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Build Securely on Azure with Proven Frameworks
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
Cluedo, the murder mystery game in Java. Includes several maps (and mapping tools), AI players, configurable cards, sounds and multiple languages. In the pipe-line: networking support, improved graphics, and advanced artificial intelligence.
An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters.
A full Action-RPG using this library is going to be released... Stay tuned...
HLWatch is an Open Source Webinterface for any Half-Life based server (like Counter-Strike). It allows the user to change ever setting, to change maps, to send rcon commands, to enable/disable plugins, to restart the server and to edit some config files.
Open source kit/library collection for use in developing RPGs. Libraries for characters, items, maps, etc. As well as a development engine that ties it all together.
Cities3D is a cross-platform OpenGL port of the classic board game Settlers of Catan, written using wxWidgets, boost, and cppunit. It supports hotseat and online play, and has both Seafarers and Cities & Knights, with all maps and rules.
[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
atc2 is a rewrite of the old unix game atc. It provides multi-player networking support, multiple displays and a lot of different realistic plane types on different maps. Additionally obstacles on the ground and in air are used in the maps.
GECCO (Game Environment for Command and Control Operations) is a strategy game built in java. It has a very simple graphical interface but allows for the use of standard pixel-based image formats as maps and is easy to modify and extend.
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
A turn-based tactics engine for online grid-based warfare. Create your own rules, units and terrain in minutes. Custom maps, and support for randomly-generated ones. PHP/SQL, so all players and map-makers require is a web browser.
Open Quartz is a project to supply GPL'ed artwork in the form of PAK and WAD files to create a fully GPL game based around the GPL'ed quake sourcecode.
This includes models, maps, soundfx and textures.
JIsoMan is an isometric game engine written in java. It has line-of-sight, entity & terrain objects, and a tilemap and wallmap. It also has a design mode to graphically design isometric maps.
This is a project to maintain maps updated on a server of HalfLife, currently map developers stores their maps on a web page or on ftp, now the developers have a repository common to all and server admins have a program to update the maps.
Biohazard 3D is a new kind of engine that vies to be different from the norm. It is designed to be completely and totally dynamic. For lighting, it uses dynamic lightmaps (which also support basic normal maps), and vertex lighting for basic entities. Map
This project will provide the basic framework for a 2d overhead perspective driving game. It will be customizable with different maps and cars. Language: Java
Quick D&D is a free, open source internet RPG. It is based off D&D and is very powerful. It will have the ability to make maps using an interpreted language which can be made for an AI-DM.
A network enabled game which follows all the Risk(tm) board game rules. Two maps are included, original Risk(tm) map and 'middle earth', with the possibility of users to develop their own maps. pyConQuest comes with support of 2 to 6 players.
This is a realtime strategy game made in Java. The user connects to a server through a java applet that shows a real world map, constructed from available Digital Elevation Maps.
This project is intended to buid a set of usefull tools for Ragnarok online players, with skill calculators,status calculators,elemental damage effects monters and maps databases and monster drops search engines.
TurboRally is a 2d top-down car game written in C++ using SDL. The objective of the game is to collect a number of object before the opponent (cpu) does. Maps are dynamically loaded from user editable files. There are also music and engine sounds.
Graphic RPG MUD with Java.
Fork of Wotlas.sourceforge.net.
Maps with 2d Tiles;
Editor to draw tile maps;
Adding RPG features;
Adding spells (such Time Stop etc);
Jython support to add items and NPC(easy script);
New exciting combat system!
Raw War is a RTS (real time strategy) game focused on
ease of expansion and customizability through its open
source licensing and modular design. Features planned
are:
- Loadable maps & terrain schemes (eg. desert, jungle).
- Loadable map objec