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mani-xml-stats is a useful utility that converts the mani_stats.dat file from the mani admin plugin into an xml file. It can use FTP to retrieve the stats file from a server and to upload the xml file to a server.
eDemonOnline is a set of libraries for ASP .NET. It includes the PHP .NET sub-project(a port of PHP functions library to the .NET framework) along with a collection of web controls, class libraries and tools. For more info see the documentation section.
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Paperboy RSS aims to be the most powerful open-source news aggregator. Paperboy RSS works as a collection of tools for parsing XML through a base program and formatting it with XSLT.
SQUAT/CTL is a platform independant macro template library for C/C++. It provides container, template, serialization and code generation patterns for the C/C++ language family based on C preprocessor macros.
A set of XML specifcations for game-related metadata, an API, and a collection of associated tools for managing data. This is to serve as a reusable infrastructure for creating game frontends able to deal with large numbers of games (such as MAME).
The primary goal of our project is a creation of "MediationDevide" - software utility for conversion data from one format into another. Domain of data formats gonna include large variety of formats. Project's framework is going to be dotNET.
This is an archive of the PowerBlog blogging desktop software application. PowerBlog is no longer supported as of 2005 and stopped working when incompatibilities came with .NET Framework v2 and Internet Explorer (which was used for WYSIWYG HTML editing).
PowerBlog was a powerful and intuitive Windows desktop blogging application. One could post blog entries to an XML-RPC/Blogger API host, FTP host, or other host. It was extensible using .NET assemblies or by using VBScript/JScript...
Cross-programming-language object serialisation. The library uses a schema to write object networks to, and create object networks from, a file (eg XML). Written in Java with ports to C and C++ to follow. Features include file recovery and versioning.
Paperboy WDM is a web development framework built around the concept of separating logic, content, and presentation without the complexities of SQL. It uses Paperboy RSS as a translation layer between content (in XML) and presentation.
A binary protocol, library, and utilities for serialization and manipulation of data. Designed to replace XML. Features: *Compact (not compressed) binary encoding. *Strongly-typed, using type definitions. *Platform independant
That's "Deci" as in one-tenth... Based on the "80/20 rule", something like 1/10 of the code provides far more than half of the functionality. This is a partial, non-validating, and VERY SMALL STL-based C++ implementation.
.NET based, XmlSerializer-inspired interface for performing mundane tasks found in accessing a database. Considerd a tool for rapid-development by simplifying db access, and ideal for plugin/extensible frameworks Support: Mysql Windows .NET Linux Mono c#
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.