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Chain Reaction is a game played on a rectangular field by setting stones causing chain reactions to oust the others from the field. This version works with gtkmm and lets you choose board size and player number. Networking support is planned.
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Crimild Engine is an open source scene graph based engine which purpose is to fulfil the high-performance requirements of typical multi-platform two and tridimensional multimedia projects, like games, simulations and virtual reality.
[en] Little turn-based strategy game based on Pendulous shareware rules (whose best version has disappeared). [fr] Petit jeu de stratégie en tour par tour basé sur les règles du jeu payant Pendulous (dont la version la plus aboutie a disparu).
A Java game engine based on the jMonkeyEngine graphics engine, built around maps consisting of only cubes (hexahedra). This will provide for simple but complete implementations of everything required for a game (lighting, physics, AI, level editing etc.)
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Encreecia is a multiplayer adventure game. The goal is to create a small world for players to explore together, using simple but enjoyable game mechanics.
This is a game developed in Java. it was developed using the libjcsi library. It's premise is that you are Theseus and you have to find your way through the Labyrinth, kill the Minotaur, and return to the exit with his head.
Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
It's a strategy turn based game for end user. The object of the game is to occupy a larger part of the land by surrounding dots of the opponent (thus creating territories). The land is a large grid where dots are placed on intersections.
Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
Joaquim is a java implementation of brazilian checkers (aka draughts) game. It has a console-based interface. Brazilian Checkers has the same rules as International Checkers but it is played on a 8x8 board.
SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.