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GearHead2 is a giant robot roguelike role playing game set five years after the events of GH1. Features include random plot generation, detailed character creation, tactical/RPG modes, graphical/ASCII interfaces, and many kinds of mecha to play with.
Amoeba is going to be a turn-based arcade game similar to commercial games like Worms or Snails. It is developed using FreePascal and the SDL4Freepascal libraries.
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TPRF is a framework (And working demo) for a Roguelike game, written in Pascal. It strives for readability, modifiability and extensibility over all else, which make it perfect as a learning tool. TPRF releases use the syntax tprf-[version]-[binaryos]
...Set a century and a half after nuclear war, you can explore a world where various factions compete to determine the future of the human race. Features include random plot generation and over two hundred mecha designs.
Labyrinthe is a board game for 2 to 4 players.
It's a board where you can move some pieces to create or destroy way.
You have to find treasure which are on the board, before the other player.
The game can last approximately 20 minutes.
Quarters is a strategy game for two players. Although its rules are relatively simple, it still offers some of the same opportunities for skill as in chess.
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The interesting thing about this is the artificial intelligence. You probably do not want to play Tetris AI. It survives for more than 1000 lines and beats every human in multiplayer mode (due to its speed). Two differnt AIs can play against each other.
Moloch is a Multi User Dungeon game, written in C++ and scripted in Lua. It will support multi-server distribution and web-based account administration. We are also going to write an user interface for win32, gtk+ and ncurses.
GTS or Global Train Simulator is a train driving program that will allow the driver to pilot any number of trains from around the world as well as interaction with signals, sounds, and other passing trains. The goal is to produce a very realistic locomot
Project Lorelai RPG Engine is an RPG engine coded in C++. An RPG engine takes care of managing life, inventories, items, weapons, armors, stats, potions, etc. We're looking for developers that could even code a GUI front-end.