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Tactically-oriented first person shooter, heavily WIP
Lead (as the metal) is a heavily WIP open-source first person shooter planned to feature both extensive single-player campaigns and online multiplayer action. As a total conversion of Cube 2: Sauerbraten, it will combine nice graphics with fast and entertaining gameplay. Currently, there's almost no content, so if you can, please help out!
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Leges Motus is a networked, team-based, 2D shooter set in zero-gravity. Using only the force from jumping off of walls and the recoil from their guns, players must travel across the arena to lower their opponent's gate.
Nexuiz is a multiplayer first-person shooter. It is distributed under the GNU General Public License (GPLv2). Version 1.0 was released on May 31, 2005. The current version is, 2.5.2.
Othello is a space shooter action game similar to Metroid. It does not aim to be a copy however, and has a unique storyline. All the "pre" stuff is about complete, so development will focus on gameplay.
Quantus will be a heavily teambased, tactical multiplayer shooter. It will incorporate elements from rts and fps genres to create a game in which you must work closely with your teammates, performing diverse roles under the orders of your commander.
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Alien Cube will be a tribute to Team17's Alien Breed series made as a first-person shooter using the Cube engine. It will feature multiple level sets, several weapons, and loads of aliens to kill!
The year is 2018. The radioactive dust left behind mutated the common cold into a virus that.... Battle your way through hordes of zombies affected by the events in Tunguska.
An arcade shooter game with old-school gameplay delivered in a modern.
Project moved to Github: https://github.com/inequation/ac130
AC-130 is an arcade shooter game with old-school gameplay delivered in a modern style. You are a TV operator (gunner) aboard an AC-130 gunship, tasked with providing fire support to friendly troops on the ground. Inspired by the famous CoD 4 mission.
xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
Space42 is 2D space shooter game build upon SMILE library (see smile2d). It serves as an example of SMILE usage but its main purpose is to make fully playable space shooter game with levels fully generated from web content available through HTTP.
Arcade shooter fully customizable from text files: now you can build your own arcade shooter easily! Project was created and compiled in Java 5.0, using Golden T Game Engine (http://goldenstudios.or.id).
It's a 3d shooter but in 2d side scroller fashion (something like Duke Nukem Manhatan Project). The title is a shortened Blast Them. Still in early development.
A fast-paced multiplayer 3D first person shooter with vehicles, set in large outdoor environments, designed to showcase the features of the underlying Destination game engine.
Linux Wrath is a rpg/first person shooter Goal: destroy targets. Created at aueb for the computer graphics course and took us 2 weeks to complete (we were 2 people). Project at: http://code.google.com/p/linuxwrath/
Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
Blarg, will be a top down shooter that will featuring: procedurally generated cities; diverse and interesting monsters and weapons; co-operative network play; and "advanced" artificial intelligence.
Project "keenly" (working title) aims to become a multiplayer network shooter that looks like some good old low resolution jump & run game from the former DOS area.