Showing 137 open source projects for "zlib-1.3.1"

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  • 1
    Project aimed at making an online application to play Dungeon Dice Monsters online. Complete with all cards/dice released: Japanese, International, and GBA ones; expanding into having the community design more. PREALPHA: No build yet Must use source
    Downloads: 0 This Week
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  • 2
    Lead

    Lead

    Tactically-oriented first person shooter, heavily WIP

    Lead (as the metal) is a heavily WIP open-source first person shooter planned to feature both extensive single-player campaigns and online multiplayer action. As a total conversion of Cube 2: Sauerbraten, it will combine nice graphics with fast and entertaining gameplay. Currently, there's almost no content, so if you can, please help out!
    Downloads: 0 This Week
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  • 3

    Voxel Terrain Engine

    This project has moved to http://www.volumesoffun.com

    This project is no longer hosted on SourceForge. Both PolyVox and Thermite3D are now hosted on Gitorious, but the Thermite3D project is no longer activly developed. You should focus only on using PolyVox. New website: http://www.volumesoffun.com
    Downloads: 0 This Week
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  • 4
    SpriteWorld (spriteworld.org) is a game SDK for Macintosh written in C. The goal of this project (SpriteWorld X) is to create a cross-platform version of SpriteWorld which sits on top of SDL (libsdl.org) and OpenGL (opengl.org) / OpenAL (openal.org).
    Downloads: 0 This Week
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  • 5
    Negative Space
    Negative Space P3DR (Remake using Panda3D): A classic Shoot 'Em Up. 4 axis movement, space key to shoot. It features 3 levels: 2 normal levels in which the player has to dodge enemy drones and a 3rd one that features an end game boss fight.
    Downloads: 0 This Week
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  • 6
    A simple command line dice roller. You can choose how many die, sides, sets, and even add a modifier to the roll!
    Downloads: 0 This Week
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  • 7
    A walkthrough virtual model of Ezekiel's temple based on the Cube 2: Sauerbraten engine.
    Downloads: 0 This Week
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  • 8
    Ping Cube is a FPS using the Cube game engine. It aims to be playable and realistic.
    Downloads: 1 This Week
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  • 9
    MOVED: We have moved development to Google Code: http://code.google.com/p/jbox2d/
    Downloads: 2 This Week
    Last Update:
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  • 10
    Artist is a portable 2D graphics library. Main features are: drawing primitives, bitmap blitting, alpha blending, zoom and rotation, text rendering and image file loading. It uses hardware acceleration and provides a simple and elegent API.
    Downloads: 0 This Week
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  • 11
    GDX (Game Development X) is a cross platform set of tools which gives you the possibility of creating all kinds of games.
    Downloads: 0 This Week
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  • 12
    Flash ActionScript 3.0 port of Erin Catto's 2D Physics library Box2D.
    Downloads: 2 This Week
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  • 13
    LOVE is a free 2D game engine which enables easy game creation in Lua.
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    Downloads: 6 This Week
    Last Update:
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  • 14
    dfhack
    DFhack is a library for cross-platform access to the memory of Dwarf Fortress.
    Downloads: 0 This Week
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  • 15
    moviecube
    moviecube is a mod of the sauerbraten game engine, that intends to be (in completition with other tools) a complete machinima production set for the machinima community
    Downloads: 0 This Week
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  • 16
    Blood Frontier
    Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
    Downloads: 10 This Week
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  • 17
    GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
    Downloads: 7 This Week
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  • 18
    IrrlichtPas provides Pascal bindings to the Irrlicht 3D engine to enable using Irrlicht with Delphi on Windows and FreePascal on Windows, Linux and Mac OS X.
    Downloads: 2 This Week
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  • 19
    MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
    Downloads: 0 This Week
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  • 20
    The Mercury Game Framework 2 is a complete C++ game framework. The framework is platform independent and scalable across multiple cores, and covers rendering, input, and audio.
    Downloads: 0 This Week
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  • 21
    Hover Tactics is a first-person hovering tank game. It uses a modified version of the Cube 2 Sauerbraten engine.
    Downloads: 0 This Week
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  • 22
    Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
    Downloads: 0 This Week
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  • 23
    An open-source non-traditional roguelike with heavy emphasis on story and quests.
    Downloads: 0 This Week
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  • 24
    Making a game isn't a simple task. That's where Sirrf steps in. The goal of the Sirrf project is to create an extensive, but simple open-source framework to enable rapid game development.
    Downloads: 0 This Week
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  • 25
    isoccer - Football Game (INCOMPLETE)
    ✿ More projects here: https://sourceforge.net/u/jorgerosa/profile IMPORTANT: This football game is yet in an earlier development stage! (Scratch) A simple to play soccer game project, based on the oldies, but with actual machines graphics. Main idea is based on the "Sensible Soccer" and "Football Glory" Commodore Amiga classics.
    Downloads: 0 This Week
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