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A new soccer game which intends to give a continuation to the funny and easy playable series of Sensible World of Soccer (aka SWOS). The source code is available under the GNU General Public License.
JDiveLog is a logbook for scuba diving written in Java. It manages all important dive data, as well as the pictures taken during the dive. Features include import of UDCF data, data from Suunto/Uwatec computers, profile generation, web page generator.
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The Liga Manager Online is a php-script for managing sports leagues directly on your homepage. It is the most easy way to give your visitors access to the results, standings and statistics of your favorite leagues.
IMPORTANT: this project has been replaced by YSoccer: https://sourceforge.net/projects/ysoccer/
Yoda Soccer is a new soccer game which intends to give a continuation to the funny and easy playable series of Sensible World of Soccer (aka SWOS). Yoda soccer is written in BlitzMax. The source code is available under the GNU General Public License.
FLAW is a free top-down wizard battle game. It can be played by up to 5 players simultaneously. The goal of the game is to survive as long as possible while more and more fireballs appear in the arena. Gameplay is simple and self-explanatory.
The desktop version is available on Windows and Linux - an Android port of has been made by David Lee Evans (https://github.com/DavidLeeEvans/FLAW)
The game and all of its assets are licensed under the GNU General Public License Version 3 and may...
This application converts the XML Polar file (from polarpersonaltrainer.com) to TCX Garmin file. All websites which register your trainers don't allow XML files from Polar. Tested with these models: RS300X, CS200
Chalange is a bundle of components and joomla modules for managing races and racers and allow the tipical operations like racer's inscriptions, check qualifications and more.
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HoverRace is an original, multi-player racing game specially designed to be played online. Your goal is to be the first to drive your turbine engine-propelled hovercraft to the finish line.
The main idea is the simulation of the tactical background reflecting the dynamic football enviroment, including player movements, tactics, rating levels, teams, and the approach is try to catch the colaborative enviroment that exists in all team sports.