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A simple conversion tool from AutoREALM (http://sourceforge.net/projects/autorealm/) native formats (AuR, AuRX planned) into SVG for inclusion in websites.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
A PHP, MySQL and AJAX ( asynchronous javascript and xml ) MMORPG ( massivley multiplater online rpg ) framework designed to work from any browser with appropriate javascript support.
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A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
A.E. Script is a Flash/XML based engine to create graphical adventures playable in browsers like 'IE' or 'Firefox'. Through XML any compliant document can be an own story to play and be customed with many options that A.E. Script and Flash have to of
Web based test / exam system, supports profiles, groups and categories. Questions with one or more correct answers, open answers. Graphical results. Struts, J2EE, MVC.
Solium is a multiplayer turn based strategy game written in java. You must take your small starting empire of one planet and expand and grow across space. Manage your economy, defend your holdings, and use your fleets to conquer your friends.
SGE (Serpent Game Engine - by Erico GR) is a simple but POWERFUL Java tool for creating 2D games in no time. You can use a rich Level Editor to build xml levels with many layers, objects and actors.
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JConnect4 Tournament is a game based on the original Connect4 board-game. Written in Java, it's an independent platform development, faced to online/offline matches among two or more players, in a selectable tournament scheme.
Times of Darkness (ToD) is a MUD. It's designed for the use of mods and all data is kept in XML files. That way it's possible to create an end time adventure as well as a medieval role-playing game. Well, there's much to do!
A customizable and scalable file editor. It provides a parsing and tokenizing engine. User configurable and GUI customizable. Focused on editing text based configuration files for games, can be xml config files too.
NSEconomy is a PHP/MySQL-based program for gathering data from NationStates (www.nationstates.net) and calculating useful statistics, such as GDP, based on the game's XML data feed. The stable version is hosted at http://nseconomy.thirdgeek.com/.
Amberfish Arts is a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. IP-SCUMM 2.0 is the 2D adventure engine behind some of those projects. Coded in C++, IP-SCUMM is both very portable and feature rich.
Comic Creation CMS will be an integrated CMS/Groupware/Portal webapplication for creating Comics/Graphic Novels fit for web and electronic publishing. Ambitions also to create an generic XML file format for active multimedia content comics (and more...)
...It can be used as a component for handling quests and other types of stories in e.g. adventure games, (MMO)RPG:s, or interactive fiction. It is built using Java and XML.
Stones is a native Cocoa-Mac OS X full-featured editor for the game of Go. It supports SGF and will support XML formats. I also features a unique Go Screen Saver for Mac OS X.
EE MUD includes a large spherical world with dynamically created biomes, weather, and local areas. Need to replace serialization with more efficient caching with less object persistence, redo synchronization model, and use XML loaders over factory method
phpChrystal is a OpenSource-Intranetsystem which is designed to be used at Lan-Partys. Advantages of phpChrystal are its portability, flexibility and performance, since it is completely based on PHP, MySQL and XML.