  • 22
    A tower defense game with twist I made at spare leisure time, featuring a race called Galvani(ie. Frankensteins).. Special thanks to Kevin Glass's tutorial site Code and Coke, Tony Pa's tiled based games and http://www.jamendo.com/en/ for music.
    Downloads: 0 This Week
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  • 23
    Little "snasation" game involving Patty. Written in Java and JavaScript. Besides, there's a port of Flixel to Java and Slick2D, called Slixel, developed alongside with a platform game called QNQ: Qualcosa Non Quadra.
    Downloads: 0 This Week
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  • 24
    Next generation CAPTCHA system, which uses tiled images for the foreground and background of the image as well as random fonts and character rotations and support for audio via sox.
    Downloads: 0 This Week
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  • 25
    vrNav2 is an easy-to-use 3D scene navigation program for viewing and navigating 3D models in a virtual reality environment. It runs under Windows and Linux, on Linux tiled displays and on the Mac. It works with both architectural scientific models.
    Downloads: 0 This Week
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