Showing 395 open source projects for "c--"

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  • 1
    WorldForge

    WorldForge

    Provides a full suite of clients and servers for virtual worlds.

    Worldforge provides clients, servers, tools and protocol to allow for anyone to create and host their own virtual and online world.
    Downloads: 4 This Week
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  • 2
    Naev
    Naev is a 2D space trading and combat game, in a similar vein to Escape Velocity.
    Downloads: 3 This Week
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  • 3
    Freedroid
    FreedroidRPG is an original isometric 3D role playing game taking place in the future, on Earth. It features action and dialogs. FreedroidClassic is a 2D arcade game similar to Paradroid. =========================================== !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !! FreedroidRPG is migrating !! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! - Latest versions of Git repositories are on https://codeberg.org/freedroid/ - Binary files are hosted on...
    Downloads: 9 This Week
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  • 4
    Cubosphere
    Goal of this project is a freeware game similar to the PSX game "Kula World" / "Roll Away". It is designed platform independent, written in C++ and using the following libraries: OpenGL, SDL (Simple DirectMedia Layer), libjpeg, LUA, GLSL-Shader.
    Downloads: 11 This Week
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  • 5
    IrrRPG Builder (IRB)

    IrrRPG Builder (IRB)

    IRB is a game creation toolkit

    IrrRPG Builder is an simple tool to create RPG games. Check IrrRPG Builder 2.0w, our updated WebGL version, at: https://github.com/andresjesse/irbw
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    Downloads: 2 This Week
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  • 6
    starrydb-publice

    starrydb-publice

    starrydb is game server engine

    starrydb is game server engine, As long as a few simple scripts can help you quickly build a game server. email:admin@starrydb.com
    Downloads: 1 This Week
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  • 7
    Zeta Engine

    Zeta Engine

    2D ARPG Engine

    Zeta Engine Is a simple 2-Dimensional Data Driven ARPG Engine aimed to create ARPG Games by desribing Data from XML Files and adding behaviour with Lua language. You can create simple to Advanced features without even touching the engine's core code thought an extensive Lua API. As for now, the gui System is CEGUI cause it can use the same data types as the Engine's. Currently Third Party software supported: Partial* Tiled Map support Partial* Dark Function Editor Support *By...
    Downloads: 0 This Week
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  • 8
    Flexible ROM Corruptor

    Flexible ROM Corruptor

    ROM corrupter for multiple operating systems.

    A flexible ROM corruptor, compatible with several operating systems. ROM corrupting is a popular hobby but is known for being exclusively on Windows due to the general lack of utilities on Mac, Linux and other operating systems. This utility is designed for optimization and compatibility for multiple operating systems.
    Downloads: 0 This Week
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  • 9

    toy-bricks

    A 3D Game Framework

    Bricks is a 3D game framework that is written in c++. It uses Ogre for graphics rendering and Havok for physics and animation. It is open source software available under GNU GPL v3.
    Downloads: 0 This Week
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  • 10
    ReverSeeProject

    ReverSeeProject

    3d Reversi game

    - Challenge A.I. - Challenge a friend (offline) - Choose I.A. and its level (depth) - Create your own A.I. in LUA language. You just have to add your LUA script in ./data/ia (model on the existing files)
    Downloads: 0 This Week
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  • 11
    conquests

    conquests

    Turn based Civ-like strategy game

    Conquests is a turn-based 4X Civilization-like 3D strategy game for Windows and Linux. You can discover new technologies from the stone age to the space age, explore the world, and wage war on your opponents. It supports both Direct3D and OpenGL graphics, and can run in both 2D and 3D modes.
    Downloads: 0 This Week
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  • 12
    Downloads: 0 This Week
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  • 13
    HourglassII
    The all new second version of Team Causality's award winning puzzle game, Hourglass.
    Downloads: 0 This Week
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  • 14

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 2 This Week
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  • 15

    RPi-64

    computer simulation for my raspberry pi

    Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language. Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
    Downloads: 0 This Week
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  • 16
    Nuvie
    A game engine for running Origin's 'Ultima 6' and 'Ultima Worlds of Adventure' games on modern operating systems.
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    Downloads: 6 This Week
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  • 17
    NetMauMau

    NetMauMau

    Single-/multi-player card game Mau Mau (similar to UNO®)

    Play the popular card game Mau Mau (similar to UNO®) against the computer or over the network with your friends. It consists of a highly configurable stand-alone server and a client based on Qt4/5. The client's development is now ceased and in search of a new maintainer, transforming it from a worse and annoying showstopper to a usable and fun to play one. There are binaries available for Windows, Debian 7/8, Ubuntu and Arch Linux as well as ebuilds for Gentoo. See Files section for details.
    Downloads: 0 This Week
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  • 18
    Dungeon Crawl Stone Soup is a free rogue-like game of exploration and treasure-hunting. Stone Soup is a continuation of Linley's Dungeon Crawl. It is openly developed and invites participation from the Crawl community. See http://crawl.develz.org !
    Downloads: 79 This Week
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  • 19
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 0 This Week
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  • 20
    Hero of Allacrost is a single player 2D role-playing game that shares similar appearance and gameplay with classical console RPGs.
    Downloads: 1 This Week
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  • 21
    Mini Mbm
    English: Mini Mbm is the name given to the graphics engine which offers basic and essential resources to develop 2D and 3D games or applications. In this first version it is possible to develop desktop (Windows) and Android (mobile). Português: Mini-Mbm é o nome dado ao motor gráfico no qual apresenta recursos básicos e essenciais para desenvolver jogos ou aplicativos 2D e 3D. Nesta primeira versão é possível o desenvolvimento para desktop (Windows) e Android (mobile).
    Downloads: 0 This Week
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  • 22
    Glest Advanced Engine is a community driven project which extends and improves on Glest. It aims to provide features and tools that help people develop higher quality 3D real-time strategy games for all major platforms.
    Downloads: 27 This Week
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  • 23

    cslua

    c# lua bind with unity3d project for game development

    c# script lua bind for unity3d game development , use it for ios and android hot update fix and patch.
    Downloads: 0 This Week
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  • 24

    Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
    Downloads: 0 This Week
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  • 25

    KingdomOfGambit

    A fantasy real time multiplayer strategy game with player scripted AI

    Rule your kingdom, explore the world and battle your enemies in this real-time strategy game in a fantasy setting. But unlike most real-time strategy games you don't micromanage every unit. Instead you programm their behaviour with lua scripts. Then you only give rough objectives and watch your units struggling to make sense of it. Imagine your archers firing arrows at the enemy and then fall back behind tough warriors which huge shields to block the enemy return volley. Only a...
    Downloads: 0 This Week
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