Showing 33 open source projects for "tiny"

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  • 1
    Tiny Crate

    Tiny Crate

    Godot 3.6 / Tiny Crate / Crate Chucking Puzzle Platformer Game / Open

    Tiny Crate is a precision puzzle platformer game developed using Godot 3.6. It features crate-chucking mechanics and is designed as an open-source project, allowing developers to explore and modify the game's mechanics and design.
    Downloads: 0 This Week
    Last Update:
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  • 2
    XMage

    XMage

    Magic Another Game Engine

    ... supports a special test mode for testing combos and other game situations with pre-defined conditions. There are public servers where you can play XMage against other players. You can also host your own server to play against the AI and/or your friends. Supports special formats like Commander (up to 10 players), Oathbreaker, Cube, Tiny Leaders, Super Standard, Historic Standard and more.
    Downloads: 12 This Week
    Last Update:
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  • 3
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    LittleJS is a super lightweight 2D JavaScript game engine with fast WebGL rendering. It is designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. It is recommended that you start by copying the LittleJS Starter Project This file is...
    Downloads: 9 This Week
    Last Update:
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  • 4
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 0 This Week
    Last Update:
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  • 5
    Play with Apache Pulsar

    Play with Apache Pulsar

    A tiny game using Apache Pulsar

    This project is a tutorial-style codebase demonstrating how to build a multiplayer online game (in the style of Bomberman) using Apache Pulsar as the real-time event stream backbone. With Go as the implementation language and the Ebitengine 2D game framework, the system handles rooms, player movement, bomb placement/pushing, destructible and indestructible blocks, scoring, and even replay recording. Central to the architecture is the use of Pulsar topics to propagate player events, score...
    Downloads: 2 This Week
    Last Update:
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  • 6
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 10 This Week
    Last Update:
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  • 7
    LIKO-12

    LIKO-12

    LIKO-12 is an open source fantasy computer made using LÖVE

    LIKO-12 is a fantasy computer that you can use to make, play, and share tiny retro-looking games and programs. It comes with a default, fully customizable, DOS-like operating system installed, called DiskOS. DiskOS provides an environment with basic command-line programs and visual game editors. The created games and programs are saved as disk files that can be easily shared to friends or anyone else.
    Downloads: 0 This Week
    Last Update:
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  • 8

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
    Last Update:
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  • 9

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    ... together. The physics and vision algorithm is half working in version 0.3.0. The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. This small file contains its own source code including occamserver, a tiny general java server I built which I'll adjust to allow http streaming connections to stay open for faster ajax than a new web call each time. The reshaping and bouncing physics is by springs.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Tiny shooter game, remake of an original game by Greg Kuperberg (Orion Software - 1982). More info on the web site (Use link or go to http://sukender.free.fr/paratrooper/index_en.php ).
    Downloads: 0 This Week
    Last Update:
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  • 11
    Silver07

    Silver07

    Runescape 2007 / oldschool client with many features.

    Silver 07 - Rs 2007 client made by quho Have you been looking for an RSoldschool client which takes little space and is fast? This is the thing you seek. Silver07 is tiny, fast, simple and clear and has tons of features, such as world select, autotalker, timer, fast hiscores window and autoscreenshotsaving(can be disabled). Doesn't have keyloggers, malware or anything like that. Open source - licenced under GNU GPLv3 http://www.gnu.org/licenses/gpl.html Disclaimer: Runescape...
    Downloads: 0 This Week
    Last Update:
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  • 12

    Octet Game Framework

    Educational framework for OpenGLES, OpenCL and OpenAL

    Octet is a cross-platform game development framework for developing games on Windows, Mac and other platforms. It is designed to be very simple, dependency-free and very fast to build.
    Downloads: 1 This Week
    Last Update:
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  • 13
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    Glitch-client is the source code for the original Flash-based client for Glitch, the MMO game developed by Tiny Speck. It includes the user interface, display logic, game logic client-side (in AS3), asset handling and communication with servers. The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down. Networking / protocol logic to sync with game servers...
    Downloads: 0 This Week
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  • 14
    Glitch Items

    Glitch Items

    Items, Inhabitants, and other Glitch game assets

    Glitch-items is part of the Glitch game’s asset / source code archive by Tiny Speck; it contains definitions, data, and ActionScript source code for “items, Inhabitants, and other assorted things” from Glitch. It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS. Tiny Speck cannot provide any support to help you bring these assets into your own projects. Many...
    Downloads: 0 This Week
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  • 15
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down. The server-side code that turned all of the avatar configurations into the sprites...
    Downloads: 0 This Week
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  • 16
    DSI

    DSI

    Invading aliens type game using SDL

    Simple invading aliens game in C started in 2001, SDL requiring mixer and image libs. You must stop those aliens from landing on you! Bunkers added 2014, <space> Fire <right arrow> Move right <left arrow> Move left <escape> Quit. Joystick support is standard. Left, right and the fire button.
    Downloads: 0 This Week
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  • 17
    AssaultCube

    AssaultCube

    AssaultCube is a FREE, multiplayer, first-person shooter game.

    AssaultCube is a FREE, multiplayer, first-person shooter game, based on the CUBE engine. Taking place in realistic environments, with fast, arcade gameplay, it's addictive and fun! With efficient bandwidth usage, it's low-latency and can even run over a 56Kbps connection. It's tiny too, weighing in at a lightweight 40 MB package available for Windows, Mac and Linux. On the correct settings, it can even run on old hardware (Pentium III and above). More about AssaultCube @ http...
    Downloads: 35 This Week
    Last Update:
    See Project
  • 18

    Identification

    A tiny "guess what I'm thinking about" game, or an identifier.

    This is a tiny game : think about something and answer the questions the software asks. The goal is to have a "identifier" which is able, for instance, to find which mushroom you have in your hands.
    Downloads: 0 This Week
    Last Update:
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  • 19

    Pulse Rifle FX Module

    Aliens Pulse Rifle M41A SFX / Counter Module

    This is a tiny module for embedding in a replica M41A prop from the Alien series of movies. Based around the PIC32MX695F512H chip it has 512KB of flash for sample storage, a 12 bit DAC module and 1.8W audio power amplifier, dual 14.4mm red 7-segment LED display, plus a whole host of additional features.
    Downloads: 0 This Week
    Last Update:
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  • 20
    Tiny Go is a MIDlet (cell phone application, MIDP 2.0, CLDC 1.1), which allows to play and review Go (Weiqi, Igo, Baduk) board game files in Smart Game Format (SGF). Supports problem solving. Project provides library for SGF parsing as separate package.
    Downloads: 0 This Week
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  • 21
    DarwiinRemote is a tiny program & library which reads data from and sends data to Nintendo Wii Remote (Wiimote), nunchuk, & classic controller.
    Downloads: 18 This Week
    Last Update:
    See Project
  • 22
    Chess Game is a fork of droidfish developed by Peter Österlund but with tiny adjustment of the user interface. Please feel free to redistribute the game under GPLv3.
    Downloads: 0 This Week
    Last Update:
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  • 23
    Jellyfish Quest
    Jellyfish Quest is an adventure game in which you play as a jellyfish out to rescue your girlfriend from Japanese fishermen. Features the flexible game mechanic of grabbing stuff with your tentacles, a rather silly plot, and tiny, tiny, graphics.
    Downloads: 0 This Week
    Last Update:
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  • 24
    Open Planet Defense
    Inspired by the Kenney's flash game 'World Defense' (http://www.kenney.nl/game.php?id=worlddefense). You have to protect buildings on a planet from incoming enemies (like asteroids) by rotating her. Uses SFML(2) and (soon) some Boost libraries.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    Trinkets for hackers. Currently: Rubik cube move series inventor. Go solver for tiny boards. Jokes converted into lateral puzzles. Turing machine enumeration Things coming: sci-fi ideas/stories, chess (endgame), etc... License GPL+GFDL
    Downloads: 0 This Week
    Last Update:
    See Project
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