Showing 15 open source projects for "x11"

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  • 1
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    Denise is a cycle accurate and platform independant C64 / Amiga 500/1000 emulator. My motivation for this project is understanding how it works and write clean and easy readable code. RetroArch SLANG shaders are supported by Denise. Features already known from the C64 emulation, such as runAhead, savestates, drive sounds, PAL encoding, dynamic rate control, G-Sync/FreeSync, Warp, just in time polling are also available for the Amiga. Denise supports SuperCPU, Final Chesscard, REU,...
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    Downloads: 731 This Week
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  • 2
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
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    Downloads: 179 This Week
    Last Update:
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  • 3
    PinMAME
    THIS SVN REPO IS NOW OUTDATED, PLEASE USE THE GITHUB LINK ABOVE! PinMAME - Pinball's Multiple Arcade Machine Emulator written by the WPCMAME/PinMAME development team and contributors
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    Downloads: 19 This Week
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  • 4
    Yabause
    Yabause is a portable Sega Saturn emulator.
    Downloads: 57 This Week
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  • 5
    A Game Boy Color emulator.
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    Downloads: 70 This Week
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  • 6
    The primary goal of the ljsdcdev project is an effort to create a cross-platform, 2D, RPG. The ljsdcdev project also includes ports of various software to the Dreamcast video game console.
    Downloads: 0 This Week
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  • 7
    Mario is a Nintendo® GameBoy emulator for PalmOS, Java, Java Micro Edition (J2ME), Microsoft Windows, Mac OS X, Linux, and POSIX platforms.
    Downloads: 1 This Week
    Last Update:
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  • 8
    A collection of libary and utility code for discrete event simulation.
    Downloads: 0 This Week
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  • 9

    VisualBoyAdvance

    An emulator for Gameboy and GameboyAdvance systems

    An emulator for Gameboy and GameboyAdvance systems.
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    Downloads: 340 This Week
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  • 10
    Frodo is a free, portable Commodore 64 emulator that runs on a variety of desktop operating systems and mobile platforms.
    Downloads: 0 This Week
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  • 11
    NeoPSX is an attempt to write an Object-Oriented Playstation emulator in C++.
    Downloads: 1 This Week
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  • 12
    Nemus is an accurate, efficient, and portable Nintendo Entertainment System emulator, written in C++ conforming to the ISO/IEC 14882 standard. We are currently looking for help on the project, so if you are interested, please contact the maintainer.
    Downloads: 0 This Week
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  • 13
    Game Launcher is a cross platform, universal front end for emulators. The main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface. It should work with any emulator.
    Downloads: 6 This Week
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  • 14
    The FreeDO project has MOVED to http://www.freedo.org, and is close to beta. An alpha is currently being internally tested. The project is no longer open-source. Please direct your browsers to http://www.freedo.org for the latest updates.
    Downloads: 5 This Week
    Last Update:
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  • 15
    LCARS Application Manager (LCARS-AM)is a platform for Trek-themed simulation control in real-time. Embedded interfaces will allow development in various scripting languages as well as C & C++. Coding has now begun.
    Downloads: 0 This Week
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