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Java Weapon Script Engine is a Java library for implementing dynamic weapons. Weapons are specified and parsed from script files. The goal of the project is to be able to generate any kind of weapon and behavior.
EL is an opensource initiative specially targeted to the hobbyist game developer. Game projects and a smaller framework based basically on well known tools such as Allegro, DirectX and OpenGL. Online examples should be included also. [Inactive]
A self-guiding Flash front-end with a 100% Java-based XML parsing gateway that combines the look and functionality of a streaming game client with a background processing system for handling distributed data packages.
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A working browser-based Space Game that demonstrates advanced concepts such as hexagonal navigation, vector visibility, and a message-based battle engine. Currently seeking a CVS release manager to distribute the code.
This project has been split into 2 separate projects, see sf.net projects pbemengine for the PBEM Engine, and ovoronslegacy for the Ovoron's Legacy ruleset
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The aim of Pro Clan Manager is to create an international content management system dedicated to helping Clans or Guilds work together and have a good looking website that is W3C valid.
cppmudd is a small, fast and portable mud driver written entirely in C++ using either standard or widely available libraries (such as the STL). It provides, among other features, support for runtime modifications to the game, ensuring minimal downtime.
Do you have it in you to be Famous? In this unique blend of RPG and Simulation, try out an alternate life in a realistic world. There 7 character classes, 6 Company types, 39 jobs, 49 services to choose from. Become a somebody from a nobody.
IMTS - Imperian Modularized Trigger System, a collection of modules created to enhance gameplay for IRE muds, mainly Imperian. All modules are loaded by a proxy-like core engine, which provides the needed API along with network handling and mccp support.
Kyra is a simple, fully featured, industrial strength Sprite engine written in C++. The Kyra engine is suited to 2D, isometric, and quasi-3D games. It is built on top of SDL for cross platform use.
PROJECT INACTIVE! Warrior Arena is a modular game using ASCII graphics (NCurses) in which the player controls a team of fighters to fight battles. Warrior Arena will (could) be both a roguelike and a manager game.
OpenBirds is a massive multiplayer war simulation situated in second world war.
The purpose of OpenBirds is to be a free (as in beer and speech) open
source simulation comparable to commercial alternatives such as WW2 Online
and Aces High.
ModWorm is a Worms/Liero like game, but it is much more configurable than Worms/Liero. You can create your own levels, "mods", missions, or whole Liero-like games (a.k.a. total conversions). This project has been abandoned.
Play as a Nano-bot to eliminate all the foriegn material in the Petri dish.
Killing the sparce Bactirium will be easy but later on they will multiply at a
high rate, dont get overran.
Hattrick Commons is a collection of utilities which will help in developing applications for the online game Hattrick.
It includes common functionality, which most applications will use.
This is a PHP project for parsing Halo 2 XML logs from bungie.net and displaying the data in various ways, support for storing the data in a database may be added in the future. At the moment the code consist of a few PHP classes that parses the XML.