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This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
2D moddable wargame in the style of "Advance Wars" (Nintendo GBA & DS) games. Can be scripted in Lua. Uses SFML2, boost and luabind (and maybe Guichan).
A New Open-Tibia Client from a former official Open-Tibia developer.
Based around being as portable as possible and supporting as many different Tibia versions as possible, this should be a powerful client at completion.
Artist is a portable 2D graphics library. Main features are: drawing primitives, bitmap blitting, alpha blending, zoom and rotation, text rendering and image file loading. It uses hardware acceleration and provides a simple and elegent API.
Struggle Chess is a game of chess where all the pieces are animated. It is of course a tribute to the very famous Battle Chess. Struggle Chess is developped in Java so it is highly portable (Netbeans 6.8).
OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
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Harvest Moon is like it said a Harvest Moon (SNES) clone with more tasks, items.. and a larger story, which is currently in development. It uses OpenGL and SDL and will be written mainly for Linux, Windows and hopefully many portable devices.
libszzt is a portable library to allow loading, saving and running of world files for ZZT. It parses the ZZT music format and the ZZT-OOP programming language. libszzt also replicates ZZT limits and "features" so that it will be cross-compatible.
FreeTower is a building construction and management simulator. It is designed to be portable and run on several desktop and PDA operating systems, and of course, be fun to play =)
Bombz is a simple puzzle game in the spirit of Sokoban where you must push bombs into strategic positions before detonating them to destroy walls blocking your path. It is a portable rewrite of a game originally written for the Acorn Archimedes.
U3Project is a re-creation of the original Ultima 3 game for modern operating systems in a portable, cross-platform format so that fans can revisit one of the most significant RPG's of all time. It is based on SDL and written in C++.
Roguelike Library is portable open-source library written in C++. It consist of set of classes that can be used in all roguelike games. Classes are categorized to fullfill tasks of random map generation, pathfinding and counting field of view.
This is complex logic game. The principle of the game is to set different mirrors in the field according some rules.
OS portable. Best fit for handheld PC.
Sudoku game and Sudoku sensei! Open source sudoku game and designed to be portable and work on all platforms and all levels of difficulties sudoku has to offer. Includes online play and advanced solving algorithms. (http://sudoku.snesreviews.co.uk)
GamePower 3D (GP3D) and GamePower 2D (GP2D) are a portable OpenGL/SDL wrapper using C/C++ designed specifically for professional game making in various platforms such as Windows, Linux and Macintosh by exploiting the portable capabilities of OpenGL and S
BackgammonBase is a basic portable C++ class and a small console application for a Backgammon board game with a simple ascii-display for demonstration and testing.
Iggy is a tile-based puzzle homebrew game for the Nintendo DS. It is based off of the puzzle game Engacho! for the WonderSwan. The game is designed to be portable to many platforms.