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2D isometric MMORPG using the SDL framework. Daimonin offers a free public server at https://www.daimonin.org . A Unity client is also in active development.
OpenKore is an automation tool for Ragnarok Online
OpenKore is an automation tool for Ragnarok Online-compatible games, authorized to be used on KoreRO.
**MOVING TO GITHUB**
As of February 28th 2016, the OpenKore project has moved to GitHub. Please see the OpenKore wiki for more information: http://openkore.com/index.php/Git
This SourceForge page will remain online for now, but the project has been locked in "read-only" mode and no more updates will be published here.
**DOWNLOADING KORE FROM THIS PAGE WILL GIVE YOU AN OLD VERSION**
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RunZH seeks to re-implement the popular Zulu Hotel system for Ultima Online private servers, using RunUO as the emulator for added stability and flexibility. All previous variants of Zulu Hotel have been for the Penultima OnLine (POL) emulator.
eAthena is a collaborative software development project revolving around the creation of a robust massively multiplayer online role playing game (MMORPG) server package. Written in C, the program is very versatile and provides NPCs, warps and modifications. The project is jointly managed by a group of volunteers located around the world as well as a tremendous community providing QA and support. eAthena is a continuation of the original jAthena project.
S.E.G.S. (Super Entity Game Server) is a free, open source, cross-platform and object-oriented MMORPG client/server project targeting super-hero related games. We aim to provide a comprehensive set of standard super-hero MMO world components.
The phoenix kit is a collection of tools & working samples to create cross platform role playing games(RPG) of various types including massively multi-player online role playing games (MMORPG).
A New Open-Tibia Client from a former official Open-Tibia developer.
Based around being as portable as possible and supporting as many different Tibia versions as possible, this should be a powerful client at completion.
RMO is a hobbyist multiplayer game experiment in C++ with SDL. Rather than an RPG focus, players in Rigor Mortis collaborate to trick-or-treat, discover the secrets of haunted mansions, and compete in mini-games.
Guild Kit is a J2EE-based toolkit for building World of Warcraft (TM) (WoW) guild forums with additional functionality like skinning, armoury lookup support, extensive right model, DKP tracking and raid statistics.
A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.
3D free/open MMORPG game using Raydium 3D engine. Is intented to be an open world for free roaming, survival experience, and various physics playgrounds. Also it will be a skill training place for (real world) videogame students.
A completely open source 2D MMORPG engine, written in C++ using SDL. Designed for beginner game developers, with little to no knowledge of game programming. Capable of producing multiplayer games with similar graphics to early Final Fantasy games.
Chaotic Fate is a free 3D MMORPG that seeks to create a fantasy world run in large part by players. It is set in Medieval mythology of different cultures. The emphasis is on rapid development of features and support for all platforms.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
In this Strategy/tycoon MMO, you’re in your mansion in the mountains of Colombia, near your cocaine plantation, your stash in your warehouse in California, is being attacked by street gangs. What’s your next move?