Open Source Game Development Frameworks - Page 17

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  • 1
    Meshtab is a 3D library.
    Downloads: 0 This Week
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  • 2
    Meshwork

    Meshwork

    3D Game engine

    Meshwork is a 3D game engine with independent approach and unrestrictive minimalistic design. It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
    Downloads: 0 This Week
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  • 3
    MetaChess allows you to play classic, fairy and atomic chess against friend or computer. In addition to that, its integrated builder permits you to create your own custom chess pieces and boards, in order to play and share your very own chess games.
    Downloads: 0 This Week
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  • 4
    A roguelike utilizing procedurally-generated content so that no two dungeons or characters are alike, a game world that evolves independently of the character, advanced AI for monsters and characters to provide an immersive gaming experience.
    Downloads: 0 This Week
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  • 5
    A C# engine for the popular MineSweeper style puzzle game. Easy to extend and integrate into new projects.. See the engine in action: http://www.kongregate.com/games/pintsized/electronminefield
    Downloads: 0 This Week
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  • 6
    Minerva
    Minerva is a multiplatform framework that provides a high level language to specify Augmented Reality applications in a very easy way, equivalent to Blender GameEngine. More info, please visit theminervaproject.wordpress.com
    Downloads: 0 This Week
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  • 7
    Mini Mbm
    English: Mini Mbm is the name given to the graphics engine which offers basic and essential resources to develop 2D and 3D games or applications. In this first version it is possible to develop desktop (Windows) and Android (mobile). Português: Mini-Mbm é o nome dado ao motor gráfico no qual apresenta recursos básicos e essenciais para desenvolver jogos ou aplicativos 2D e 3D. Nesta primeira versão é possível o desenvolvimento para desktop (Windows) e Android (mobile).
    Downloads: 0 This Week
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  • 8
    Mirage is a flexible and fast three-dimensional interactive graphics engine built using OpenGL and object-oriented C++.
    Downloads: 0 This Week
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  • 9
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 0 This Week
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  • 10
    A Java framework for writing Furcadia bots.
    Downloads: 0 This Week
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  • 11
    Modular Game Engine

    Modular Game Engine

    Modular Game Creation Framework.

    The Modular Game Engine project aims to create a framework for building and prototyping computer games. The focus lies on its ontological approach. Every object in a game is represented by a separate module. These modules share a common interface and can therefore be plugged into other projects effortlessly. A module can have configurable properties, allowing for different configurations of the same module to serve different purposes. Relationships can be defined between different modules to allow for interaction. This approach gives rise to two mail goals within the project. Reusability: as modules have a plug-n-play character, databasing of modules allows for games to be constructed by combining modules rather than constructing new code. Simplicity: all modules share a common shape. Therefore, they allow for visual programming through a simple GUI (comparable to Java Beans). The creation of good games relies on the easy of prototyping and creative exploration.
    Downloads: 0 This Week
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  • 12

    Modular Gaming

    Modular Gaming Open Source Persistent Browser Based Game Framework

    We are in the process of creating a open source persistent browser based web game (PBBG) framework which will have all the features to get you started and let you start developing your unique features without having to write all the basics. We have taken a modular approach, you can use only the modules you want. If you wanted just a forum you could enable only the core, user and forum modules. We are building our framework using Kohana which is an open source, object oriented (H)MVC web framework built using PHP5 by a team of volunteers that aims to be swift, secure, and small. We are using Kohana 3.3 You can view a demo at http://demo.modulargaming.com If you have any questions, bugs or feature requests feel free to post them on the issue tracker at GitHub. https://www.github.com/modulargaming/modulargaming Licensed under a BSD license. Modular Gaming can be used legally for any open source, commercial, or personal project.
    Downloads: 0 This Week
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  • 13
    Mokoi

    Mokoi

    Cross platform Game Creation Software

    Mokoi is a Game Creation Tool. Mokoi Games are platform neutral, if a compatible player is available for OS or Device, you can play games with no troubles. We're also have projects to help with creating and sharing platform neutral games.
    Downloads: 0 This Week
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  • 14
    Mona Game Engine is a portable, modular and multithreaded game engine.
    Downloads: 0 This Week
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  • 15

    Monkey Island SE Inspector

    Parser for Monkey Island 1 Special Edition .pak files

    Parser for Monkey Island 1 Special Edition .pak files
    Downloads: 0 This Week
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  • 16

    MuX Game Engine

    2D XNA Game Engine

    2D Game Engine to create musical games with XNA C#
    Downloads: 0 This Week
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  • 17
    The project 'MultiVerse' will be an open, decentralized, 3D virtual world where players and server owners can create or import content, build objects and define custom behaviour using scripts. Players can interact with objects in various ways.
    Downloads: 0 This Week
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  • 18

    MultipleKeyListener

    Small java library to handle multiple key events as an implementation of KeyListener

    Downloads: 0 This Week
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  • 19
    Multiverse

    Multiverse

    Open Source Virtual World and MMOG Development Platform

    3D Client (Windows), Server, and Tools to easily create massively multiplayer games and virtual worlds. If you want to contribute to the source code please go to https://github.com/multiversemmo/MultiversePlatform
    Downloads: 0 This Week
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  • 20

    Musical Game Studio

    An Adventure Game Engine

    This is a fork off OpenSLUDGE, originally created by Tim Furnish, that used to live here on SourceForge. Now being modified by me to fit the adventure game musical I want to make… We'll see where this goes. Unlike OpenSLUDGE, this project will break compatibility with old SLUDGE games, in order to allow me to change some fundamental things in how the engine works.
    Downloads: 0 This Week
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  • 21
    A 3D Engine fully developped in C++ and OpenGL which is intended to satisfy mobile and desktop platforms
    Downloads: 0 This Week
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  • 22
    My Undying Love
    This is the project page.
    Downloads: 0 This Week
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  • 23
    NetBattle scripting language IDE written in VisualBasic.Net 2008
    Downloads: 0 This Week
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  • 24
    This program will allow you to build your own NES roms instead of trying to hack into currently exsiting roms to make new games. This program will allow you to make NES games faster then any other program, and one can publish a completed rom in any form.
    Downloads: 0 This Week
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  • 25
    The "NGINE" is a game engine currently in the planning phases. Several sub-systems have already been designed, including camera manipulation, resource management, input via the keyboard and mouse, and graphics with Direct3D 9.0c.
    Downloads: 0 This Week
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