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EagleFund is a J2ME application. Your mobile phone supporting J2ME and the GPRS service being active are the minimum requirements. You can obtain your favorite open-end fund's value conveniently by using this application.
Argos is a middleware system that lets you easily create and deploy software components, webpages, widgets, J2ME applications and panels and bind them together into services. Argos uses a microkernel that enables developers to extend the system functiona
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Testing library that enables proper unit testing of Java ME and J2ME applications in a Java SE environment. MockME makes it possible to use EasyMock to dynamically create mock objects when testing your Java ME application.
BTLib package is a J2ME Bluetooth library usefull when developing applications for Java, Bluetooth enabled mobile devices. The other packages are individual applications utilizing BTLib. You can download any of them and run it in your mobile device.
A J2ME cHTML browser which supports most of cHTML tags. It enables a MIDP enabled Java phone (or device) to act as micro HTML browser, and allows users to receive any basic HTML documents. Latest code at http://lightspeedleader.com/open_source/
Its a J2ME CLDC 1.1/MIPD 2.0, eclipse 3.2 IDE, WTK 2.2.4 project. GrafMe its a client-server application where the server will provide some financial information to wireless devices client, that will tranform this information into financial charts
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J2Minesweeper is minesweeper game can be played at portable media (cellphone, pda, etc) with J2ME suported and MIDP2.0 enabled, generate and build using Netbeans 5.0 + Netbeans Mobility 5.0
A Java port of "powermanga", which is an arcade 2D shoot-em-up game with 42 levels, 14 guardians and more than 200 sprites. It runs in 320x200 or 640x400 pixels. It runs on J2SE and some J2ME (MIDP 2.0/CLDP 1.1) enabled systems, SWT is also supported.
Sudoku2Go is a sudoku game for mobile phones based on the Java Micro Editon(J2ME).
It uses only standard classes, so it should run on most recent mobiles. The user interface includes touchscreen support for PDAs.
BlueMGF is a j2me framework to create multiplayer games or applications running on mobile devices via bluetooth. An example of a Tank Combat Game for two players is included.
Yet another SUDOKU-Puzzle. Ported to J2ME for mobile phones with small displays (128x128) and slow processor. Supports different layers of difficulty and annotations. The next step should be a multiplayer version, with competitive solving via bluetooth.
MicroDB is a implementation of relation database in J2ME plataform. The objectives is create a partial relational database without SQL pattern, but with Object/Relation mapping. The firsts plans is storing data with fast and facility fetch and update.
Mobile Sudoku is a J2ME implementation of the popular Sudoku puzzle game. Play it anywhere on your mobile phone.
Features include: game generation, game solving, auto-annotation, user-set difficulty levels, and an easy to use interface.
Talking Digital Clock will be an application available in J2ME for phones/PDAs compliant to MIDP 2.0 and CLDC1.0/1.1. A similar application with more advanced functions/functions will be developed in .Net using C# and .Net 2.0.
Sudokulib is a small C++ library for generating and solving sudoku puzzles. The projects also contains a small sudoku app for Linux and Windows systems. The subproject MobileSudoku is a J2ME-Version. It should run on all recent mobile phones.
Project consist of 2 parts. One of them is a J2ME app. used to get information such as photo, position, speed & course from GPS and transfers it to the web server. Another one is a web app. which allows to manage and display received data using GoogleMap
Non-validating java xml parser with extreme small size (jar file less than 5k) and high speed. Requires only basic java API and could run even on J2ME devices. Clean and simple API.