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Social game on cheating on soccer games and bet on manipulated games. Building syndicates and play together to earn more money and increase in leader high-score.
fTip is a soccer multiuser gamble-manager, especially for the German Bundesliga , European- and Worldchampionship, and comes along with rich admin- and user-webinterface.
Sports Club Manager (S.C.M) is a Joomla! component designed and built around managing teams and fixtures for sports clubs, S.C.M is being developed for use of Football(Soccer) clubs but can be configured for other team based sports.
---- NOTICE: 5th Feb 2012 ----
I have removed the old version of the S.C.M module for Joomla in order to remove confusion for people e-mailing me complaining that it doesn't work in the new Joomla,
Smart people, i know.
So until i can find the time...
Duliga is a PHP written MySQL based multi player online / web game played by Browser. It reverts to real soccer / football results. Users set up a team of real players that competes in a league and various cups aginst other users teams. See Screenshots !
MongoDB Atlas is the developer-friendly database used to build, scale, and run gen AI and LLM-powered apps—without needing a separate vector database. Atlas offers built-in vector search, global availability across 115+ regions, and flexible document modeling. Start building AI apps faster, all in one place.
A multisport league module for PHP-Nuke including baseball,
football, soccer, hockey and you can add your own... Features
include auto updating standings, player stat tracking, and
schedules.
You want to bet with your friends on sport events? zock! is the web based tool for you and your friends. It's designed for soccer championships or similar! First release out: zock!v0.5 visit <a>http://www.launchpad.net/zock</a>
Hattrick Cupmanager Argentina is a web application to create and organize friendly cups for the web-based soccer simulation hattrick.org
HTCMA developers have decided to turn HTCMA into an open-source project to allow its users to get involved.
It can be used to guess the result of WorldCup matches in a kind of Virtual Casino. The players compete in guessing the correct result of some kind of match. Soccer, Baseball, Basketball, or even Yes/No questions like: will Brazil win the next WorldCup ?
The All-in-One Commerce Platform for Businesses - Shopify
Shopify offers plans for anyone that wants to sell products online and build an ecommerce store, small to mid-sized businesses as well as enterprise
Shopify is a leading all-in-one commerce platform that enables businesses to start, build, and grow their online and physical stores. It offers tools to create customized websites, manage inventory, process payments, and sell across multiple channels including online, in-person, wholesale, and global markets. The platform includes integrated marketing tools, analytics, and customer engagement features to help merchants reach and retain customers. Shopify supports thousands of third-party apps and offers developer-friendly APIs for custom solutions. With world-class checkout technology, Shopify powers over 150 million high-intent shoppers worldwide. Its reliable, scalable infrastructure ensures fast performance and seamless operations at any business size.
Avernia Soccer pretends to be a multiplayer Soccer Management game based on the web. It allows you to run a soccer league with your friends using a web interface. At the moment only Spanish is supported but english is planned.
unipdleague is a website project to manage all about Fantacalcio, an italian game based on soccer. This game is played by a user that choose a team of existing soccer players and challenging against other users in a championship league.
Pachanga consiste en gestionar el funcionamiento completo de un equipo de
fútbol (soccer), toma de todas las decisiones que afectan al equipo, gestión de las finanzas, alineaciones, etc... En resumen, un PC-Futbol.
The main idea is the simulation of the tactical background reflecting the dynamic football enviroment, including player movements, tactics, rating levels, teams, and the approach is try to catch the colaborative enviroment that exists in all team sports.
In 2003 some soccer enthusiastic boys met in a pub in Erfurt/Germany to start a guessing game with pen and paper. So our game was born. Now, with the start of the Bundesliga second season in 2008 we do it online. This is the sourcecode of the project.