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The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
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Dapple/NDapple are Apple ][ emulators, aiming to support a well-fitted Apple ][, ][+ or //e machine with 64K. It is (was) based on Marat Fayzullin's M6502 with 65C02 additions. Dapple ][ aims for a 128K //e.
mac-on-windows is a pearpc based powerpc emulator.
it is faster than pearpc and it have a easy-to-use-gui
on A old pentium 2, it lasts a minute for mac os x tiger has started.
Releases by No Name Development. All original code is released under the zlib/libpng License, the source to No Name MAME is released under MAME's own license.
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PCSX2 For Unix is aimed towards giving PCSX2 - The Playstation 2 Emulator - better Unix support, such as Linux, FreeBSD, and hopefully even more *nix platforms. #pcsx2 on irc.freenode.org
Apple IIe emulator for Palm OS. Appalm uses uses certain techniques to improve performance which subvert some of the standard protection mechanisms of Palm OS. Appalm should not be used on machines with important data.
An open-source, portable, LGPL'd set of microprocessor emulators. Some microprocessor emulators may also have LGPL'd code to test them, such as emulators. The eventual goal is portable DynaRecs and perhaps transparent Rosetta-type layers.
C library which allows to easily setup a VT52/VT100/ANSI/ECMA048/AVATAR telnet server. Can handle multiple clients with a simple API, main features: minimal bandwidth consumption, optimized network architecture, console color support.
MyUAE is a Palm OS port of E-UAE, the Amiga emulator. MyUAE is written in C and needs CodeWarrior to compile. It needs PalmOS 5.0 or better and a fast processor. MyUAE supports sound, a virtual keyboard and a configurable button assignment.
EternalNGE is a cross-platform software framework for developing emulators/simulators providing generic interfaces for graphics, sound, etc. The primary focus is on game-consoles though the design allows for any device using i2c, memory mapped io, etc.
CDK4NIOS stands for Cross Development Kit for Altera's soft core processor NIOS and should you support with a comprehensive Assembler and C/C++ development environment under Linux. It will present only free of fee tools, so you can use it without risks.
An Apple ][, ][+, ][e, //c emulator written in portable C++. Should run on any computer. The 6502 emulator is written as an interface to be fully reusable.
Flavor and Thor bring you a new project based on the hard work of Judge_ on MHE (Multiple Handheld Emulator). RACE! (Rather A Cardfighter Emulator) for the GP32, GP2X, Gizmondo, DreamCast, and PC. Neo Geo Pocket Color emulation has never looked so good!
PocketInsanity is a project to provide ports of existing Open Source projects to the PocketPC ARM Platform. Examples are FreeSCI (Sierra Games VM), UAE (Amiga Emulator), Wolfenstein 3D and XRick. More are following as the project advances.