Showing 13 open source projects for "audio spatial"

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  • 1
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    ... optimized single-pass stereo rendering. Out of the box you get fast stereo rendering, VR controllers, hand tracking, haptics, spatial audio, 3D physics, PBR materials, SDF fonts, multiplayer, and more. The entire engine is 1MB and runs on LuaJIT, the fastest JIT compiler round these parts. Projects are just folders with scripts and assets in them, organized however you want.
    Downloads: 2 This Week
    Last Update:
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  • 2
    Seamless Communication

    Seamless Communication

    Foundational Models for State-of-the-Art Speech and Text Translation

    Seamless Communication is a research project focused on building more integrated, low-latency multimodal communication between humans and AI agents. The motivation is to move beyond “text in, text out” and enable direct, live, multi-turn exchange involving language, gesture, gaze, vision, and modality switching without user friction. The system architecture includes a real-time multimodal signal pipeline for audio, video, and sensor data, a dialog manager that can decide when to act (speak...
    Downloads: 0 This Week
    Last Update:
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  • 3
    howler.js

    howler.js

    Javascript audio library for the modern web

    howler.js is an audio library for the modern web. It defaults to Web Audio API and falls back to HTML5 Audio. This makes working with audio in JavaScript easy and reliable across all platforms. Additional information, live demos and a user showcase are available at howlerjs.com. Single API for all audio needs, defaults to Web Audio API and falls back to HTML5 Audio, handles edge cases and bugs across environments, supports all codecs for full cross-browser support, automatic caching...
    Downloads: 3 This Week
    Last Update:
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  • 4

    Virtualdub Batch Video DeShake

    Batch to compress [and deshake] all videos [or images] in folder

    Installation: Execute "DeShakInst.BAT" VirtualDub2 44282; AviSynth+ 3.7.5 updated to C:\DVD DESHAK.BAT updated to C:\UT and added to PATH Usage: DESHAK task[s] [parameters] Tasks: tp1: deshake pass1 LOG generation for 2nd pass tp2: deshake pass2 and compress video and audio to MP3 tcomp: compress (no deshake) twav: extract WAV and/or uses external WAV audio Parameters (more in help): vEXT: video extension (ie: vmov), default: vAVI qN: h264...
    Downloads: 62 This Week
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  • 5
    FabFilter Pro-MB Multiband Compressor

    FabFilter Pro-MB Multiband Compressor

    Professional multiband compression plugin with dynamic processing

    FabFilter Pro-MB is an advanced multiband compression plugin designed for professional audio production and mastering. This powerful tool offers up to six fully configurable frequency bands with dynamic processing capabilities. Features include flexible band configuration, intelligent automatic gain compensation, mid/side processing, and advanced compression algorithms. The intuitive interface provides real-time visual feedback with spectrum analyzer and transfer function display. Perfect...
    Downloads: 7 This Week
    Last Update:
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  • 6
    Lullaby

    Lullaby

    A collection of C++ libraries designed to help teams

    Lullaby is a modular collection of high-performance C++ libraries developed by Google for creating immersive virtual and augmented reality (VR/AR) experiences. It provides a flexible framework built around an Entity-Component-System (ECS) architecture, enabling developers to design efficient, scalable, and data-driven 3D applications. The framework includes tools and APIs for rendering full 3D environments, managing spatial audio, handling animations, and constructing interactive UI elements...
    Downloads: 15 This Week
    Last Update:
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  • 7
    G3N

    G3N

    Go 3D Game Engine

    G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go. It can be used to write cross-platform Go applications that show rich and dynamic 3D representations - not just games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. Go 1.8+ is required. The engine also requires the system to have an OpenGL driver and a GCC-compatible C compiler. On Unix-based systems, the engine depends on some C libraries that can be installed using...
    Downloads: 0 This Week
    Last Update:
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  • 8
    eqMac

    eqMac

    System Audio Equalizer for macOS - Parametric EQ & Volume Mixer

    eqMac is a System Audio Equalizer and processor for Apple macOS platform.
    Downloads: 2 This Week
    Last Update:
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  • 9
    MultiPlayer-mini
    Application for realtime decoding & auralization of spatial audio formats. In development - some features not yet available.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Spatial Media

    Spatial Media

    Specifications and tools for 360º video and spatial audio

    spatial-media provides tools for working with spherical video and spatial audio metadata so players and platforms can correctly render immersive media. The utilities inject, inspect, and extract metadata in common container formats (MP4/WebM) to signal 360° projection type, stereoscopy mode, and spatial audio layout. Creators use it to prepare 360/VR180 assets for upload so services know whether a video is monoscopic, top-bottom stereo, or side-by-side, and whether ambisonic audio is present...
    Downloads: 4 This Week
    Last Update:
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  • 11
    Lip Reading

    Lip Reading

    Cross Audio-Visual Recognition using 3D Architectures

    The input pipeline must be prepared by the users. This code is aimed to provide the implementation for Coupled 3D Convolutional Neural Networks for audio-visual matching. Lip-reading can be a specific application for this work. Audio-visual recognition (AVR) has been considered as a solution for speech recognition tasks when the audio is corrupted, as well as a visual recognition method used for speaker verification in multi-speaker scenarios. The approach of AVR systems is to leverage...
    Downloads: 2 This Week
    Last Update:
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  • 12
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
    Last Update:
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  • 13
    This project is an implementation of a computational framework that addresses general-interest low-level problems such as real-time synchronization, sound communication and spatial agent mobility.
    Downloads: 0 This Week
    Last Update:
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