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XQF is a game server browser and launcher for Unix/X11 written using the GTK toolkit. XQF is a front-end to QStat and supports many games including Quake, Quake2, Quake3 and Unreal Tournament.
XQF development is now tracked on GitHub: https://github.com/XQF/xqf
Windows is no longer away from hotspot. This software lets you turn your windows 10 PC into a hotspot. Create your middle-ware with apache, IIS or any server , test it by making your PC server. Create LAN servers to play high end LAN games. Share your internet between your clients and many more.
Linux game server UDP flood analyzer and protector
ServerArk is a application for Linux gaming servers that samples and analyzes incoming UDP packets at the kernel level in real time to determine if any packets are part of a UDP flood attack. Flood attacks on gaming servers are typically designed to make the players on the server lag to the point where the game is not playable. It can even crash some game servers.
ServerArk automatically detects when a UDP flood attack occurs and uses kernel-level iptables rules to dynamically block...
This project is to create a game server launcher, for games like Quake3 and possibly direct play games such as Age of Empires. This program is to be run as a background process and launch the game server much like HEAT used to work. Currently working on a
round table2 is an Emulation package for DOL (Dawn of Light) dark age of camelot game server, utilizing only the newest options and tools in development to bring you the best Free emulator int he world.
uIrcBot is a irc bot written in C++ for windows and unix. The bot can publish game-events from a counterstrike game server on an irc channel. The project includes a flexible and easy irc lib which handles the irc-events.
Extendable game server for a Linux Deathmatch. Basically, a Linux Deathmatch is a realtime hacking competition where several teams share a network and try to set up services, for which they get scores, and hack the other players.
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
IO_Crusher is a C++ multithreaded library that permits to handle a huge number of sockets and provide the best responsiveness using the bandwidth as fast as possible. The library is especially designed to be integrated into an Online Game Server.