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Crazy Turtle puzzle game solver utility. Other names: CRAZY TURTLE / LE JEU FOU DE LA TORTUE / NAUGHTY TURTLES / ŠAŠAVE KORNJAČE / NAGAJIVE ŽELVICE / SASAVE KORNJACE
This is a bot programming game written in JAVA.You are required to write a program to control the player in a virtual environment to make the bot move, scan the arena for enemies, throw bombs etc. Two such programs are made to fight against each other.
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HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
Web-based system for distant education of Computer Science and ACM-type tournament. This project was written by students of Izhevsk State Technical University. This was our first project and we made many faults.
Step is an interactive physical simulation program for education. StepCore is a physical simulation library on which Step is based. Please refer to http://edu.kde.org/step for more details.
BYOJeopardy is a program to create and play Jeopardy-like games. BYOJeopardy helps you easily build and display jeopardy games. Also, you can export boards to html, so you can play anywhere. This a great tool to use for reviewing topics in the classroom.
An isometric game with C++ and SDL. Your beings should survive fighting with other beings, reproducting to make a massive attack and eating. But sometimes you will have to eat some of your own live beings so that others could stay alive, well it's life.
Online game for developers. Program your team of 4 ants (in LISP) that can reproduce and gain experience and fight against another players in different game modes(CTF, TDM, DM)!
Multi-purpose, platform/language independent Server with the ability to handle multiple concurrent connections on 1 socket, interactively/dynamically starting and stopping service modules. Needs only 1 port opened to access many different services.
"The gAIme" is the real time strategy where player can code AI for his units using scripting language (LUA) or special logic editor. Play and survive in this bot's world!
ele (enCore Learning Environment) is a moo- and web-based environment (server, db, GUI) designed for educational purposes. It aids and promotes online learning and community building through open standards and ease of use. http://encore-consortium.org/
Our goal is to write a program that calculates and demonstrates the moves of a knight on a chess board (with different sizes though) so that it steps on each field only once and returns to its original position that can be chosen by the user.
GridRover is a simple game that can be played either by a human or a program. The object of the game is to gather items from a planetary surface to get as high a score as possible before batteries run out. Helps teach program design.
An educational 3D game, developed at CERN for its 50th anniversary exhibition. Basic GRID concepts such as Resource Broker and Replica Manager are visualized. Written from scratch with minimal dependencies (SDL, openGL), runs both on Windows and Linux.
Demonstration of portable C++ programing technics such as generic programming, late bind, explicit link, animation, sound, etc, using both VBLib (http://sourceforge.net/projects/vblib) and wxWidgets[wxWindows] libraries.
This is an algorithmic chord generator for stringed, fretted musical instruments. It's design allows it to be used for finding chords in a number of different tunings on many different instruments.
The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.