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3D multiplayer realtime game with separately packaged 3D graphics
middleware layer built on OpenGL. Runs on Linux, Win32, Mac OSX, Android -
OpenGL/GLES 2.0 or later required
Association football (soccer) statistics management system - a web-based framework to collect information about football (matches, competitions, etc). Written on PHP, contains generic framework to define and display relational DB structure.
Furon is a web-based football (soccer) league manager written in PHP. It can manage all the aspects of a league (games, players, sanctions, referees ...), create schedules automatically and much more.
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Atan is an interface to the RoboCup Soccer Server for the 2D simulation league. It should allow you to concentrate on the job of controlling your clients without having to worry about the communication syntax with SServer or creating the UDP connections.
FreeWPC is a software framework for writing new software for 1990's Bally/Williams pinball machines. The framework allows you to build your own ROM images, define your own game rules, incorporate dot matrix animations, design lamp shows, and so on.
sciSoccer is a framework to develop strategies for soccer playing robots like RobotCup. It is composed by libraries for robot communication, video capturing, image recognition, strategy implementation and a graphical user interface.
PluTo is a manager assistant tool for the online soccer manager game Perfect Line-Up.
It helps you to track the development of your player, finances and much more.
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We are students from the Technical University of Federico Santa Maria (Universidad Técnica Federico Santa María, UTFSM) developing an a team of autonomous robots that play soccer for the robocup.org small size category.
Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
The aim of the project ist to build a soccer team for the RoboCup Simulation Leage ontop the JIAC Java-based Intelligent Agent Componentware. The key technology are
intelligent software agents.
The Blue Elephant Referee Scheduler is free software that allows Sports Leagues, like Soccer Leagues, to match up referees and games with no effort on the part of team coordinators or administrators.
It can be used to guess the result of WorldCup matches in a kind of Virtual Casino. The players compete in guessing the correct result of some kind of match. Soccer, Baseball, Basketball, or even Yes/No questions like: will Brazil win the next WorldCup ?
WmTipp is web based application for tipp games on soccer tournaments like world championships. WmTipp includes rankings, match administration, player administration, score evaluating, submitting tipps. See http://patrick.spieleck.de/test
The RoboLog Soccer Library is a project to provide a library for RoboCup
Simulation League clients. RoboLog can be used as an interface from
Soccer Server to both C and Prolog.
CRaPI - Correct, Robust and Perfect API for simulated RoboCup - is a framework for development of teams in the RoboCup simulated league. The framework is event driven, not bound to any specific agent architecture and works with soccer server 9.x
This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
This project will help a soccer organization manage referees. Support will be included for storing information about referees and allowing them to schedule themselves and report on games. Multiple levels of access are allowed. MySQL and PHP are used.
SoccerPhone provides lives soccer scores by phone. The only league currently supported is US Major League Soccer. Support for Soccernet is under development. SoccerPhone is written in VoiceXML, Python, and JavaScript.