Showing 12 open source projects for "protocol"

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  • 1
    Sunshine

    Sunshine

    Self-hosted game stream host for Moonlight

    Sunshine is an open-source self‑hosted cloud gaming server that implements NVIDIA’s GameStream protocol. Compatible with Moonlight clients across platforms, it supports low‑latency streaming via software or hardware encoding (AMD/Intel/NVIDIA) and offers a browser‑based control UI for pairing.
    Downloads: 329 This Week
    Last Update:
    See Project
  • 2
    WorldForge

    WorldForge

    Provides a full suite of clients and servers for virtual worlds.

    Worldforge provides clients, servers, tools and protocol to allow for anyone to create and host their own virtual and online world.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 3
    ScalyMUCK [Moved to Github]

    ScalyMUCK [Moved to Github]

    Server software written in Python that implements the MUCK protocol.

    ScalyMUCK is server software written in Python that implements the old MUCK protocol from back in the day. It's goal is to attempt to take the place of the old, out of date software for any users that are still a fan of the MUCK systems and to make the conversion as easy as possible. Moved to Github: https://github.com/Ragora/ScalyMUCK
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    Wolfpack is an open source server implementing the protocol used by the massive multiplayer online game Ultima Online. It aims for full support of the Ultima Online protocol and tries to mimic the same gameplay as the original.
    Downloads: 2 This Week
    Last Update:
    See Project
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  • 5
    An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 6
    A python script designed to keep two ftp servers in sync for game servers. Geared towards TF2 maps. Now you shouldn't have to worry any more about those pesky "Missing map. Disconnecting" messages!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    Network protocol decoder for SRO.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    This is a go game SGF editor and go playing program. It will be able to play on IGS as a client and KGS as a bot. It will use GNUGo any other GTP protocol program for it's computer go capabilities. It uses sgflib.py for SGF Parsing.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    A GTK+ MUD client with support for MCCP, MXP, support for the zChat and MudMaster peer-to-peer chat protocols, the MUD sound protocol (MSP), Telnet GA support, regexp trigger support, aliases, Perl and Python plugin support.
    Downloads: 0 This Week
    Last Update:
    See Project
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  • 10
    A generic game engine built on top of libksd (http://libksd.sourceforge.net/) using the Atlas (http://www.worldforge.org/website/protocols/) for the network protocol.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Parlance is a completely open platform for playing the Diplomacy board game over a network, using the protocol developed by the DAIDE community. This Python-based system currently includes a configurable server, a few simple bots, and an observer.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Vingie, which stands for 'Vingie is not Game, is Engine', is an open source (GPLv3) MMORPG engine (server-side implementation only) and MMORPG client-server protocol implementation.
    Downloads: 0 This Week
    Last Update:
    See Project
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