Showing 15 open source projects for "pygi-aio-3"

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  • 1

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 0 This Week
    Last Update:
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  • 2

    cslua

    c# lua bind with unity3d project for game development

    c# script lua bind for unity3d game development , use it for ios and android hot update fix and patch.
    Downloads: 0 This Week
    Last Update:
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  • 3
    MMORpgmaker
    A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
    Downloads: 1 This Week
    Last Update:
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  • 4
    PonyKart

    PonyKart

    Kart racing game featuring characters from My Little Pony.

    Ponykart is a kart racing game featuring characters and settings from the popular TV show My Little Pony: Friendship is Magic! Drive around Equestria in your physics-based vehicles as any of the main characters from the show!
    Downloads: 1 This Week
    Last Update:
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  • 5
    Space[394]

    Space[394]

    Space Combat Game

    Created by Grubby Paw Studios, Space[394] is the working title for an upcoming space combat game where you choose a team and take control of one of three fighters to try to destroy the enemy fleet. It's a game made by students, originally for the Game Development Capstone at DePaul, but now most of us have graduated but want to continue the project. Every part of the project is open source / free. View the trailer at: http://www.youtube.com/watch?v=kEofuaWR94o&feature=plcp
    Downloads: 0 This Week
    Last Update:
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  • 6
    Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010/2011. Development continues through December 2011.
    Downloads: 3 This Week
    Last Update:
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  • 7
    New Cube engine, based upon the Cube engine from dot3 labs. new features will include: compatibility with cube 2 and 1. dynamic lighting better fluid animated .obj files animated textures
    Downloads: 0 This Week
    Last Update:
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  • 8
    After gaining some experience in developing online games, this project is being remade in C# and XNA to ease the development process. Additionally, we now use a P2P architecture instead of Client-Server.
    Downloads: 0 This Week
    Last Update:
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  • 9
    A creation system for 2D role-playing games based on a combination of concepts from "Final Fantasy 2/4" and "The Legend of Zelda: A Link to the Past".
    Downloads: 0 This Week
    Last Update:
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  • 10
    This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
    Downloads: 0 This Week
    Last Update:
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  • 11
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 1 This Week
    Last Update:
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  • 12
    Streets of Desire is an illegal street racing mmo based on midnight club 3, need for speed underground and most wanted and social elements like the sims. Its purpose is to help people enjoy the world of illegal street racing without breaking any laws.
    Downloads: 0 This Week
    Last Update:
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  • 13
    Leadwerks Arena is an open source first-person/third-person arena game for online play between players. It is a community created tech demo for the Leadwerks Engine 2.1 and showcase of Phoenix.Framework.
    Downloads: 0 This Week
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  • 14
    The goal of this project is to enable World of Warcraft Machinima Creators to create more customized movies, by removing limitions using a Machinima Server and a Machinima GUI Add-on. THIS IS NOT A WOW SERVER EMULATOR.
    Downloads: 0 This Week
    Last Update:
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  • 15
    2D oldschool strategy-game using OpenGL and Mono. Language: C# Selftutorial of 3 persons developing games in C# with Mono and OpenGL
    Downloads: 0 This Week
    Last Update:
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