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A game engine, written in java, intended to be customizable and portable. It uses Groovy (and probably other scripting languages supported by the JVM) to reproduce behavior of tabletop and miniature games, like Warhammer 40K (TM). PROJECT NOT
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SharpFS is a portable virtual filesystem library written entirely in C#. It is designed primarily for games, and allows transparent access to multiple archives and directories. It presents a unified view of this filesystem to the application.
J2Minesweeper is minesweeper game can be played at portable media (cellphone, pda, etc) with J2ME suported and MIDP2.0 enabled, generate and build using Netbeans 5.0 + Netbeans Mobility 5.0
cppmudd is a small, fast and portable mud driver written entirely in C++ using either standard or widely available libraries (such as the STL). It provides, among other features, support for runtime modifications to the game, ensuring minimal downtime.
Demonstration of portable C++ programing technics such as generic programming, late bind, explicit link, animation, sound, etc, using both VBLib (http://sourceforge.net/projects/vblib) and wxWidgets[wxWindows] libraries.
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tunar is an original game for the gp2x OSS portable game system. It is a fast-paced abstract puzzle game, where you control of a flock of musical notes as they fly around a flashing grid collecting musical instruments.
MacMakk is a tournament management program for go, the asian boardgame. It uses a new ranking algorithm, called McMakko. It is intended to be portable, with Linux and Windows being the main targets.
3D space flight combat simulator. Programmed in C++, OpenGL and SDL to be portable across several platforms and operating systems. Light weight graphics with the emphasis on game play, speed and portability.
JQuest is intended to be a Java-based clone of the turn-based strategy game Konquest (developed by Russ Steffen), available on KDE for Linux. It is being developed in Java 5.0 (Tiger) and should be portable to most operating systems.
AfA-Scumm is the 2D adventure engine powering AmberfishArts, a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. Coded in C++, AfA-Scumm is both very portable and feature rich.
This is a GUI library designed with the goals to be light, fast, flexible, portable, and to include all features expected from an advanced GUI. It's primarily designed for games with high demands on look and feel.
Implementation of card game "Accordian". Solitary game. Takes some thought if you want to win. Fully keyboard functional, keeps track of statistics, includes rules and strategy help. Portable Source (Qt).
Chess Editor is a pure Java tool to create, edit and view chess games in the Portable Game Notation (PGN) format. The tool integrates with externally specified chess engine programs to provide analysis of board positions.
Doris is a Lua script driven OpenGL viewer with GUI widget extensions. Lua is a fast, powerful, portable scripting language. Lua bindings are provided to OpenGL, GLUT, GLUI (a GL widget library) and Luasocket (networking).
An implementation of a MUD using Java and SQL. It will be fully portable to any JVM, and store the whole MUD in a relational database. Allowing for load balancing and multi server environments and plugins.
Photon is an API which is designed primarily to ease creation of hardware accelerated 2D games with OpenGL and other open source & cross platform libraries. Photon aims to simplify portable game development, enabling developers to focus on the gamepl
FEAR is a development kit helping software engineers create advanced artificial intelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.
sheep is an open source rigid body dynamics engine written in modern, strictly portable C++. It features collisions between hierarchies of convex polyhedra (using the SWIFT library), resting contacts handling and an extensible set of joints.
BattleCommence is a Turn-Based RPG Battle Microkernel inspired by the Final Fantasy Series. This is not a graphical project, however, there will be examples in the future using simple graphics. Developed to be Fully Portable (Where C is available).