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An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
Alarm Sim is a small webbased software intended to be used for simulating emergency radio.
Alarm Sim provides the possibility to cast an alarm or receive status messages.
Alarm Sim is at the moment only available in german.
This script provides a graphical user interface for accessing the raw text of files created by the free version of Mario Paint Composer. It makes it easier to upload and download songs, and also allows songs to be exported in standard midi format.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
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UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
Board game for memory training for two players. Possible to play against AI (different types). The game has support for themes. Cars, houses, girls :-)
A browser based game where you buy and sell cars, buy and sell parts for the cars, and race your cars. Has intergrated Messaging system and intergrated forums.
This game is a multi-player on-line persistent 3D game. Players can walk around a realistic city, shooting and entering cars. The aim of the game is to hunt down and kill the enemy covertly. It's a remake of Turbo Esprit, and not unlike GTA.
The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
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Vracing is a racegame for the general public. It's development will be ongoing and we will constantly be adding new features. You can race many different cars and tracks against human and AI players. We also plan to incorporate multiplayer racing.
Computergame which uses the Irrlichtengine for graphics and the ODE-engine for physics. It's a racing-game, but you don't drive with cars - you fly with glider about 0.5-1 metre in the air. It's fast and fun. It's like a mixture of f-zero and a norma
A cross-platform networked game based on SDL/OpenGL and SDL_net about little cars racing, fighting with much action, fun, many game modes, also team play and many many more. View from the top but we plan the solution to be half 2D and half 3D(like GTA2)
Two player game in a 3D ellipsoid playground. Players are cars with a magnetic director, able to attract or reject a ball in order to throw it through a goal placed in the center of the playing field. It sounds easy... but remember that reality is fuzzy!
This project will provide the basic framework for a 2d overhead perspective driving game. It will be customizable with different maps and cars. Language: Java
JBotRace is a car racing simulator, in which the cars are driven by bots. The bots are small programs written in Java and it is your task to develop the best bot! JBotRace contains a complete GUI for viewing races and developing the bots.