8 projects for "protocol" with 2 filters applied:

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  • 1
    AS3HttpClient

    AS3HttpClient

    HTTP Client for AS3

    ...It offers functionality beyond Flash’s built-in URLRequest/URLStream, implementing HTTP methods such as GET, POST, DELETE, etc., support for multipart form data, chunked transfer encoding, HTTPS (via TLS), and general HTTP client features for Flash and AIR applications. The project is old and no longer actively supported. Learn the HTTP protocol by trying to implement a client. Use AS3Crypto TLSSocket support for implementing HTTPS. Use it as a replacement for Flash's URLRequest/URLStream API.
    Downloads: 0 This Week
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  • 2
    OSMF HLS Plugin

    OSMF HLS Plugin

    OSMF HLS Plugin

    The OSMF HLS Plugin is a plugin extension for OSMF (Open Source Media Framework) version 2.0 that enables playback of Apple’s HTTP Live Streaming (HLS) streams within Flash/OSMF-based video players. It supports various use cases (live, video-on-demand, DVR style) and handles HLS protocol tags, bitrate switching, discontinuities, etc., to allow AS3/Flash / AIR apps/players to use HLS as a streaming protocol. HLS playback in OSMF 2.0-based video players. Multi-bitrate streaming. VOD/Live/DVR content streaming. Dynamic buffering control for optimized playback (beta).
    Downloads: 0 This Week
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  • 3
    AS3WebSocket

    AS3WebSocket

    ActionScript client implementation for the WebSocket Draft RFC6455

    AS3WebSocket is an ActionScript 3 client implementation of the WebSocket protocol, following the final version of RFC 6455. It’s designed to allow Flash/AIR applications to connect via WebSocket (including secure WebSocket: wss://) to servers implementing that standard, to send/receive text and binary data, handle subprotocols, and support fragmentation etc. A test app is included. The testApp directory contains a Flash Builder 4.6 Air Project that uses the AS3WebSocket library and implements two of the test subprotocols from Andy Green's libwebsockets test server, the dumb-increment-protocol, and the lws-mirror-protocol.
    Downloads: 0 This Week
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  • 4
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    ...The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down. Networking / protocol logic to sync with game servers, update game state etc. (though server code is separate). Asset loading and display: integrating graphics/animations, locations, items etc. in the client view.
    Downloads: 0 This Week
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  • 5
    Gestouch

    Gestouch

    Gestouch: multitouch gesture recognition library for Flash

    Gestouch is an ActionScript 3 library designed to enhance gesture handling in Flash/AIR projects, offering customizable recognition of single- and multi-touch gestures along with conflict management—going beyond the limited default Flash gesture support. Pretty neat architecture. Very similar to Apple’s UIGestureRecognizers (Cocoa-Touch UIKit). Works with any display list hierarchy structures: native DisplayList (pure AS3/Flex/your UI framework), Starling or ND2D (Stage3D) and 3D libs....
    Downloads: 0 This Week
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  • 6
    ftpsearch is a web based indexing search engine for the ftp server, which supports regular expressions in queries, new files monitoring, some fancy stats and so on.
    Downloads: 0 This Week
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  • 7
    FirePlay
    FirePlay is a Flash based client for the FireFly Media Server. It's small, configurable and uses RSP (Roku Server Protocol) to fetch data from the server. With FirePlay you can listen to your music from any flash-enabled browser in the world.
    Downloads: 0 This Week
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  • 8
    JavaFlashBridge provides integration of a Flash player within Java Panel container using JDic and JavaScript and Flash Integration Kit. The communication protocol is String-based, so it can be XML, serialized objects or anything else. It is event-driven.
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    Downloads: 0 This Week
    Last Update:
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