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Capture the Flag Scoring System acts as a game server in security games where teams compete against each other by securing their server and hacking each other. Comes with a web form to submit flags and is configurable in many aspects.
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
round table2 is an Emulation package for DOL (Dawn of Light) dark age of camelot game server, utilizing only the newest options and tools in development to bring you the best Free emulator int he world.
LASANGE aims at creating a mostly-automated LAN session administration and management system. It will provide game server management (rapid deployment of game servers) and tournament management in a more advanced and automated way than other systems.
php based board game server daemon. Initial game support will be for a monopoly(tm) clone. Other board and card games will be added. Will support ascii (telnet) play and front ends.
Branch development and extension of the L2J Lineage 2 game server software. Using the L2J project code we are attempting to correct problems in the current code and datasets as well as attempting to get more features working.
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
TeamSwitch is a perl script connecting an America's Army Operations (AAO) game server to a TeamSpeak (TS) server. TeamSwitch moves players on the right TS channel, according to the AAO team they belong and their status (live/dead).
CheckNow! is a PHP-driven web administration tool which supports 30+ online games, and allows an administrator to switch between different game servers to run, and check on the status of the server.
Eyeball is a chat client and game server browser for the Telstra GameArena service. It is intended to be an open-source replacement for the official "COGS" client that is only available for Windows.
PvPGN CMS is a system designed to help Server Admins(PvPGN) administer their game server and allow users of their server check their stats. This system is not just a utility, but it completely manages the website and the content is all automated.
XBashServ is a program written in Tcl to help set up and run game server programs and some other general network server programs on UNIX systems. It also works on Microsoft Windows but is experimental.
It's a web interface for manage Half-life game server; this interface use MySQL and amx plugins for communicate with the server. You can manage many servers from the interface
This library is a general purpose library for Java programs that use the Open Game Cache (OGC).
Information about the Open Game Cache can be found at
http://opengamecache.sourceforge.net/
Keywords: master server game server
uIrcBot is a irc bot written in C++ for windows and unix. The bot can publish game-events from a counterstrike game server on an irc channel. The project includes a flexible and easy irc lib which handles the irc-events.
The goal of the project is to create a Java multi-user game server that can be easily extended and used for adding a multiplayer feature to games. User authentication, chat and interfaces for adding custom capabilities will be provided out of the box.
A LAN game server management utility with the ability to batch control servers from one simple interface. With the possibility of integrating the whole registration/organisation of the LAN event at a later date.
Extendable game server for a Linux Deathmatch. Basically, a Linux Deathmatch is a realtime hacking competition where several teams share a network and try to set up services, for which they get scores, and hack the other players.