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  • 1
    Temporal Inference Engine

    Temporal Inference Engine

    A real time inference engine for temporal logical specifications

    A real time inference engine for temporal logical specifications, which is able to acquire, process and generate any binary or real signal through POSIX IPC, files or UNIX sockets. Specifications of signals and dynamic systems are represented as special graphs and executed in real time, with a predictable sampling time of few milliseconds. Real time signal processing, dynamic system control, state machine modeling and logical property verification are some fields of application of this software. The accepted language provides timed logic and mathematical operators, conditional operators, interval operators, bounded quantifiers and parametrization of signals.
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  • 2
    Tetris Puzzle Solver

    Tetris Puzzle Solver

    Fills a rectangle using given tetris shapes

    Fills a rectangle using given tetris shapes (tetraminos) using an optimized brute force algorithm. A puzzle can have many different solutions; this solver will stop at the first one. Not all puzzles are solveable. Created to solve the annoying tetris puzzles in The Talos Principle and Sigils of Elohim.
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  • 3
    TextDistance

    TextDistance

    Compute distance between sequences

    Python library for comparing the distance between two or more sequences by many algorithms. For main algorithms, text distance try to call known external libraries (fastest first) if available (installed in your system) and possible (this implementation can compare this type of sequences). Install text distance with extras for this feature. Textdistance use benchmark results for algorithm optimization and try to call the fastest external lib first (if possible). TextDistance show benchmarks results table for your system and saves libraries priorities into the libraries.json file in TextDistance's folder. This file will be used by text distance for calling the fastest algorithm implementation. Default libraries.json is already included in the package.
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  • 4
    This project has moved. Please follow the WWW link below.
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  • 5
    A framework for utilising the Genetic Algorithm in the domain of Game Theory
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  • 6
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  • 7
    The Movinator is a movie database application. It manages information about movies plus ratings assigned to movies by movie critics. Based on these ratings and user ratings, the application can also make movie recommendations.
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  • 8
    LibPPQ is a small C++ library with templates that aims to be a "persistent" drop in replacement for the std::priority_queue template. Other than std::priority_queue however libppq limits its priorities to be unsigned integers.
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  • 9
    The SFTL (Simple Functional Template Library) is a C++ library that attempts to leverage the use of the C++ STL through functional programming concepts.
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  • 10
    The Watermarks is a java library for images and text watermarking fingerprinting and tamper-proofing. The supported carrier formats for a watermark are JPEG and PDF. The project also aim to build a test environment to evaluate robustness of implemented a
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  • 11
    The Zip Code Database project exists to provide US Zip Codes in their entirety; latitude and longitude coordinates included! See the home page for the distance calculation algorithm.
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  • 12
    The treexpr library is a Free Software library that applies regular expression concepts to tree structures. It it written in C and has a JNI binding to Java.
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  • 13
    Theba is a plugin-based image analysis framework for segmentation of and measurements on 3D and 2D images. Theba has a nice GUI that allows inspection and manipulation of the image and a wide range of plugins including segmentation.
    Downloads: 0 This Week
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  • 14
    Threading Building Blocks offers a rich and complete approach to expressing parallelism in a C++ program. It is a library that helps you leverage multi-core processors for performance and scalability without having to be a threading expert.
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  • 15
    Classic game solved with MinMax algorithm (full solution tree) and simple Heuristics. Specially for learning and teaching computer AI
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  • 16
    Java Framework for automatic transformation of graph structured Process Models (incl. BPMN import) to block structured BPEL code. A graphical tool is provided for visualisation and testing.
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  • 17
    TommyDS
    TommyDS is a C library of hashtables and tries designed for high performance.
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  • 18
    Topologia Digital (Digital Topology) is a project for the development of the practical exercises of the Digital Topology course in the Applied Mathematics Department of the Computer Science Faculty (Polytechnic University of Madrid, Spain).
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  • 19
    A standalone, STL interface to the Torch library's Support Vector Machine (SVM). It supports single or multiclass (one vs. all) classification using dot product, polynomial, Gaussian and sigmoid kernels.
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  • 20
    The tree control library is a C++ container library which stores generic types in tree structures. Three containers are available in the library: tree, multitree, and unique_tree. The library usage and syntax is much like that of the STL.
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  • 21
    TreeLayout

    TreeLayout

    Efficient and customizable TreeLayout Algorithm in Java, for NetBeans

    Efficiently create compact, highly customizable tree layouts - Based on Walker's algorithm with enhancements suggested by Buchheim, Jünger, and Leipert the software builds tree layouts in linear time. I.e. even trees with many nodes are built fast. Downloads are available at https://sourceforge.net/projects/treelayout/files/. For detailed documentation look at the TreeLayout web site http://treelayout.sourceforge.net/. Development for TreeLayout has moved to https://github.com/abego/treelayout/.
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  • 22
    This projects implements various optimization heuristics and meta-heuristics (such as local search, VND, GRASP, Simulated Annealing, and more still to come) finding solutions on the post enrolment course timetabling problem.
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  • 23
    This project's goal is to implement Artificial Inteligence algorithms and make them available for any platform but especially for mobile devices. The main objective is to allow the community to develop better and more inteligent mobile games.
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  • 24
    UoMASM

    UoMASM

    A C++ Active Shape Model Library from the University of Manchester

    A library and associated tools for building and searching with Active Shape Models (ASM). It builds on the VXL computer vision libraries. Includes a GUI tool to search new images with the ASM. Depends on: VXL, Qt (Version 4), UoMqVXL
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  • 25
    Utah Raster Toolkit

    Utah Raster Toolkit

    The Utah Raster Toolkit 3.0, patchlevel 2

    This is the Utah Raster Toolkit distribution version 3.0 of June, 1990. ~~~ librle.a, image.rle file type support, animation, rletogif, converters, many utilities. RLE format supports a great number of raw inner formats for applications to use, known together as .rle (ie, "stored windowing") ~~~ The Utah Raster toolkit is a collection of programs and C routines for dealing with raster images commonly encountered in computer graphics. It provides the following major functions: * A device and system independent image format for storing images and information about them. Called the RLE format, it uses run length encoding to reduce storage space for most images. * A library of C routines for reading, writing and manipulating images stored in the RLE format. * A collections of programs for manipulating and displaying RLE images. License: says it's "GNU like" in the license.
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