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Very open to development as minecraft is, and open source. Don't expect any penguins. But I will sure try to add more and more things to the po-craft world!
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A light weight Minecraft server being developed for C++.
Goal is multi-level support and to implement a networking server
in Java for cross server connection.
A very small and simple program written in .Net. It will open any Roblox model or zone file (.rbxl or .rbxm) and remove the viruses directly from the file.
Metamod:Source is an API manager that sits in between the Half-Life 2 Source
Engine and game/mod DLL, allowing loaded Server Plugins to intercept and
override calls passed in between; similar to Metamod for Half-Life 1.
QMM (Q3 MultiMod) is a plugin manager for Quake 3 that sits between the Q3 engine and the actual game mod to allow pseudo-mods to be dynamically loaded adding new functionality to a Quake 3 Mod. Similar to MetaMod for HalfLife.
Moving to Github (https://github.com/thecybermind/qmm2)
Doom MetaMod (DMM) is a Doom3 modification that acts as a node between the engine and game mod, allowing plugins to be loaded which can change normally inaccessible game behavoir or add new functionality.
The Gate is a crafting/building/exploration and survival game, like minecraft with significantly different goals and ideas. Using C++ and Unity3d, We will attempt to achieve our goals.